Player Matchup

Jing Wei
Jing Wei
Chronostar007
Jing Wei
Level 43
God Stats
17W - 7L
1,634 SR
Queue Stats
183W - 162L
1,523 Elo+
Solo
Shiva
Shiva
CristianJara14
Shiva
Level 126
God Stats
3W - 1L
1,788 SR
Queue Stats
136W - 152L
1,402 Elo+
Party 3
Loki
Loki
Davidtfer_
Loki
Level 49
God Stats
1W - 3L
1,392 SR
Queue Stats
121W - 152L
1,420 Elo+
Party 3
Ymir
Ymir
ForChil
Ymir
Level 29
God Stats
1W - 0L
1,196 SR
Queue Stats
2W - 1L
1,344 Elo+
Party 3
Anubis
Anubis
Nickolas-1908
Anubis
Level 143
God Stats
2W - 0L
1,641 SR
Queue Stats
68W - 77L
1,538 Elo+
Party 3
Team Averages
Level 78
1,530 SR
1,445 Elo+

VS

Team Averages
Level 94
1,308 SR
1,366 Elo+
Neith
Neith
KaosInACan
Neith
Level 126
God Stats
3W - 14L
1,300 SR
Queue Stats
89W - 135L
1,388 Elo+
Party 2
Atlas
Atlas
RoXeR777
Atlas
Level 147
God Stats
2W - 2L
1,442 SR
Queue Stats
297W - 322L
1,336 Elo+
Solo
Cliodhna
Cliodhna
Unläwful
Cliodhna
Level 58
God Stats
34W - 34L
1,504 SR
Queue Stats
158W - 193L
1,385 Elo+
Party 1
Guan Yu
Guan Yu
Willragequit
Guan Yu
Level 68
God Stats
1W - 3L
1,309 SR
Queue Stats
204W - 241L
1,393 Elo+
Party 1
Sol
Sol
doubledeuce062
Sol
Level 69
God Stats
4W - 15L
987 SR
Queue Stats
23W - 52L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chronostar007
Jing Wei
17
4 / 0 / 7
9,654
743
9,308
6,699
2,439
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 2 / 10
9,398
723
6,540
10,296
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 5
8,226
633
2,882
9,876
2,841
Ymir
ForChil
Ymir
15
3 / 3 / 8
9,327
717
4,066
13,296
10,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
8 / 1 / 8
10,646
819
20,621
10,189
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 3 / 3
9,284
714
5,961
9,846
3,064
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
RoXeR777
Atlas
13
0 / 2 / 3
8,296
638
3,689
10,327
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Unläwful
Cliodhna
16
5 / 5 / 4
9,360
720
16,291
10,748
4,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
Willragequit
Guan Yu
14
3 / 7 / 2
8,343
642
5,971
15,257
11,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 5
9,259
712
7,961
8,623
2,311
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
20
Kills
11
11
Deaths
20
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Chronostar007
Jing Wei
4
0
7
7.5
W
4
2
10
4.5
W
1
5
5
0.7
W
Ymir
ForChil
Ymir
3
3
8
2.33
L
Neith
1
3
3
0.83
W
8
1
8
12
L
Atlas
RoXeR777
Atlas
0
2
3
0.75
L
Cliodhna
Unläwful
Cliodhna
5
5
4
1.4
L
Guan Yu
Willragequit
Guan Yu
3
7
2
0.57
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,417
Damage
39,873
50,356
Taken
54,801
24,843
Mitigated
26,492
7,649
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Chronostar007
Jing Wei
9,308
7,564
0
500
6,699
2,439
184
2,633
4,031
0
30,457
W
6,540
1,602
474
1,997
10,296
4,160
113
2,238
7,940
0
20,355
W
2,882
72
0
0
9,876
2,841
185
2,334
7,407
0
13,168
W
Ymir
ForChil
Ymir
4,066
395
0
442
13,296
10,767
278
2,546
10,644
11,338
0
L
Neith
5,961
1,152
228
2,565
9,846
3,064
54
2,803
6,899
0
37,054
W
20,621
877
0
4,236
10,189
4,636
432
2,445
7,613
53,946
0
L
Atlas
RoXeR777
Atlas
3,689
1,227
0
1,139
10,327
5,243
92
3,201
6,914
10,143
0
L
Cliodhna
Unläwful
Cliodhna
16,291
892
412
2,717
10,748
4,289
0
4,090
6,532
0
34,823
L
Guan Yu
Willragequit
Guan Yu
5,971
295
770
3,084
15,257
11,585
289
9,905
4,938
1,322
12,444
L
7,961
1,642
209
2,956
8,623
2,311
496
3,528
4,831
37,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,251
Gold Earned
44,542
203
Minions Killed
214
0
Camps Cleared
0
1,280,945
Distance Traveled
1,146,589
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,654
743
56
4
0
268,577
0
W
Shiva
9,398
723
26
2
0
277,480
0
W
Loki
8,226
633
18
1
0
259,982
0
W
Ymir
9,327
717
19
1
0
248,629
1
L
Neith
9,284
714
84
6
0
229,669
0
W
Anubis
10,646
819
84
6
0
226,277
0
L
Atlas
8,296
638
5
0
0
183,393
1
L
Cliodhna
9,360
720
37
3
0
251,376
0
L
Guan Yu
8,343
642
12
1
0
248,578
0
L
Sol
9,259
712
76
6
0
233,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role