Player Matchup

Fenrir
Fenrir
Head Or Nah
Fenrir
Level 54
God Stats
3W - 0L
1,466 SR
Queue Stats
43W - 36L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
OK LAMBO
Kukulkan
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 13L
1,565 Elo+
Party 1
Cabrakan
Cabrakan
Whisper1nZebra
Cabrakan
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,770 Elo+
Party 1
Team Averages
Level 92
1,489 SR
1,583 Elo+

VS

Team Averages
Level 62
1,495 SR
1,353 Elo+
Merlin
Merlin
DiZZiD
Merlin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,348 Elo+
Party 2
Artemis
Artemis
MystikShiro
Artemis
Level 28
God Stats
12W - 18L
1,432 SR
Queue Stats
13W - 18L
1,348 Elo+
Party 2
Vamana
Vamana
corporal bigmac
Vamana
Level 119
God Stats
28W - 28L
1,554 SR
Queue Stats
64W - 89L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 0 / 4
7,674
767
4,296
8,114
4,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
OK LAMBO
Kukulkan
13
2 / 0 / 4
7,284
728
6,561
2,476
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
12
3 / 0 / 7
7,989
799
5,733
8,810
8,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DiZZiD
Merlin
9
0 / 3 / 0
5,961
596
4,124
4,278
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MystikShiro
Artemis
9
0 / 4 / 0
5,948
595
6,406
6,159
1,897
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
6,021
602
5,068
9,226
7,543
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
10
Kills
0
0
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
DiZZiD
Merlin
0
3
0
0
W
Fenrir
5
0
4
7
L
Artemis
MystikShiro
Artemis
0
4
0
0
W
Kukulkan
OK LAMBO
Kukulkan
2
0
4
4
W
Cabrakan
3
0
7
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,590
Damage
15,598
19,400
Taken
19,663
14,452
Mitigated
10,868
4,439
Healing
3,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DiZZiD
Merlin
4,124
657
0
225
4,278
1,428
0
3,061
1,182
17,453
0
W
Fenrir
4,296
789
0
2,058
8,114
4,561
0
1,882
6,232
0
22,352
L
Artemis
MystikShiro
Artemis
6,406
2,439
0
971
6,159
1,897
0
4,644
1,489
0
15,264
W
Kukulkan
OK LAMBO
Kukulkan
6,561
138
0
309
2,476
1,084
0
461
2,015
34,436
0
W
Cabrakan
5,733
1,022
0
2,072
8,810
8,807
0
2,349
6,461
14,249
0
L
5,068
1,969
0
2,242
9,226
7,543
0
4,815
4,135
0
19,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,947
Gold Earned
17,930
136
Minions Killed
89
9
Camps Cleared
1
544,839
Distance Traveled
505,469
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,961
596
29
3
0
162,524
0
W
Fenrir
7,674
767
37
4
8
191,470
1
L
Artemis
5,948
595
36
4
0
148,743
3
W
Kukulkan
7,284
728
75
8
1
187,712
1
W
Cabrakan
7,989
799
24
2
0
165,657
1
L
Vamana
6,021
602
24
2
1
194,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role