Player Matchup

Nu Wa
Nu Wa
A573R
Nu Wa
Level 25
God Stats
13W - 15L
1,323 SR
Queue Stats
23W - 27L
1,344 Elo+
Solo
Medusa
Medusa
BeWokeNCroak
Medusa
Level 8
God Stats
3W - 4L
1,702 SR
Queue Stats
23W - 35L
1,526 Elo+
Solo
Janus
Janus
Gughead
Janus
Level 109
God Stats
5W - 4L
1,654 SR
Queue Stats
365W - 357L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
Rzn Ghstgunr
Jormungandr
Level 40
God Stats
8W - 9L
1,606 SR
Queue Stats
146W - 175L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
tirabee
Tsukuyomi
Level 22
God Stats
4W - 4L
1,316 SR
Queue Stats
46W - 63L
1,422 Elo+
Party 1
Team Averages
Level 41
1,520 SR
1,441 Elo+

VS

Team Averages
Level 27
1,537 SR
1,339 Elo+
Cabrakan
Cabrakan
HelloGello
Cabrakan
Level 20
God Stats
3W - 7L
1,362 SR
Queue Stats
13W - 25L
1,385 Elo+
Solo
Apollo
Apollo
IFeety
Apollo
Level 24
God Stats
18W - 30L
1,342 SR
Queue Stats
25W - 39L
1,415 Elo+
Party 2
Susano
Susano
Noble-SixReborn
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo
Hel
Hel
acepart8
Hel
Level 7
God Stats
1W - 4L
1,768 SR
Queue Stats
21W - 26L
1,115 Elo+
Solo
Ullr
Ullr
monoesfeo
Ullr
Level 81
God Stats
0W - 2L
1,714 SR
Queue Stats
63W - 61L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
A573R
Nu Wa
14
1 / 0 / 7
6,923
865
5,655
2,899
1,091
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
4 / 1 / 3
7,527
941
7,456
4,827
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Gughead
Janus
13
2 / 0 / 4
6,853
857
3,443
2,553
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Rzn Ghstgunr
Jormungandr
13
2 / 0 / 3
6,867
858
6,438
4,701
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
tirabee
Tsukuyomi
12
2 / 0 / 2
6,153
769
1,809
3,094
1,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HelloGello
Cabrakan
11
0 / 5 / 1
5,753
719
1,318
8,319
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
IFeety
Apollo
12
0 / 2 / 0
5,891
736
1,317
5,547
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
5,296
662
470
1,765
536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 1
5,978
747
4,974
5,887
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
13
1 / 1 / 0
6,380
798
4,190
7,857
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
A573R
Nu Wa
1
0
7
4.5
W
Medusa
4
1
3
5.5
W
Janus
Gughead
Janus
2
0
4
4
L
Cabrakan
HelloGello
Cabrakan
0
5
1
0.1
L
Apollo
IFeety
Apollo
0
2
0
0
L
0
0
0
0
W
Jormungandr
Rzn Ghstgunr
Jormungandr
2
0
3
3.5
L
0
3
1
0.17
L
Ullr
1
1
0
1
W
Tsukuyomi
tirabee
Tsukuyomi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,801
Damage
12,269
18,074
Taken
29,375
8,731
Mitigated
14,907
5,270
Healing
6,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
A573R
Nu Wa
5,655
2,208
145
1,252
2,899
1,091
1,163
0
2,899
25,364
0
W
Medusa
7,456
3,038
0
1,749
4,827
1,774
369
1,643
3,042
0
31,662
W
Janus
Gughead
Janus
3,443
382
0
476
2,553
907
0
1,030
1,427
23,527
0
L
Cabrakan
HelloGello
Cabrakan
1,318
416
0
1,404
8,319
7,718
0
4,361
3,958
6,568
0
L
Apollo
IFeety
Apollo
1,317
409
0
684
5,547
1,610
0
3,419
2,128
0
25,400
L
470
0
0
70
1,765
536
0
696
1,069
0
2,843
W
Jormungandr
Rzn Ghstgunr
Jormungandr
6,438
1,462
20
1,297
4,701
3,886
273
1,825
2,780
18,843
0
L
4,974
118
877
2,122
5,887
2,058
0
2,958
2,929
18,634
0
L
Ullr
4,190
455
0
1,370
7,857
2,985
0
4,102
3,755
0
27,371
W
Tsukuyomi
tirabee
Tsukuyomi
1,809
265
0
331
3,094
1,073
207
1,332
1,634
0
5,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
29,298
201
Minions Killed
169
0
Camps Cleared
0
863,447
Distance Traveled
717,467
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,923
865
50
6
0
159,499
2
W
Medusa
7,527
941
71
9
0
183,635
4
W
Janus
6,853
857
46
6
0
177,645
1
L
Cabrakan
5,753
719
8
1
0
134,961
4
L
Apollo
5,891
736
50
6
0
171,630
0
L
Susano
5,296
662
7
1
0
66,474
0
W
Jormungandr
6,867
858
26
3
0
154,577
1
L
Hel
5,978
747
41
5
0
168,482
0
L
Ullr
6,380
798
63
8
0
175,920
2
W
Tsukuyomi
6,153
769
8
1
0
188,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role