Player Matchup

Nox
Nox
Bo55m4nRebarlma
Nox
Level 66
God Stats
6W - 11L
1,710 SR
Queue Stats
896W - 928L
1,495 Elo+
Solo
Danzaburou
Danzaburou
ClearlyConfuzed
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,489 Elo+
Solo
Fenrir
Fenrir
FSDemon89
Fenrir
Level 50
God Stats
2W - 4L
1,718 SR
Queue Stats
641W - 493L
1,687 Elo+
Party 2
Gilgamesh
Gilgamesh
Jelly3217
Gilgamesh
Level 86
God Stats
1W - 2L
1,282 SR
Queue Stats
151W - 152L
1,512 Elo+
Solo
Shiva
Shiva
SugeWhite13
Shiva
Level 27
God Stats
2W - 3L
1,365 SR
Queue Stats
454W - 355L
1,688 Elo+
Party 2
Team Averages
Level 51
1,515 SR
1,574 Elo+

VS

Team Averages
Level 102
1,510 SR
1,590 Elo+
Cupid
Cupid
 
Cupid
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BaybeChimp
Hercules
Level 128
God Stats
5W - 3L
1,527 SR
Queue Stats
219W - 93L
1,915 Elo+
Party 1
Eset
Eset
MilkandCookies00
Eset
Level 85
God Stats
8W - 3L
1,524 SR
Queue Stats
102W - 62L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
XxGAM3R_ETHANxX
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 102L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
7,080
708
7,139
9,161
4,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ClearlyConfuzed
Danzaburou
11
1 / 10 / 2
7,173
717
6,438
12,594
4,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
FSDemon89
Fenrir
11
0 / 7 / 4
6,455
646
6,692
12,214
10,060
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Jelly3217
Gilgamesh
13
1 / 7 / 4
7,637
764
7,569
17,000
12,654
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 5 / 1
7,379
738
7,520
15,920
16,338
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
8 / 1 / 18
9,074
907
13,270
11,259
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
 
Nu Wa
14
3 / 2 / 16
8,541
854
8,767
4,490
2,095
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
BaybeChimp
Hercules
15
10 / 1 / 16
9,356
936
13,707
17,229
20,091
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 0 / 21
9,778
978
15,012
10,273
10,152
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
6 / 2 / 23
9,526
953
9,084
11,696
11,519
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
128
4
Kills
34
34
Deaths
6
15
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
1
18
17
W
Nu Wa
 
Nu Wa
3
2
16
5.5
W
Hercules
BaybeChimp
Hercules
10
1
16
18
L
0
5
4
0.4
L
Danzaburou
ClearlyConfuzed
Danzaburou
1
10
2
0.2
L
Fenrir
FSDemon89
Fenrir
0
7
4
0.29
L
Gilgamesh
Jelly3217
Gilgamesh
1
7
4
0.43
W
7
0
21
17.5
L
2
5
1
0.5
W
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,358
Damage
59,840
66,889
Taken
54,947
48,437
Mitigated
49,434
9,158
Healing
23,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,270
7,605
2,863
3,527
11,259
5,577
766
1,278
9,713
0
23,677
W
Nu Wa
 
Nu Wa
8,767
3,385
1,034
147
4,490
2,095
1,812
0
4,417
21,100
0
W
Hercules
BaybeChimp
Hercules
13,707
4,679
605
6,666
17,229
20,091
235
2,998
13,897
0
15,974
L
7,139
107
495
296
9,161
4,407
0
5,074
4,087
23,715
0
L
Danzaburou
ClearlyConfuzed
Danzaburou
6,438
2,860
0
1,224
12,594
4,978
0
5,623
6,971
0
18,350
L
Fenrir
FSDemon89
Fenrir
6,692
1,022
337
1,366
12,214
10,060
0
5,950
6,264
0
12,358
L
Gilgamesh
Jelly3217
Gilgamesh
7,569
1,165
0
1,290
17,000
12,654
0
6,498
10,502
0
17,866
W
15,012
1,994
2,227
3,156
10,273
10,152
1,588
1,380
8,674
28,197
0
L
7,520
740
1,037
3,113
15,920
16,338
0
9,718
6,202
0
15,064
W
9,084
698
1,570
1,498
11,696
11,519
950
1,483
9,909
18,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
46,275
102
Minions Killed
104
0
Camps Cleared
0
828,077
Distance Traveled
911,282
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,074
907
30
3
0
174,182
2
W
Nu Wa
8,541
854
25
3
0
170,109
1
W
Hercules
9,356
936
5
1
0
192,266
0
L
Nox
7,080
708
39
4
0
178,049
0
L
Danzaburou
7,173
717
21
2
0
140,502
0
L
Fenrir
6,455
646
7
1
0
179,981
0
L
Gilgamesh
7,637
764
12
1
0
171,798
0
W
Eset
9,778
978
39
4
0
180,306
2
L
Shiva
7,379
738
23
2
0
157,747
0
W
Cthulhu
9,526
953
5
1
0
194,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role