Player Matchup

Jing Wei
Jing Wei
AndreMD5699
Jing Wei
Level 155
God Stats
19W - 9L
1,582 SR
Queue Stats
2,230W - 2,401L
1,396 Elo+
Solo
Ares
Ares
Gor-don123
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,195 Elo+
Party 1
Hercules
Hercules
Knight_of_Iron
Hercules
Level 141
God Stats
10W - 16L
1,430 SR
Queue Stats
438W - 461L
1,449 Elo+
Solo
Terra
Terra
danglinjohnson82
Terra
Level 126
God Stats
1W - 3L
1,717 SR
Queue Stats
300W - 352L
1,512 Elo+
Solo
Bacchus
Bacchus
postsalone
Bacchus
Level 18
God Stats
0W - 1L
1,318 SR
Queue Stats
2W - 9L
1,195 Elo+
Party 1
Team Averages
Level 93
1,509 SR
1,350 Elo+

VS

Team Averages
Level 93
1,400 SR
1,468 Elo+
Guan Yu
Guan Yu
Chambra
Guan Yu
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
109W - 118L
1,321 Elo+
Party 2
Vamana
Vamana
LcB-_Zombie
Vamana
Level 53
God Stats
5W - 3L
1,297 SR
Queue Stats
315W - 358L
1,451 Elo+
Solo
Atlas
Atlas
Sebpiedra
Atlas
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,509 Elo+
Party 2
Chronos
Chronos
dhersh2772
Chronos
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,553 Elo+
Solo
Cthulhu
Cthulhu
sarayiahFather95
Cthulhu
Level 79
God Stats
1W - 3L
1,204 SR
Queue Stats
230W - 221L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AndreMD5699
Jing Wei
20
9 / 6 / 7
11,925
852
30,404
17,721
9,871
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 10 / 8
10,057
718
9,690
27,360
36,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
18
3 / 3 / 11
10,786
770
18,116
27,387
30,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
2 / 8 / 10
10,222
730
10,897
23,084
19,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
postsalone
Bacchus
15
1 / 12 / 9
9,756
697
7,416
22,593
16,183
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chambra
Guan Yu
17
3 / 4 / 28
10,604
757
10,721
20,646
26,065
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
19
8 / 4 / 27
12,169
869
20,849
23,255
26,391
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Sebpiedra
Atlas
18
5 / 4 / 22
11,140
796
15,517
27,090
25,886
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
dhersh2772
Chronos
20
12 / 1 / 23
12,778
913
24,985
14,042
7,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
11 / 5 / 20
13,189
942
25,039
20,926
24,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
159
18
Kills
39
39
Deaths
18
45
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AndreMD5699
Jing Wei
9
6
7
2.08
W
Guan Yu
Chambra
Guan Yu
3
4
28
4.25
L
3
10
8
0.7
L
Hercules
3
3
11
2.83
W
Vamana
8
4
27
5.38
W
Atlas
Sebpiedra
Atlas
5
4
22
4
L
2
8
10
0.88
W
Chronos
dhersh2772
Chronos
12
1
23
23.5
L
Bacchus
postsalone
Bacchus
1
12
9
0.46
W
11
5
20
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,523
Damage
97,111
118,145
Taken
105,959
112,541
Mitigated
110,463
34,879
Healing
55,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AndreMD5699
Jing Wei
30,404
16,050
460
3,110
17,721
9,871
1,315
7,887
9,834
0
59,680
W
Guan Yu
Chambra
Guan Yu
10,721
1,571
13,033
8,699
20,646
26,065
995
5,719
14,927
522
18,054
L
9,690
1,211
129
933
27,360
36,789
0
16,239
11,121
15,493
0
L
Hercules
18,116
2,688
2,112
15,490
27,387
30,138
46
11,820
15,567
0
31,750
W
Vamana
20,849
10,873
2,312
8,296
23,255
26,391
1,748
6,243
15,844
0
32,897
W
Atlas
Sebpiedra
Atlas
15,517
7,033
982
7,171
27,090
25,886
198
7,854
19,236
26,194
0
L
10,897
1,488
5,992
5,879
23,084
19,560
138
15,803
7,281
20,696
0
W
Chronos
dhersh2772
Chronos
24,985
10,072
1,098
2,366
14,042
7,303
2,313
3,215
10,827
51,005
0
L
Bacchus
postsalone
Bacchus
7,416
1,336
149
625
22,593
16,183
687
14,197
8,396
13,202
0
W
25,039
2,736
8,729
3,062
20,926
24,818
755
4,972
15,954
45,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,746
Gold Earned
59,880
118
Minions Killed
142
0
Camps Cleared
0
1,095,570
Distance Traveled
1,392,998
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,925
852
67
5
0
181,962
2
W
Guan Yu
10,604
757
17
1
0
276,257
0
L
Ares
10,057
718
9
1
0
209,658
0
L
Hercules
10,786
770
20
1
0
300,897
3
W
Vamana
12,169
869
17
1
0
306,221
0
W
Atlas
11,140
796
14
1
0
261,362
0
L
Terra
10,222
730
11
1
0
229,327
0
W
Chronos
12,778
913
49
4
0
280,474
0
L
Bacchus
9,756
697
11
1
0
173,726
2
W
Cthulhu
13,189
942
45
3
0
268,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role