Player Matchup

Neith
Neith
Silver I
DaBuzzinGrim
Neith
Silver I
Level 118
God Stats
78W - 62L
1,604 SR
Queue Stats
224W - 224L
1,151 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
MrBassolutely
Morgan Le Fay
Silver II
Level 139
God Stats
3W - 5L
1,180 SR
Queue Stats
29W - 35L
1,107 MMR
Solo
Thanatos
Thanatos
Silver I
cLmao
Thanatos
Silver I
Level 160
God Stats
18W - 14L
1,293 SR
Queue Stats
319W - 310L
1,117 MMR
Solo
Ares
Ares
Silver II
iiBDE
Ares
Silver II
Level 109
God Stats
2W - 2L
1,502 SR
Queue Stats
74W - 85L
1,116 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
lxTZayaSTxl
Sun Wukong
Gold V
Level 113
God Stats
51W - 34L
1,636 SR
Queue Stats
533W - 523L
1,145 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,443 SR
1,127 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,494 SR
1,127 MMR
Nox
Nox
Silver I
JojoBongadas
Nox
Silver I
Level 143
God Stats
1W - 7L
1,343 SR
Queue Stats
345W - 360L
1,130 MMR
Solo
Danzaburou
Danzaburou
Silver II
Lance Left
Danzaburou
Silver II
Level 128
God Stats
9W - 6L
1,565 SR
Queue Stats
178W - 170L
1,054 MMR
Party 1
Chaac
Chaac
Silver II
Soft WaIker
Chaac
Silver II
Level 129
God Stats
1W - 6L
1,560 SR
Queue Stats
140W - 176L
1,084 MMR
Solo
Awilix
Awilix
Silver I
The_Daniel00
Awilix
Silver I
Level 153
God Stats
3W - 4L
1,504 SR
Queue Stats
263W - 263L
1,152 MMR
Solo
Khepri
Khepri
Silver II
xxsilverswarmxx
Khepri
Silver II
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 89L
1,215 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 25
12,672
528
21,234
19,222
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
MrBassolutely
Morgan Le Fay
18
10 / 5 / 18
13,294
554
19,726
15,518
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
cLmao
Thanatos
20
19 / 5 / 19
15,168
632
29,706
21,480
10,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
iiBDE
Ares
18
11 / 3 / 18
13,796
575
14,928
23,651
29,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
lxTZayaSTxl
Sun Wukong
19
4 / 4 / 8
13,240
552
16,636
25,845
21,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ShivaGebMedusa

VS

Bans
AtlasBastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 4
10,690
445
14,344
20,189
6,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Lance Left
Danzaburou
17
8 / 12 / 5
12,138
506
19,476
25,419
7,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

19
1 / 2 / 1
11,617
484
14,207
20,011
26,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
16
6 / 12 / 5
10,848
452
11,329
23,683
11,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 12 / 5
9,492
396
6,528
30,113
31,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
41
47
Kills
21
21
Deaths
47
88
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
4
25
3.88
L
5
9
4
0.78
L
Danzaburou
Lance Left
Danzaburou
8
12
5
0.88
W
Morgan Le Fay
MrBassolutely
Morgan Le Fay
10
5
18
3.8
L
1
2
1
0.75
L
Awilix
6
12
5
0.71
W
Thanatos
cLmao
Thanatos
19
5
19
5.7
W
Ares
iiBDE
Ares
11
3
18
6.67
W
Sun Wukong
lxTZayaSTxl
Sun Wukong
4
4
8
2
L
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,230
Damage
65,884
105,716
Taken
119,415
74,722
Mitigated
83,535
51,265
Healing
17,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,234
10,459
0
9,817
19,222
6,681
5,123
2,915
16,213
0
98,419
L
14,344
1,584
0
2,137
20,189
6,549
0
7,024
13,165
59,174
0
L
Danzaburou
Lance Left
Danzaburou
19,476
8,197
0
5,113
25,419
7,812
0
7,981
17,438
0
66,407
W
Morgan Le Fay
MrBassolutely
Morgan Le Fay
19,726
2,223
0
5,728
15,518
5,853
2,840
4,940
10,322
70,579
0
L
14,207
3,448
0
8,418
20,011
26,017
1,628
2,752
17,259
0
93,435
L
Awilix
11,329
4,012
0
730
23,683
11,667
0
5,901
17,782
0
56,210
W
Thanatos
cLmao
Thanatos
29,706
11,218
0
21,346
21,480
10,676
3,198
5,401
15,667
0
106,008
W
Ares
iiBDE
Ares
14,928
1,057
0
4,968
23,651
29,910
808
4,113
19,419
38,908
0
W
Sun Wukong
lxTZayaSTxl
Sun Wukong
16,636
4,239
0
9,406
25,845
21,602
309
4,605
20,290
0
89,011
L
6,528
451
0
1,107
30,113
31,490
0
10,996
19,117
21,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,170
Gold Earned
54,785
528
Minions Killed
464
0
Camps Cleared
0
2,248,995
Distance Traveled
2,039,906
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,672
528
142
6
0
398,767
4
L
Nox
10,690
445
98
4
0
382,861
11
L
Danzaburou
12,138
506
95
4
0
368,397
0
W
Morgan Le Fay
13,294
554
75
3
0
439,523
4
L
Chaac
11,617
484
180
8
0
439,688
3
L
Awilix
10,848
452
66
3
0
445,295
9
W
Thanatos
15,168
632
105
4
0
497,712
6
W
Ares
13,796
575
46
2
0
450,877
2
W
Sun Wukong
13,240
552
160
7
0
462,116
2
L
Khepri
9,492
396
25
1
0
403,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role