Player Matchup

Sylvanus
Sylvanus
Chrisalexor
Sylvanus
Level 63
God Stats
3W - 4L
1,481 SR
Queue Stats
44W - 67L
1,394 Elo+
Solo
Anubis
Anubis
FailurePrime
Anubis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,342 Elo+
Party 2
Cliodhna
Cliodhna
Gr3yw0lfe68
Cliodhna
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,372 Elo+
Party 2
Team Averages
Level 101
1,494 SR
1,369 Elo+

VS

Team Averages
Level 81
1,500 SR
1,282 Elo+
Artemis
Artemis
Dexsbs
Artemis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,173 Elo+
Solo
Kuzenbo
Kuzenbo
Rond00
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 67L
1,346 Elo+
Party 1
Geb
Geb
Rond_00
Geb
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chrisalexor
Sylvanus
16
3 / 4 / 10
12,343
726
8,224
20,950
24,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
18
10 / 4 / 3
13,215
777
24,972
20,832
11,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Gr3yw0lfe68
Cliodhna
16
2 / 5 / 8
11,253
662
12,079
9,780
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dexsbs
Artemis
16
6 / 10 / 5
11,846
697
17,916
19,901
5,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Rond00
Kuzenbo
14
1 / 3 / 9
10,578
622
14,134
19,043
29,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Geb
16
6 / 2 / 4
12,145
714
10,484
17,056
20,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
15
Kills
13
13
Deaths
15
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Chrisalexor
Sylvanus
3
4
10
2
L
Artemis
Dexsbs
Artemis
6
10
5
0.85
W
Anubis
10
4
3
2.88
W
Cliodhna
Gr3yw0lfe68
Cliodhna
2
5
8
1.2
L
Kuzenbo
Rond00
Kuzenbo
1
3
9
1.83
L
Geb
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,275
Damage
42,534
51,562
Taken
56,000
39,782
Mitigated
55,597
27,317
Healing
11,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Chrisalexor
Sylvanus
8,224
2,758
4,363
10,396
20,950
24,145
729
7,846
13,104
16,925
0
L
Artemis
Dexsbs
Artemis
17,916
11,277
0
4,810
19,901
5,213
1,432
12,859
7,042
0
40,329
W
Anubis
24,972
1,366
0
11,063
20,832
11,723
1,032
11,988
8,844
75,834
0
W
Cliodhna
Gr3yw0lfe68
Cliodhna
12,079
566
179
1,316
9,780
3,914
302
4,894
4,886
0
39,977
L
Kuzenbo
Rond00
Kuzenbo
14,134
6,900
0
4,770
19,043
29,864
0
10,652
8,391
25,580
0
L
Geb
10,484
1,258
0
1,721
17,056
20,520
16
9,937
7,119
30,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,811
Gold Earned
34,569
183
Minions Killed
107
8
Camps Cleared
2
756,523
Distance Traveled
813,433
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,343
726
16
1
1
244,779
6
L
Artemis
11,846
697
62
4
0
208,351
1
W
Anubis
13,215
777
118
7
5
226,446
2
W
Cliodhna
11,253
662
49
3
2
285,298
0
L
Kuzenbo
10,578
622
21
1
2
281,054
0
L
Geb
12,145
714
24
1
0
324,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role