Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
FalconChoke
Thoth
Level 120
God Stats
13W - 16L
1,530 SR
Queue Stats
265W - 233L
1,607 Elo+
Solo
Camazotz
Camazotz
Garadoses
Camazotz
Level 156
God Stats
0W - 1L
1,790 SR
Queue Stats
23W - 23L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
Watermelon5620
Kuzenbo
Level 100
God Stats
1W - 2L
1,209 SR
Queue Stats
117W - 96L
1,560 Elo+
Solo
Horus
Horus
bootyboi
Horus
Level 148
God Stats
6W - 7L
1,494 SR
Queue Stats
159W - 155L
1,545 Elo+
Solo
Team Averages
Level 136
1,504 SR
1,554 Elo+

VS

Team Averages
Level 96
1,507 SR
1,611 Elo+
King Arthur
King Arthur
BigStu1217
King Arthur
Level 109
God Stats
143W - 112L
1,628 SR
Queue Stats
519W - 441L
1,587 Elo+
Party 2
Loki
Loki
JennsBootySweat
Loki
Level 67
God Stats
4W - 4L
1,298 SR
Queue Stats
56W - 53L
1,648 Elo+
Party 1
Ymir
Ymir
Montime
Ymir
Level 84
God Stats
25W - 18L
1,509 SR
Queue Stats
569W - 434L
1,624 Elo+
Party 1
Merlin
Merlin
SlojiwiKilla
Merlin
Level 101
God Stats
5W - 2L
1,589 SR
Queue Stats
244W - 217L
1,561 Elo+
Party 2
Medusa
Medusa
derplordofdeath
Medusa
Level 121
God Stats
9W - 8L
1,510 SR
Queue Stats
139W - 67L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 5 / 1
5,040
458
2,095
9,026
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 2 / 4
6,422
584
5,950
4,505
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Garadoses
Camazotz
10
5 / 5 / 2
6,288
572
5,639
10,895
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 2 / 4
6,144
559
4,912
9,254
6,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
bootyboi
Horus
8
0 / 4 / 1
4,429
403
2,406
7,616
5,122
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigStu1217
King Arthur
13
5 / 1 / 4
7,762
706
8,788
6,648
3,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
9 / 2 / 3
7,786
708
7,200
8,726
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Montime
Ymir
9
1 / 3 / 2
5,671
516
4,385
9,407
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
10
1 / 4 / 1
6,136
558
3,899
6,467
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 2
6,874
625
4,136
4,577
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
11
Kills
18
18
Deaths
11
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
5
1
0.1
W
King Arthur
BigStu1217
King Arthur
5
1
4
7
L
3
2
4
2.5
L
Camazotz
Garadoses
Camazotz
5
5
2
1.2
W
9
2
3
5.25
W
Ymir
Montime
Ymir
1
3
2
0.67
W
Merlin
1
4
1
0.38
L
3
2
4
2.5
L
Horus
bootyboi
Horus
0
4
1
0.13
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,002
Damage
28,408
41,296
Taken
35,825
21,139
Mitigated
13,302
11,740
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,095
759
0
2,260
9,026
5,542
0
0
9,026
0
23,504
W
King Arthur
BigStu1217
King Arthur
8,788
1,257
0
1,612
6,648
3,171
0
341
6,307
0
45,602
L
5,950
195
0
500
4,505
1,238
0
1,833
2,516
38,773
0
L
Camazotz
Garadoses
Camazotz
5,639
1,916
0
4,478
10,895
2,920
0
1,364
9,445
0
27,946
W
7,200
2,328
0
3,855
8,726
2,810
134
849
7,877
0
42,655
W
Ymir
Montime
Ymir
4,385
1,616
119
1,657
9,407
4,646
0
5,445
3,962
17,077
0
W
Merlin
3,899
306
0
1,402
6,467
1,561
0
3,465
3,002
29,593
0
L
4,912
2,035
934
1,736
9,254
6,317
0
3,492
5,652
14,687
0
L
Horus
bootyboi
Horus
2,406
988
206
1,626
7,616
5,122
19
1,243
6,373
0
12,060
W
4,136
2,176
0
1,432
4,577
1,114
2,646
762
3,815
0
45,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
34,229
213
Minions Killed
372
0
Camps Cleared
0
1,044,098
Distance Traveled
1,047,329
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,040
458
45
4
0
210,919
0
W
King Arthur
7,762
706
108
10
0
238,894
5
L
Thoth
6,422
584
65
6
0
202,919
4
L
Camazotz
6,288
572
55
5
0
192,495
1
W
Loki
7,786
708
81
7
0
246,503
0
W
Ymir
5,671
516
17
2
0
184,253
1
W
Merlin
6,136
558
76
7
0
178,563
0
L
Kuzenbo
6,144
559
20
2
0
207,223
3
L
Horus
4,429
403
28
3
0
230,542
0
W
Medusa
6,874
625
90
8
0
199,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role