Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Moonshine2
Sol
Level 84
God Stats
329W - 339L
1,503 SR
Queue Stats
329W - 339L
1,478 Elo+
Solo
Nike
Nike
MouseyChel
Nike
Level 123
God Stats
0W - 5L
1,500 SR
Queue Stats
766W - 867L
1,452 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WhyteWire
Morgan Le Fay
Level 103
God Stats
76W - 87L
1,460 SR
Queue Stats
420W - 516L
1,505 Elo+
Party 2
Team Averages
Level 88
1,493 SR
1,487 Elo+

VS

Team Averages
Level 66
1,502 SR
1,458 Elo+
Kali
Kali
 
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
GNCdarth
Poseidon
Level 14
God Stats
11W - 14L
1,382 SR
Queue Stats
17W - 26L
1,356 Elo+
Party 1
Izanami
Izanami
GNCninjas
Izanami
Level 16
God Stats
7W - 6L
1,545 SR
Queue Stats
19W - 22L
1,358 Elo+
Party 1
Bellona
Bellona
JustALilSpark
Bellona
Level 83
God Stats
21W - 15L
1,584 SR
Queue Stats
148W - 132L
1,574 Elo+
Party 1
Amaterasu
Amaterasu
Tuupã2
Amaterasu
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 106L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 2
5,821
1,164
3,433
6,864
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
 
Neith
9
0 / 1 / 0
4,976
995
453
1,041
282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 0
6,016
1,203
3,736
4,827
1,188
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 2
5,831
1,166
3,077
5,710
1,780
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
WhyteWire
Morgan Le Fay
10
1 / 2 / 1
5,725
1,145
4,633
3,646
1,033
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

324

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
2 / 0 / 7
6,263
1,253
3,947
4,557
1,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
GNCdarth
Poseidon
11
2 / 2 / 6
6,411
1,282
4,953
2,717
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
GNCninjas
Izanami
11
5 / 0 / 2
7,199
1,440
2,259
3,332
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
11
1 / 0 / 7
5,831
1,166
5,449
5,218
3,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amaterasu
Tuupã2
Amaterasu
11
1 / 1 / 5
6,136
1,227
2,802
3,214
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
11
11
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
2
0.33
L
Neith
 
Neith
0
1
0
0
W
Kali
 
Kali
2
0
7
5.5
W
Poseidon
GNCdarth
Poseidon
2
2
6
2.5
W
Izanami
GNCninjas
Izanami
5
0
2
6
W
Bellona
1
0
7
4.5
L
1
1
0
1
L
1
4
2
0.5
W
Amaterasu
Tuupã2
Amaterasu
1
1
5
3.5
L
Morgan Le Fay
WhyteWire
Morgan Le Fay
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,332
Damage
19,410
22,088
Taken
19,038
8,725
Mitigated
9,768
1,308
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,433
486
157
435
6,864
4,442
0
1,299
5,354
7,014
0
L
Neith
 
Neith
453
198
0
0
1,041
282
0
333
645
0
1,200
W
Kali
 
Kali
3,947
1,315
0
1,635
4,557
1,823
0
2,777
1,780
0
9,639
W
Poseidon
GNCdarth
Poseidon
4,953
177
0
0
2,717
956
0
1,741
976
10,467
0
W
Izanami
GNCninjas
Izanami
2,259
1,819
0
672
3,332
1,132
0
1,852
1,480
0
18,528
W
Bellona
5,449
1,872
228
1,009
5,218
3,411
0
3,703
1,515
0
8,790
L
3,736
617
0
536
4,827
1,188
0
1,626
3,063
25,763
0
L
3,077
501
0
0
5,710
1,780
0
818
4,742
0
8,013
W
Amaterasu
Tuupã2
Amaterasu
2,802
869
0
720
3,214
2,446
0
1,729
1,485
0
13,111
L
Morgan Le Fay
WhyteWire
Morgan Le Fay
4,633
288
0
180
3,646
1,033
0
481
3,004
8,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,369
Gold Earned
31,840
82
Minions Killed
98
2
Camps Cleared
7
393,317
Distance Traveled
500,010
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,821
1,164
7
1
0
95,734
0
L
Neith
4,976
995
1
0
0
18,386
0
W
Kali
6,263
1,253
11
2
1
109,107
0
W
Poseidon
6,411
1,282
9
2
2
76,559
0
W
Izanami
7,199
1,440
41
8
1
95,125
0
W
Bellona
5,831
1,166
7
1
0
110,118
1
L
Sol
6,016
1,203
58
12
1
87,172
0
L
Nike
5,831
1,166
11
2
0
96,578
0
W
Amaterasu
6,136
1,227
30
6
3
109,101
0
L
Morgan Le Fay
5,725
1,145
5
1
1
95,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role