Player Matchup

Ymir
Ymir
Critix
Ymir
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 163L
1,575 Elo+
Solo
Kuzenbo
Kuzenbo
Relentlesspurk
Kuzenbo
Level 84
God Stats
1W - 0L
1,292 SR
Queue Stats
76W - 76L
1,389 Elo+
Party 1
Medusa
Medusa
SuPerBredSTX
Medusa
Level 145
God Stats
4W - 0L
1,587 SR
Queue Stats
76W - 82L
1,382 Elo+
Party 1
Agni
Agni
Valiente83
Agni
Level 159
God Stats
4W - 7L
1,564 SR
Queue Stats
438W - 427L
1,490 Elo+
Solo
Zeus
Zeus
killermomoIII
Zeus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 60L
1,399 Elo+
Solo
Team Averages
Level 116
1,489 SR
1,447 Elo+

VS

Team Averages
Level 112
1,555 SR
1,556 Elo+
Ymir
Ymir
AkushHaze
Ymir
Level 125
God Stats
4W - 4L
1,132 SR
Queue Stats
436W - 364L
1,539 Elo+
Party 2
Amaterasu
Amaterasu
LightlylikeDeath
Amaterasu
Level 154
God Stats
4W - 10L
1,781 SR
Queue Stats
266W - 249L
1,605 Elo+
Party 2
Erlang Shen
Erlang Shen
MaisakiOuO
Erlang Shen
Level 127
God Stats
3W - 4L
1,611 SR
Queue Stats
164W - 143L
1,538 Elo+
Party 2
Da Ji
Da Ji
SlowDancer--
Da Ji
Level 126
God Stats
1W - 1L
1,750 SR
Queue Stats
466W - 412L
1,533 Elo+
Party 2
Freya
Freya
profitz247
Freya
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 46L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Critix
Ymir
16
5 / 4 / 15
10,101
842
8,948
11,030
11,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
3 / 2 / 16
10,870
906
7,209
14,788
30,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
15
4 / 3 / 10
9,538
795
12,894
7,970
4,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
7 / 2 / 14
10,787
899
16,761
6,118
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 7 / 11
10,589
882
15,270
10,099
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 7 / 7
8,987
749
4,615
17,149
19,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
15
3 / 4 / 11
9,631
803
7,444
18,828
22,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
MaisakiOuO
Erlang Shen
19
11 / 4 / 4
11,757
980
12,130
16,605
13,880
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 4 / 5
8,861
738
8,590
10,937
4,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
15
0 / 5 / 8
8,444
704
4,190
11,584
4,279
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
53
24
Kills
18
18
Deaths
24
66
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
7
0.64
W
Ymir
Critix
Ymir
5
4
15
3.13
L
Amaterasu
3
4
11
2.13
L
Erlang Shen
MaisakiOuO
Erlang Shen
11
4
4
3.25
W
3
2
16
5.5
L
3
4
5
1.38
W
Medusa
4
3
10
3
W
7
2
14
7
W
5
7
11
1.5
L
Freya
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,082
Damage
36,969
50,005
Taken
75,103
53,192
Mitigated
65,210
13,948
Healing
26,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,615
0
538
1,279
17,149
19,334
0
11,362
5,787
13,766
0
W
Ymir
Critix
Ymir
8,948
443
994
1,185
11,030
11,064
54
1,901
9,129
15,774
0
L
Amaterasu
7,444
2,133
2,165
6,812
18,828
22,842
530
10,821
8,007
169
12,747
L
Erlang Shen
MaisakiOuO
Erlang Shen
12,130
3,869
2,218
6,419
16,605
13,880
0
9,192
7,413
66
26,900
W
7,209
3,165
1,083
3,243
14,788
30,637
534
3,247
11,541
13,382
0
L
8,590
820
2,104
1,630
10,937
4,875
939
7,046
3,891
0
18,407
W
Medusa
12,894
6,513
888
1,754
7,970
4,276
3,025
1,177
6,793
0
25,483
W
16,761
1,443
1,089
1,377
6,118
2,818
1,305
792
5,326
36,667
0
W
15,270
1,180
1,271
1,064
10,099
4,397
621
1,919
8,180
25,208
0
L
Freya
4,190
972
601
2,844
11,584
4,279
80
9,767
1,817
19,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,885
Gold Earned
47,680
131
Minions Killed
115
0
Camps Cleared
0
1,111,205
Distance Traveled
1,101,473
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,987
749
12
1
0
197,180
0
W
Ymir
10,101
842
11
1
0
183,422
4
L
Amaterasu
9,631
803
7
1
0
260,582
1
L
Erlang Shen
11,757
980
42
4
0
235,332
0
W
Kuzenbo
10,870
906
24
2
0
250,150
1
L
Da Ji
8,861
738
20
2
0
214,324
0
W
Medusa
9,538
795
25
2
0
246,361
0
W
Agni
10,787
899
47
4
0
223,791
0
W
Zeus
10,589
882
24
2
0
207,481
1
L
Freya
8,444
704
34
3
0
194,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role