Player Matchup

Awilix
Awilix
Gold II
DarkFireMonkey
Awilix
Gold II
Level 143
God Stats
129W - 119L
1,600 SR
Queue Stats
467W - 471L
1,436 MMR
Solo
Bacchus
Bacchus
Gold IV
Sahniper
Bacchus
Gold IV
Level 122
God Stats
36W - 31L
1,407 SR
Queue Stats
962W - 971L
1,438 MMR
Solo
Skadi
Skadi
Gold V
StopThaCap1080
Skadi
Gold V
Level 142
God Stats
15W - 7L
1,830 SR
Queue Stats
64W - 53L
1,462 MMR
Party 2
Zeus
Zeus
Gold IV
The16thCurse
Zeus
Gold IV
Level 158
God Stats
2W - 1L
1,299 SR
Queue Stats
95W - 87L
1,433 MMR
Solo
King Arthur
King Arthur
Gold V
xGentlestNut
King Arthur
Gold V
Level 149
God Stats
17W - 13L
1,565 SR
Queue Stats
59W - 51L
1,462 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,540 SR
1,446 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,628 SR
1,445 MMR
Vamana
Vamana
Silver II
I Am Savvy
Vamana
Silver II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,455 MMR
Party 3
Gilgamesh
Gilgamesh
Gold IV
KingD000777
Gilgamesh
Gold IV
Level 87
God Stats
18W - 20L
1,767 SR
Queue Stats
574W - 591L
1,374 MMR
Party 1
Cerberus
Cerberus
Bronze III
My Last Pokemon
Cerberus
Bronze III
Level 69
God Stats
2W - 3L
1,550 SR
Queue Stats
2W - 5L
1,450 MMR
Party 3
Raijin
Raijin
Gold III
Stretch40
Raijin
Gold III
Level 152
God Stats
2W - 1L
1,697 SR
Queue Stats
437W - 459L
1,525 MMR
Party 1
Heimdallr
Heimdallr
Gold III
francoooooo
Heimdallr
Gold III
Level 63
God Stats
0W - 6L
1,626 SR
Queue Stats
136W - 148L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 6
14,852
550
20,085
19,882
8,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Sahniper
Bacchus
20
1 / 3 / 16
14,348
531
8,733
19,511
28,244
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
15 / 3 / 9
16,335
605
26,542
25,075
10,415
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 5 / 9
15,594
578
24,142
17,231
7,285
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
xGentlestNut
King Arthur
20
6 / 1 / 7
14,962
554
19,229
26,429
31,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ShivaArachneArtio

VS

Bans
MedusaCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
I Am Savvy
Vamana
20
6 / 5 / 4
14,253
528
19,343
29,171
20,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
KingD000777
Gilgamesh
15
0 / 11 / 4
10,148
376
5,764
28,389
31,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
20
4 / 8 / 5
12,996
481
13,997
28,732
28,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Stretch40
Raijin
19
2 / 7 / 2
12,494
463
7,906
16,108
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
francoooooo
Heimdallr
19
4 / 7 / 7
12,776
473
17,521
22,000
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
38
Kills
16
16
Deaths
38
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
4
6
3
L
Vamana
I Am Savvy
Vamana
6
5
4
1.6
L
Gilgamesh
KingD000777
Gilgamesh
0
11
4
0.18
L
Cerberus
4
8
5
0.81
W
Bacchus
Sahniper
Bacchus
1
3
16
3
W
15
3
9
6.5
L
Raijin
Stretch40
Raijin
2
7
2
0.43
W
7
5
9
2.3
L
Heimdallr
francoooooo
Heimdallr
4
7
7
1.07
W
King Arthur
xGentlestNut
King Arthur
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,731
Damage
64,531
108,128
Taken
124,400
86,053
Mitigated
93,313
25,990
Healing
19,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,085
8,418
0
5,845
19,882
8,767
230
6,134
13,136
0
92,272
L
Vamana
I Am Savvy
Vamana
19,343
10,794
0
8,009
29,171
20,661
0
9,725
19,446
0
112,956
L
Gilgamesh
KingD000777
Gilgamesh
5,764
1,187
0
1,687
28,389
31,880
88
8,032
20,357
0
44,113
L
Cerberus
13,997
252
0
3,649
28,732
28,409
194
5,619
23,113
66,794
0
W
Bacchus
Sahniper
Bacchus
8,733
1,153
776
4,621
19,511
28,244
1,185
2,409
16,951
57,878
1,259
W
26,542
13,876
0
10,489
25,075
10,415
13,385
2,434
22,560
0
137,339
L
Raijin
Stretch40
Raijin
7,906
744
0
764
16,108
5,330
590
5,552
10,556
85,896
0
W
24,142
2,276
0
2,151
17,231
7,285
3,896
2,978
14,167
143,135
0
L
Heimdallr
francoooooo
Heimdallr
17,521
8,088
0
5,709
22,000
7,033
2,288
4,176
17,824
0
87,671
W
King Arthur
xGentlestNut
King Arthur
19,229
2,199
0
2,108
26,429
31,342
833
8,866
16,802
409
98,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,091
Gold Earned
62,667
722
Minions Killed
678
0
Camps Cleared
0
2,617,847
Distance Traveled
2,339,447
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,852
550
123
5
0
560,561
7
L
Vamana
14,253
528
166
6
0
538,302
4
L
Gilgamesh
10,148
376
69
3
0
448,710
3
L
Cerberus
12,996
481
124
5
0
445,145
2
W
Bacchus
14,348
531
74
3
0
540,969
1
W
Skadi
16,335
605
198
7
0
499,604
3
L
Raijin
12,494
463
178
7
0
477,588
15
W
Zeus
15,594
578
182
7
0
482,196
7
L
Heimdallr
12,776
473
141
5
0
429,702
3
W
King Arthur
14,962
554
145
5
0
534,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role