Player Matchup

Sol
Sol
RuhRohRaggie
Sol
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 6L
1,459 Elo+
Party 1
Shiva
Shiva
TC XannyPhant0m
Shiva
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
TheOgDaytona
Cthulhu
Level 23
God Stats
9W - 5L
1,551 SR
Queue Stats
9W - 5L
1,459 Elo+
Party 1
Team Averages
Level 86
1,517 SR
1,450 Elo+

VS

Team Averages
Level 38
1,500 SR
1,512 Elo+
Fafnir
Fafnir
MonadoNobody
Fafnir
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 50L
1,537 Elo+
Party 2
Nemesis
Nemesis
Mrlooney4231
Nemesis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ProjectPancakes3
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
6,584
941
6,329
4,498
1,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 0 / 4
6,284
898
4,520
4,310
2,579
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
TheOgDaytona
Cthulhu
10
1 / 1 / 7
6,313
902
3,332
7,366
5,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
1 / 3 / 0
5,175
739
2,916
12,587
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Mrlooney4231
Nemesis
5
0 / 2 / 0
4,439
634
0
1,927
562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 0
4,604
658
1,702
4,133
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
8
Kills
1
1
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
3
0
0.33
L
Nemesis
Mrlooney4231
Nemesis
0
2
0
0
L
0
3
0
0
W
3
0
5
5.5
W
4
0
4
6
W
Cthulhu
TheOgDaytona
Cthulhu
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,181
Damage
4,618
16,174
Taken
18,647
9,459
Mitigated
10,659
6,871
Healing
2,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,916
672
0
2,364
12,587
9,040
0
6,384
6,203
13,800
0
L
Nemesis
Mrlooney4231
Nemesis
0
0
0
0
1,927
562
0
1,127
800
0
100
L
1,702
556
0
0
4,133
1,057
0
1,302
2,831
5,299
0
W
6,329
3,194
0
2,476
4,498
1,425
2,011
1,869
2,479
36,498
4,338
W
4,520
857
618
1,229
4,310
2,579
293
1,690
2,581
0
9,981
W
Cthulhu
TheOgDaytona
Cthulhu
3,332
207
443
2,105
7,366
5,455
52
1,106
6,162
15,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,181
Gold Earned
14,218
102
Minions Killed
14
6
Camps Cleared
0
455,471
Distance Traveled
244,530
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,175
739
12
2
0
135,920
1
L
Nemesis
4,439
634
0
0
0
31,035
0
L
Nu Wa
4,604
658
2
0
0
77,575
0
W
Sol
6,584
941
68
10
5
137,623
2
W
Shiva
6,284
898
10
1
1
155,536
0
W
Cthulhu
6,313
902
24
3
0
162,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role