Player Matchup

Loki
Loki
 
Loki
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Fraktul
Thoth
Level 16
God Stats
13W - 11L
1,455 SR
Queue Stats
14W - 15L
1,383 Elo+
Party 3
Kuzenbo
Kuzenbo
Hood Vinez
Kuzenbo
Level 131
God Stats
2W - 0L
1,743 SR
Queue Stats
116W - 107L
1,520 Elo+
Party 3
Ao Kuang
Ao Kuang
Mysterious4Skin
Ao Kuang
Level 72
God Stats
5W - 4L
1,236 SR
Queue Stats
143W - 139L
1,524 Elo+
Party 3
Neith
Neith
alphamegax
Neith
Level 43
God Stats
4W - 3L
1,201 SR
Queue Stats
131W - 164L
1,355 Elo+
Solo
Team Averages
Level 83
1,427 SR
1,456 Elo+

VS

Team Averages
Level 57
1,307 SR
1,508 Elo+
Sol
Sol
Dexsbs
Sol
Level 108
God Stats
1W - 2L
1,294 SR
Queue Stats
3W - 2L
1,757 Elo+
Solo
Thor
Thor
ItsTheWaltMAN
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,442 Elo+
Party 1
Neith
Neith
NoshYokai
Neith
Level 25
God Stats
3W - 6L
1,230 SR
Queue Stats
27W - 34L
1,399 Elo+
Party 2
Ao Kuang
Ao Kuang
RafWithClaws
Ao Kuang
Level 55
God Stats
0W - 3L
1,167 SR
Queue Stats
99W - 100L
1,529 Elo+
Party 1
Poseidon
Poseidon
kevsco
Poseidon
Level 68
God Stats
7W - 15L
1,344 SR
Queue Stats
87W - 99L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 1 / 3
5,526
553
1,282
4,559
1,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Fraktul
Thoth
10
1 / 0 / 0
5,745
575
1,016
2,890
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Hood Vinez
Kuzenbo
8
1 / 2 / 4
5,269
527
3,847
8,548
6,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
10
3 / 0 / 0
5,937
594
1,731
4,831
2,313
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
10
5 / 0 / 1
6,011
601
6,483
2,898
877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dexsbs
Sol
2
0 / 1 / 0
3,572
357
92
720
241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 4 / 1
4,301
430
1,691
6,730
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
NoshYokai
Neith
8
0 / 2 / 2
4,729
473
4,056
5,502
1,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
RafWithClaws
Ao Kuang
7
2 / 4 / 0
4,565
457
3,372
8,076
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
kevsco
Poseidon
9
0 / 0 / 0
4,931
493
1,780
2,565
515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
3
2.5
L
Sol
Dexsbs
Sol
0
1
0
0
W
Thoth
Fraktul
Thoth
1
0
0
1
W
Kuzenbo
Hood Vinez
Kuzenbo
1
2
4
1.5
L
1
4
1
0.38
W
Ao Kuang
3
0
0
3
L
Neith
NoshYokai
Neith
0
2
2
0.5
L
Ao Kuang
RafWithClaws
Ao Kuang
2
4
0
0.5
W
Neith
5
0
1
5.5
L
Poseidon
kevsco
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,359
Damage
10,991
23,726
Taken
23,593
11,602
Mitigated
5,941
8,324
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,282
239
0
1,470
4,559
1,577
0
602
3,957
0
33,094
L
Sol
Dexsbs
Sol
92
0
0
60
720
241
0
686
34
1,336
0
W
Thoth
Fraktul
Thoth
1,016
120
0
1,150
2,890
755
1,490
1,178
1,712
32,409
0
W
Kuzenbo
Hood Vinez
Kuzenbo
3,847
1,804
1,010
1,929
8,548
6,080
72
2,428
6,120
14,404
0
L
1,691
416
0
2,402
6,730
1,626
0
2,059
4,671
0
9,801
W
Ao Kuang
1,731
299
0
2,213
4,831
2,313
2,398
92
4,739
26,869
0
L
Neith
NoshYokai
Neith
4,056
1,962
0
1,497
5,502
1,528
0
1,217
4,285
0
30,759
L
Ao Kuang
RafWithClaws
Ao Kuang
3,372
471
0
2,811
8,076
2,031
0
1,962
6,114
13,689
0
W
Neith
6,483
2,161
0
552
2,898
877
145
944
1,954
0
33,361
L
Poseidon
kevsco
Poseidon
1,780
70
0
984
2,565
515
0
670
1,895
27,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,488
Gold Earned
22,098
287
Minions Killed
172
0
Camps Cleared
0
933,733
Distance Traveled
771,884
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,526
553
69
7
0
203,454
7
L
Sol
3,572
357
5
1
0
31,630
1
W
Thoth
5,745
575
68
7
0
174,302
6
W
Kuzenbo
5,269
527
18
2
0
183,937
2
L
Thor
4,301
430
21
2
0
177,401
0
W
Ao Kuang
5,937
594
57
6
0
180,708
2
L
Neith
4,729
473
61
6
0
171,319
1
L
Ao Kuang
4,565
457
28
3
0
194,287
3
W
Neith
6,011
601
75
8
0
191,332
3
L
Poseidon
4,931
493
57
6
0
197,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role