Player Matchup

Baron Samedi
Baron Samedi
ChoiceBueno
Baron Samedi
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
952 Elo+
Party 1
Fenrir
Fenrir
WhiteOpp
Fenrir
Level 43
God Stats
0W - 1L
1,328 SR
Queue Stats
1W - 4L
1,205 Elo+
Party 1
Neith
Neith
brOOktrout34
Neith
Level 28
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 7L
952 Elo+
Party 1
Team Averages
Level 44
1,376 SR
1,036 Elo+

VS

Team Averages
Level 65
1,329 SR
1,335 Elo+
Osiris
Osiris
RodTheInsatiable
Osiris
Level 82
God Stats
4W - 5L
1,080 SR
Queue Stats
41W - 73L
1,164 Elo+
Solo
Bakasura
Bakasura
ShankingZOMBIE8
Bakasura
Level 47
God Stats
26W - 21L
1,600 SR
Queue Stats
210W - 168L
1,567 Elo+
Solo
Kukulkan
Kukulkan
UnsealedBoss7
Kukulkan
Level 66
God Stats
283W - 516L
1,307 SR
Queue Stats
344W - 638L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChoiceBueno
Baron Samedi
16
1 / 7 / 6
11,061
651
10,036
14,769
9,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
WhiteOpp
Fenrir
17
5 / 10 / 1
12,332
725
16,125
20,047
8,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 4 / 4
11,078
652
7,256
12,032
4,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 10
12,015
707
3,986
14,799
7,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
20
15 / 3 / 6
14,223
837
21,683
17,894
8,969
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
UnsealedBoss7
Kukulkan
18
4 / 2 / 12
12,101
712
14,897
8,664
3,804
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
21
21
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ChoiceBueno
Baron Samedi
1
7
6
0.57
W
2
2
10
3.5
W
Bakasura
15
3
6
6
W
Kukulkan
UnsealedBoss7
Kukulkan
4
2
12
5
L
Fenrir
WhiteOpp
Fenrir
5
10
1
0.55
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,417
Damage
40,566
46,848
Taken
41,357
22,698
Mitigated
20,078
8,805
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ChoiceBueno
Baron Samedi
10,036
345
1,016
3,081
14,769
9,955
135
6,108
7,725
40,518
0
W
3,986
1,662
0
5,159
14,799
7,305
225
2,636
12,163
0
23,935
W
Bakasura
21,683
16,478
0
6,729
17,894
8,969
2,294
5,082
12,812
0
50,423
W
Kukulkan
UnsealedBoss7
Kukulkan
14,897
522
0
1,943
8,664
3,804
236
3,158
5,506
53,159
0
L
Fenrir
WhiteOpp
Fenrir
16,125
6,702
0
3,826
20,047
8,330
0
3,934
14,783
0
37,773
L
7,256
2,244
0
882
12,032
4,413
0
5,461
6,181
0
41,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,471
Gold Earned
38,339
199
Minions Killed
211
6
Camps Cleared
9
850,317
Distance Traveled
861,561
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,061
651
65
4
3
271,778
6
W
Osiris
12,015
707
26
2
1
211,915
0
W
Bakasura
14,223
837
94
6
6
349,137
2
W
Kukulkan
12,101
712
91
5
2
300,509
1
L
Fenrir
12,332
725
46
3
2
290,898
6
L
Neith
11,078
652
88
5
1
287,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role