Player Matchup

Ymir
Ymir
CanDo_Attitude
Ymir
Level 28
God Stats
99W - 63L
1,617 SR
Queue Stats
136W - 124L
1,489 Elo+
Party 2
Jormungandr
Jormungandr
KillerCrocsDad
Jormungandr
Level 15
God Stats
34W - 24L
1,473 SR
Queue Stats
58W - 58L
1,426 Elo+
Party 3
Camazotz
Camazotz
LetDarkRise
Camazotz
Level 105
God Stats
27W - 25L
1,493 SR
Queue Stats
534W - 493L
1,426 Elo+
Party 3
Olorun
Olorun
TimeSpace03
Olorun
Level 127
God Stats
4W - 5L
1,629 SR
Queue Stats
228W - 198L
1,504 Elo+
Party 2
Izanami
Izanami
jbeast3456
Izanami
Level 128
God Stats
20W - 17L
1,422 SR
Queue Stats
265W - 253L
1,445 Elo+
Party 2
Team Averages
Level 81
1,527 SR
1,458 Elo+

VS

Team Averages
Level 70
1,560 SR
1,447 Elo+
Medusa
Medusa
Conknbjalls
Medusa
Level 70
God Stats
25W - 16L
1,607 SR
Queue Stats
120W - 109L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
FoxGodX58
Cthulhu
Level 54
God Stats
57W - 57L
1,408 SR
Queue Stats
367W - 390L
1,403 Elo+
Solo
Nu Wa
Nu Wa
LoneHawk67
Nu Wa
Level 89
God Stats
5W - 4L
1,488 SR
Queue Stats
95W - 89L
1,395 Elo+
Party 1
Serqet
Serqet
ToxicR0gu3
Serqet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 127L
1,468 Elo+
Party 1
Cerberus
Cerberus
blackish-tonne7
Cerberus
Level 16
God Stats
2W - 1L
1,798 SR
Queue Stats
12W - 10L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 14
8,959
498
4,056
14,819
15,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
KillerCrocsDad
Jormungandr
17
9 / 4 / 4
11,520
640
16,812
11,982
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
LetDarkRise
Camazotz
16
9 / 1 / 7
10,264
570
10,460
14,763
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
14
3 / 4 / 9
8,942
497
7,612
13,183
5,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
jbeast3456
Izanami
15
6 / 4 / 9
9,761
542
17,110
13,749
4,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 5 / 1
8,058
448
9,467
11,747
2,988
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
FoxGodX58
Cthulhu
12
1 / 7 / 6
7,888
438
8,456
22,321
10,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
13
1 / 7 / 4
8,102
450
13,145
10,572
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
ToxicR0gu3
Serqet
15
6 / 5 / 2
9,259
514
8,236
15,349
4,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
15
3 / 5 / 3
8,390
466
7,117
15,510
13,298
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
29
Kills
14
14
Deaths
29
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
L
Medusa
3
5
1
0.7
L
Cthulhu
FoxGodX58
Cthulhu
1
7
6
0.57
W
Jormungandr
KillerCrocsDad
Jormungandr
9
4
4
2.75
W
Camazotz
LetDarkRise
Camazotz
9
1
7
12.5
L
Nu Wa
1
7
4
0.43
W
Olorun
3
4
9
1.88
L
Serqet
ToxicR0gu3
Serqet
6
5
2
1.4
L
Cerberus
3
5
3
0.9
W
Izanami
jbeast3456
Izanami
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,050
Damage
46,421
68,496
Taken
75,499
34,526
Mitigated
35,075
26,833
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,056
814
308
3,990
14,819
15,579
1,285
5,065
9,108
15,004
0
L
Medusa
9,467
2,883
0
1,148
11,747
2,988
1,088
4,879
6,868
0
46,837
L
Cthulhu
FoxGodX58
Cthulhu
8,456
591
636
4,661
22,321
10,917
168
4,862
17,459
28,845
0
W
Jormungandr
KillerCrocsDad
Jormungandr
16,812
6,036
0
1,962
11,982
3,674
1,024
6,952
4,162
70,339
0
W
Camazotz
LetDarkRise
Camazotz
10,460
1,666
0
9,302
14,763
5,232
2,311
3,963
9,918
0
51,544
L
Nu Wa
13,145
1,774
0
726
10,572
2,952
0
4,824
5,748
43,709
0
W
Olorun
7,612
4,524
1,878
4,902
13,183
5,208
3,695
5,889
6,623
44,864
6,150
L
Serqet
ToxicR0gu3
Serqet
8,236
2,625
0
3,359
15,349
4,920
0
5,596
9,753
0
45,334
L
Cerberus
7,117
216
0
2,802
15,510
13,298
0
7,069
8,441
39,085
0
W
Izanami
jbeast3456
Izanami
17,110
13,628
0
4,491
13,749
4,833
2,667
5,107
8,031
0
71,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,446
Gold Earned
41,697
453
Minions Killed
394
0
Camps Cleared
0
1,579,706
Distance Traveled
1,718,029
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,959
498
29
2
0
321,979
3
L
Medusa
8,058
448
91
5
0
335,040
4
L
Cthulhu
7,888
438
41
2
0
322,040
0
W
Jormungandr
11,520
640
130
7
0
283,985
5
W
Camazotz
10,264
570
80
4
0
372,141
1
L
Nu Wa
8,102
450
79
4
0
381,992
1
W
Olorun
8,942
497
108
6
0
289,569
3
L
Serqet
9,259
514
77
4
0
346,527
4
L
Cerberus
8,390
466
106
6
0
332,430
3
W
Izanami
9,761
542
106
6
0
312,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role