Player Matchup

Bastet
Bastet
Lone-Doge123
Bastet
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,537 Elo+
Solo
Heimdallr
Heimdallr
Upbytons
Heimdallr
Level 119
God Stats
6W - 5L
1,551 SR
Queue Stats
30W - 27L
1,630 Elo+
Solo
Ah Puch
Ah Puch
ayotee13
Ah Puch
Level 119
God Stats
1W - 0L
1,774 SR
Queue Stats
111W - 113L
1,524 Elo+
Party 2
Vulcan
Vulcan
chukthe8bit
Vulcan
Level 145
God Stats
80W - 92L
1,484 SR
Queue Stats
506W - 534L
1,467 Elo+
Solo
Agni
Agni
raccoon-pee
Agni
Level 53
God Stats
5W - 4L
1,413 SR
Queue Stats
51W - 56L
1,519 Elo+
Party 2
Team Averages
Level 119
1,544 SR
1,535 Elo+

VS

Team Averages
Level 126
1,496 SR
1,558 Elo+
Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Battlemedic
Mulan
Level 141
God Stats
26W - 21L
1,594 SR
Queue Stats
453W - 354L
1,668 Elo+
Party 1
Artio
Artio
CFBananahammock
Artio
Level 157
God Stats
92W - 75L
1,572 SR
Queue Stats
477W - 408L
1,662 Elo+
Party 1
Arachne
Arachne
DIllSchmidt
Arachne
Level 65
God Stats
1W - 2L
1,320 SR
Queue Stats
87W - 89L
1,484 Elo+
Solo
Nu Wa
Nu Wa
Nuwaii
Nu Wa
Level 147
God Stats
408W - 552L
1,494 SR
Queue Stats
416W - 575L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
12 / 4 / 16
12,836
1,284
19,122
12,563
5,136
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Upbytons
Heimdallr
18
8 / 3 / 22
12,476
1,248
21,394
14,404
6,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
ayotee13
Ah Puch
18
5 / 2 / 23
12,500
1,250
21,050
9,480
4,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
18
5 / 2 / 24
11,392
1,139
12,319
9,513
4,456
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
5 / 3 / 23
11,833
1,183
19,168
9,877
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

212

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 7 / 6
11,193
1,119
14,119
18,560
5,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 11 / 10
10,918
1,092
15,998
26,628
30,413
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
1 / 6 / 12
11,672
1,167
5,582
23,936
29,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
DIllSchmidt
Arachne
16
6 / 10 / 3
11,866
1,187
9,533
20,024
6,857
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
Nuwaii
Nu Wa
17
2 / 1 / 6
10,858
1,086
6,211
8,878
5,514
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
51
35
Kills
14
14
Deaths
35
108
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
7
6
1
L
1
11
10
0.55
L
1
6
12
1.17
L
Arachne
DIllSchmidt
Arachne
6
10
3
0.75
W
Bastet
12
4
16
5
L
Nu Wa
Nuwaii
Nu Wa
2
1
6
5
W
Heimdallr
Upbytons
Heimdallr
8
3
22
6.33
W
Ah Puch
ayotee13
Ah Puch
5
2
23
8.25
W
Vulcan
5
2
24
8.5
W
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,053
Damage
51,443
55,837
Taken
98,026
24,051
Mitigated
78,175
10,573
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,119
4,852
320
2,768
18,560
5,943
0
8,789
9,771
0
39,535
L
15,998
1,737
151
1,354
26,628
30,413
0
15,259
11,369
0
32,330
L
5,582
126
564
2,703
23,936
29,448
0
12,879
11,057
21,275
0
L
Arachne
DIllSchmidt
Arachne
9,533
5,704
0
2,289
20,024
6,857
0
10,907
9,115
0
17,604
W
Bastet
19,122
5,805
0
1,665
12,563
5,136
0
3,468
9,095
0
27,372
L
Nu Wa
Nuwaii
Nu Wa
6,211
2,661
0
1,457
8,878
5,514
0
4,703
4,175
27,935
0
W
Heimdallr
Upbytons
Heimdallr
21,394
9,551
132
3,439
14,404
6,371
0
2,748
11,656
0
57,800
W
Ah Puch
ayotee13
Ah Puch
21,050
1,460
0
3,679
9,480
4,563
0
1,807
7,673
49,716
0
W
Vulcan
12,319
3,628
414
1,122
9,513
4,456
0
1,351
8,162
22,963
0
W
19,168
2,088
0
122
9,877
3,525
0
2,419
7,458
33,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,037
Gold Earned
56,507
238
Minions Killed
200
5
Camps Cleared
9
925,966
Distance Traveled
1,060,498
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,193
1,119
48
5
0
198,338
1
L
Mulan
10,918
1,092
33
3
2
176,929
0
L
Artio
11,672
1,167
38
4
0
252,625
0
L
Arachne
11,866
1,187
20
2
7
291,926
0
W
Bastet
12,836
1,284
28
3
2
191,925
0
L
Nu Wa
10,858
1,086
61
6
0
140,680
0
W
Heimdallr
12,476
1,248
69
7
2
166,613
0
W
Ah Puch
12,500
1,250
84
8
0
193,112
2
W
Vulcan
11,392
1,139
28
3
0
197,628
0
W
Agni
11,833
1,183
29
3
1
176,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role