Player Matchup

Gilgamesh
Gilgamesh
Bronze II
 
Gilgamesh
Bronze II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze I
EZPeeezzy
Apollo
Bronze I
Level 84
God Stats
7W - 12L
1,168 SR
Queue Stats
172W - 206L
516 MMR
Solo
Ra
Ra
Silver IV
JavierNRG
Ra
Silver IV
Level 125
God Stats
3W - 8L
1,336 SR
Queue Stats
138W - 162L
739 MMR
Solo
Thor
Thor
Bronze II
LuhGeek
Thor
Bronze II
Level 40
God Stats
10W - 22L
1,398 SR
Queue Stats
17W - 36L
679 MMR
Solo
Loki
Loki
Bronze I
Malekithxvenn
Loki
Bronze I
Level 68
God Stats
5W - 15L
1,398 SR
Queue Stats
26W - 56L
532 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,360 SR
793 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,462 SR
708 MMR
Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze II
DadBodEn3rgy
Anubis
Bronze II
Level 138
God Stats
46W - 34L
1,488 SR
Queue Stats
840W - 888L
284 MMR
Solo
Artio
Artio
Silver II
WillDrak
Artio
Silver II
Level 148
God Stats
2W - 1L
1,710 SR
Queue Stats
353W - 372L
1,003 MMR
Solo
Ymir
Ymir
Bronze III
alexanderona
Ymir
Bronze III
Level 146
God Stats
1W - 2L
975 SR
Queue Stats
40W - 65L
123 MMR
Solo
Arachne
Arachne
Bronze I
spl1ffs
Arachne
Bronze I
Level 91
God Stats
13W - 15L
1,637 SR
Queue Stats
252W - 261L
631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 4 / 0
5,143
429
1,098
6,581
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
EZPeeezzy
Apollo
7
0 / 2 / 1
4,683
390
1,634
4,895
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 3 / 0
6,496
541
2,897
6,178
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thor
LuhGeek
Thor
5
1 / 0 / 0
4,603
384
249
1,896
345
10
1 / 2 / 0
6,105
509
1,350
5,230
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetAtlasCliodhnaKali

VS

Bans
IzanamiShivaMorgan Le FayTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 1 / 0
7,417
618
2,252
5,370
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
13
3 / 0 / 0
7,866
656
4,293
6,573
4,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
WillDrak
Artio
13
1 / 0 / 2
7,610
634
2,007
4,298
4,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 0 / 3
6,850
571
699
3,166
2,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
spl1ffs
Arachne
13
6 / 1 / 2
7,610
634
4,700
8,039
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
11
11
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
0
0
W
Medusa
 
Medusa
1
1
0
1
W
Anubis
3
0
0
3
L
Apollo
EZPeeezzy
Apollo
0
2
1
0.25
L
0
3
0
0
L
Thor
LuhGeek
Thor
1
0
0
1
L
1
2
0
0.5
W
Artio
WillDrak
Artio
1
0
2
2
W
0
0
3
1.5
W
Arachne
spl1ffs
Arachne
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,228
Damage
13,951
24,780
Taken
27,446
6,572
Mitigated
14,920
7,897
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,098
351
0
1,308
6,581
2,144
0
1,903
4,678
0
18,909
W
Medusa
 
Medusa
2,252
748
0
2,231
5,370
1,808
2,819
0
5,370
0
59,422
W
Anubis
4,293
186
0
4,569
6,573
4,093
336
2,075
4,340
54,617
0
L
Apollo
EZPeeezzy
Apollo
1,634
562
0
1,503
4,895
944
0
1,228
3,667
0
13,704
L
2,897
143
22
1,897
6,178
1,768
0
3,612
2,566
44,350
0
L
Thor
LuhGeek
Thor
249
80
0
245
1,896
345
0
0
1,896
0
6,521
L
1,350
214
0
2,922
5,230
1,371
0
240
4,990
0
31,789
W
Artio
WillDrak
Artio
2,007
486
0
2,194
4,298
4,030
421
0
4,298
38,519
0
W
699
170
0
1,290
3,166
2,210
27
205
2,948
22,091
4,291
W
Arachne
spl1ffs
Arachne
4,700
3,830
0
2,213
8,039
2,779
469
394
7,593
0
46,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,030
Gold Earned
37,353
248
Minions Killed
436
0
Camps Cleared
0
855,639
Distance Traveled
1,210,044
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,143
429
38
3
0
145,619
1
W
Medusa
7,417
618
90
8
0
202,065
4
W
Anubis
7,866
656
109
9
0
224,458
2
L
Apollo
4,683
390
23
2
0
185,133
3
L
Ra
6,496
541
105
9
0
229,195
4
L
Thor
4,603
384
13
1
0
63,076
1
L
Loki
6,105
509
69
6
0
232,616
0
W
Artio
7,610
634
100
8
0
227,531
4
W
Ymir
6,850
571
48
4
0
254,191
1
W
Arachne
7,610
634
89
7
0
301,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role