Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KingCassidy23
Izanami
Level 64
God Stats
13W - 14L
1,522 SR
Queue Stats
156W - 150L
1,497 Elo+
Party 1
Ares
Ares
LemonSlice10
Ares
Level 44
God Stats
32W - 34L
1,154 SR
Queue Stats
143W - 173L
1,320 Elo+
Solo
Thoth
Thoth
Silent_416
Thoth
Level 28
God Stats
45W - 23L
1,651 SR
Queue Stats
85W - 70L
1,559 Elo+
Party 1
Chaac
Chaac
Sweeney_05
Chaac
Level 49
God Stats
22W - 22L
1,557 SR
Queue Stats
126W - 113L
1,463 Elo+
Party 1
Team Averages
Level 63
1,477 SR
1,468 Elo+

VS

Team Averages
Level 64
1,354 SR
1,432 Elo+
Skadi
Skadi
Camisgod
Skadi
Level 6
God Stats
4W - 1L
1,333 SR
Queue Stats
10W - 4L
1,454 Elo+
Party 2
Bakasura
Bakasura
ImNotAlright
Bakasura
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,454 Elo+
Party 2
Jormungandr
Jormungandr
LilDopie
Jormungandr
Level 89
God Stats
1W - 1L
1,253 SR
Queue Stats
16W - 19L
1,366 Elo+
Party 2
Anubis
Anubis
ST4RDAWGG
Anubis
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,420 Elo+
Solo
Amaterasu
Amaterasu
Shaxx_Crucible
Amaterasu
Level 72
God Stats
1W - 1L
1,185 SR
Queue Stats
71W - 67L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
3
0 / 8 / 0
3,500
350
310
4,490
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
8
1 / 3 / 1
4,773
477
2,368
5,369
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 3 / 1
4,505
451
1,744
6,769
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
9
0 / 2 / 0
5,081
508
1,778
2,675
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
10
1 / 0 / 0
5,406
541
3,641
6,157
5,830
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Camisgod
Skadi
10
3 / 1 / 5
5,733
573
4,157
5,130
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
ImNotAlright
Bakasura
10
4 / 0 / 1
6,013
601
1,869
5,183
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
LilDopie
Jormungandr
10
6 / 1 / 3
6,644
664
5,048
4,203
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
ST4RDAWGG
Anubis
10
2 / 0 / 2
5,743
574
1,516
3,350
1,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Shaxx_Crucible
Amaterasu
11
0 / 1 / 0
6,163
616
2,829
5,770
3,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
15
16
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
8
0
0
W
Skadi
Camisgod
Skadi
3
1
5
5.5
W
Bakasura
ImNotAlright
Bakasura
4
0
1
4.5
L
Izanami
1
3
1
0.5
L
1
3
1
0.5
W
Jormungandr
LilDopie
Jormungandr
6
1
3
7.5
W
Anubis
ST4RDAWGG
Anubis
2
0
2
3
W
Amaterasu
Shaxx_Crucible
Amaterasu
0
1
0
0
L
Thoth
0
2
0
0
L
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,841
Damage
15,419
25,460
Taken
23,636
11,378
Mitigated
10,464
3,943
Healing
6,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
310
0
0
68
4,490
861
60
1,164
3,298
3,880
0
W
Skadi
Camisgod
Skadi
4,157
2,056
0
1,391
5,130
1,305
876
1,346
3,784
0
24,758
W
Bakasura
ImNotAlright
Bakasura
1,869
942
0
951
5,183
2,193
658
282
4,901
0
28,935
L
Izanami
2,368
1,691
0
598
5,369
1,404
0
2,346
3,023
0
21,403
L
1,744
65
0
299
6,769
2,568
0
2,460
4,309
11,544
0
W
Jormungandr
LilDopie
Jormungandr
5,048
2,076
141
306
4,203
2,444
521
997
3,206
27,976
0
W
Anubis
ST4RDAWGG
Anubis
1,516
0
0
2,023
3,350
1,459
470
1,207
2,143
28,379
0
W
Amaterasu
Shaxx_Crucible
Amaterasu
2,829
963
0
1,743
5,770
3,063
0
0
5,770
0
31,210
L
Thoth
1,778
0
0
118
2,675
715
0
594
2,081
29,205
0
L
Chaac
3,641
707
0
2,860
6,157
5,830
0
0
5,841
0
27,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,265
Gold Earned
30,296
165
Minions Killed
313
0
Camps Cleared
0
856,066
Distance Traveled
1,005,004
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,500
350
4
0
0
168,856
0
W
Skadi
5,733
573
38
4
0
191,946
1
W
Bakasura
6,013
601
73
7
0
257,425
4
L
Izanami
4,773
477
35
4
0
157,974
1
L
Ares
4,505
451
12
1
0
156,066
0
W
Jormungandr
6,644
664
67
7
0
193,987
1
W
Anubis
5,743
574
45
5
0
176,263
1
W
Amaterasu
6,163
616
90
9
0
185,383
1
L
Thoth
5,081
508
57
6
0
176,614
3
L
Chaac
5,406
541
57
6
0
196,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role