Player Matchup

Sylvanus
Sylvanus
EsP BLuE DReAM
Sylvanus
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
527W - 456L
1,519 Elo+
Party 1
Chiron
Chiron
TheeCamJam
Chiron
Level 107
God Stats
8W - 9L
1,500 SR
Queue Stats
768W - 707L
1,547 Elo+
Party 1
Tiamat
Tiamat
Wifi Boii
Tiamat
Level 115
God Stats
27W - 12L
1,559 SR
Queue Stats
571W - 517L
1,524 Elo+
Party 1
Agni
Agni
Zameon
Agni
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,454 Elo+
Solo
Thanatos
Thanatos
unknownsinbad
Thanatos
Level 128
God Stats
4W - 1L
1,651 SR
Queue Stats
85W - 53L
1,622 Elo+
Party 1
Team Averages
Level 127
1,542 SR
1,533 Elo+

VS

Team Averages
Level 90
1,471 SR
1,472 Elo+
Nox
Nox
 
Nox
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AemoMexican
Discordia
Level 121
God Stats
1W - 2L
1,353 SR
Queue Stats
148W - 188L
1,368 Elo+
Party 2
Scylla
Scylla
EightyOneDelta
Scylla
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,511 Elo+
Solo
Chang'e
Chang'e
UnluckyChief335
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 145L
1,565 Elo+
Solo
Cerberus
Cerberus
XXMr42wentyXX
Cerberus
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
166W - 219L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
5 / 6 / 15
12,327
822
12,941
20,993
30,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
TheeCamJam
Chiron
18
2 / 5 / 21
11,290
753
14,842
14,888
5,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Wifi Boii
Tiamat
19
4 / 5 / 17
12,012
801
18,197
14,509
15,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
Zameon
Agni
18
4 / 7 / 12
11,351
757
11,688
12,519
3,948
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
unknownsinbad
Thanatos
20
16 / 5 / 7
13,794
920
20,437
14,462
5,770
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
1 / 4 / 18
10,856
724
12,492
14,128
4,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
AemoMexican
Discordia
18
10 / 7 / 10
11,769
785
19,318
15,566
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 8 / 14
11,891
793
19,876
13,671
3,373
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 5 / 12
10,356
690
7,862
15,508
3,774
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
XXMr42wentyXX
Cerberus
18
4 / 7 / 18
11,889
793
7,851
24,306
25,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
99
31
Kills
27
28
Deaths
31
72
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
18
2.5
L
Discordia
AemoMexican
Discordia
10
7
10
2.14
L
8
8
14
1.88
W
Sylvanus
5
6
15
2.08
W
Chiron
TheeCamJam
Chiron
2
5
21
2.5
L
4
5
12
2
W
Tiamat
Wifi Boii
Tiamat
4
5
17
2.5
L
Cerberus
XXMr42wentyXX
Cerberus
4
7
18
1.86
W
Agni
Zameon
Agni
4
7
12
1.43
W
Thanatos
unknownsinbad
Thanatos
16
5
7
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,105
Damage
67,399
77,371
Taken
83,179
61,118
Mitigated
41,175
36,378
Healing
28,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
12,492
1,096
1,436
2,448
14,128
4,664
508
6,592
7,536
27,543
0
L
Discordia
AemoMexican
Discordia
19,318
549
1,650
2,514
15,566
3,638
0
7,071
8,495
37,969
0
L
19,876
390
696
640
13,671
3,373
516
6,051
7,620
36,144
0
W
Sylvanus
12,941
4,112
5,335
5,808
20,993
30,623
1,242
18,048
2,945
23,415
3,329
W
Chiron
TheeCamJam
Chiron
14,842
2,588
2,233
4,468
14,888
5,418
594
13,969
919
0
28,894
L
7,862
1,162
7,412
4,665
15,508
3,774
626
6,997
8,511
17,635
0
W
Tiamat
Wifi Boii
Tiamat
18,197
2,433
1,042
3,164
14,509
15,359
784
12,137
2,372
44,421
0
L
Cerberus
XXMr42wentyXX
Cerberus
7,851
336
667
6,199
24,306
25,726
75
14,861
9,445
16,916
0
W
Agni
Zameon
Agni
11,688
322
1,479
1,678
12,519
3,948
75
11,207
1,312
27,474
0
W
Thanatos
unknownsinbad
Thanatos
20,437
5,419
737
10,434
14,462
5,770
2,724
12,038
2,424
0
29,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,774
Gold Earned
56,761
153
Minions Killed
194
0
Camps Cleared
0
1,346,037
Distance Traveled
1,235,523
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,856
724
47
3
0
268,146
0
L
Discordia
11,769
785
40
3
0
207,655
0
L
Scylla
11,891
793
41
3
0
250,657
0
W
Sylvanus
12,327
822
25
2
0
237,284
0
W
Chiron
11,290
753
32
2
0
272,929
0
L
Chang'e
10,356
690
34
2
0
261,165
0
W
Tiamat
12,012
801
48
3
0
266,001
0
L
Cerberus
11,889
793
32
2
0
247,900
0
W
Agni
11,351
757
24
2
0
266,666
2
W
Thanatos
13,794
920
24
2
0
303,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role