Player Matchup

Nemesis
Nemesis
AlexV2209
Nemesis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 51L
1,297 Elo+
Party 2
Guan Yu
Guan Yu
AlexV2209
Guan Yu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
998 Elo+
Party 2
Baron Samedi
Baron Samedi
Listo775NV
Baron Samedi
Level 127
God Stats
1W - 2L
1,291 SR
Queue Stats
96W - 94L
1,485 Elo+
Party 2
Zhong Kui
Zhong Kui
Steve31110
Zhong Kui
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 66L
1,507 Elo+
Party 2
Artemis
Artemis
imilliterit
Artemis
Level 65
God Stats
14W - 8L
1,514 SR
Queue Stats
57W - 47L
1,505 Elo+
Solo
Team Averages
Level 70
1,461 SR
1,358 Elo+

VS

Team Averages
Level 47
1,390 SR
1,238 Elo+
Hun Batz
Hun Batz
EL-CRIME_-
Hun Batz
Level 39
God Stats
14W - 9L
1,500 SR
Queue Stats
197W - 223L
1,185 Elo+
Party 1
Horus
Horus
KSZ_Nando
Horus
Level 25
God Stats
82W - 64L
1,500 SR
Queue Stats
133W - 138L
1,334 Elo+
Party 1
Hou Yi
Hou Yi
KSZ_PQDTASSIS
Hou Yi
Level 14
God Stats
18W - 28L
1,122 SR
Queue Stats
47W - 82L
923 Elo+
Party 1
Anubis
Anubis
Rovarcyss
Anubis
Level 117
God Stats
6W - 8L
1,601 SR
Queue Stats
25W - 25L
1,353 Elo+
Solo
Zhong Kui
Zhong Kui
gosthfangs
Zhong Kui
Level 42
God Stats
0W - 3L
1,227 SR
Queue Stats
28W - 39L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexV2209
Nemesis
20
3 / 4 / 6
13,902
515
8,314
21,426
7,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
AlexV2209
Guan Yu
16
0 / 7 / 3
11,312
419
953
18,434
13,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Listo775NV
Baron Samedi
20
13 / 3 / 7
16,438
609
24,375
16,208
6,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
Steve31110
Zhong Kui
20
8 / 3 / 9
14,661
543
17,812
19,697
12,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
imilliterit
Artemis
19
5 / 4 / 8
13,070
484
19,295
17,032
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EL-CRIME_-
Hun Batz
20
8 / 9 / 3
14,580
540
16,921
25,449
9,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
KSZ_Nando
Horus
17
0 / 4 / 5
11,061
410
3,137
23,149
20,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 6 / 2
9,793
363
2,939
14,269
4,453
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Rovarcyss
Anubis
20
11 / 5 / 3
14,435
535
18,014
16,762
8,227
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
gosthfangs
Zhong Kui
17
1 / 5 / 2
10,858
402
9,661
16,978
10,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
29
Kills
21
21
Deaths
29
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlexV2209
Nemesis
3
4
6
1.5
W
Guan Yu
AlexV2209
Guan Yu
0
7
3
0.21
L
Hun Batz
EL-CRIME_-
Hun Batz
8
9
3
1.06
L
Horus
KSZ_Nando
Horus
0
4
5
0.63
L
1
6
2
0.33
W
Baron Samedi
Listo775NV
Baron Samedi
13
3
7
5.5
L
Anubis
Rovarcyss
Anubis
11
5
3
2.5
W
Zhong Kui
Steve31110
Zhong Kui
8
3
9
4.17
L
Zhong Kui
gosthfangs
Zhong Kui
1
5
2
0.4
W
Artemis
imilliterit
Artemis
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,749
Damage
50,672
92,797
Taken
96,607
46,724
Mitigated
53,566
31,367
Healing
27,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlexV2209
Nemesis
8,314
4,042
0
9,588
21,426
7,907
672
3,804
17,422
0
89,135
W
Guan Yu
AlexV2209
Guan Yu
953
0
0
1,254
18,434
13,074
276
7,017
11,415
0
34,991
L
Hun Batz
EL-CRIME_-
Hun Batz
16,921
8,764
0
6,446
25,449
9,898
0
7,920
17,199
0
126,294
L
Horus
KSZ_Nando
Horus
3,137
1,643
3,072
8,478
23,149
20,044
443
7,832
15,108
0
28,669
L
2,939
981
106
868
14,269
4,453
923
7,807
6,262
0
53,579
W
Baron Samedi
Listo775NV
Baron Samedi
24,375
1,033
1,099
4,719
16,208
6,787
2,374
8,157
7,796
126,485
0
L
Anubis
Rovarcyss
Anubis
18,014
259
0
4,964
16,762
8,227
1,030
8,489
8,052
88,829
0
W
Zhong Kui
Steve31110
Zhong Kui
17,812
2,880
0
10,375
19,697
12,727
1,766
5,993
13,562
94,765
0
L
Zhong Kui
gosthfangs
Zhong Kui
9,661
1,147
0
3,978
16,978
10,944
0
9,153
7,539
69,893
0
W
Artemis
imilliterit
Artemis
19,295
8,375
0
4,332
17,032
6,229
5,002
2,851
14,181
0
99,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,383
Gold Earned
60,727
634
Minions Killed
597
0
Camps Cleared
0
2,385,289
Distance Traveled
2,330,589
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,902
515
122
5
0
561,901
1
W
Guan Yu
11,312
419
66
2
0
439,770
0
L
Hun Batz
14,580
540
183
7
0
508,528
1
L
Horus
11,061
410
45
2
0
522,621
0
L
Hou Yi
9,793
363
97
4
0
428,152
0
W
Baron Samedi
16,438
609
210
8
0
497,834
7
L
Anubis
14,435
535
151
6
0
439,169
0
W
Zhong Kui
14,661
543
131
5
0
413,010
2
L
Zhong Kui
10,858
402
121
4
0
432,119
3
W
Artemis
13,070
484
105
4
0
472,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role