Player Matchup

Agni
Agni
AonghusR
Agni
Level 40
God Stats
0W - 2L
1,202 SR
Queue Stats
89W - 128L
1,294 Elo+
Solo
Athena
Athena
CosplayKevin
Athena
Level 86
God Stats
2W - 7L
1,190 SR
Queue Stats
145W - 150L
1,369 Elo+
Solo
Cernunnos
Cernunnos
Melvo-xX
Cernunnos
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,422 Elo+
Solo
Amaterasu
Amaterasu
mvhanca
Amaterasu
Level 21
God Stats
23W - 20L
1,725 SR
Queue Stats
148W - 173L
1,356 Elo+
Party 1
Zhong Kui
Zhong Kui
pueblahan
Zhong Kui
Level 102
God Stats
44W - 36L
1,499 SR
Queue Stats
258W - 282L
1,416 Elo+
Party 1
Team Averages
Level 69
1,423 SR
1,371 Elo+

VS

Team Averages
Level 102
1,624 SR
1,404 Elo+
Hun Batz
Hun Batz
BlazinAsian115
Hun Batz
Level 79
God Stats
13W - 9L
1,729 SR
Queue Stats
200W - 159L
1,520 Elo+
Solo
Pele
Pele
JZ_5-0
Pele
Level 39
God Stats
2W - 2L
1,709 SR
Queue Stats
217W - 223L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
NES Wafflecat
Baron Samedi
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 69L
1,273 Elo+
Solo
Sun Wukong
Sun Wukong
R3ignOfChaos
Sun Wukong
Level 153
God Stats
5W - 1L
1,736 SR
Queue Stats
211W - 259L
1,399 Elo+
Solo
Neith
Neith
Tay3Ta3
Neith
Level 122
God Stats
2W - 0L
1,443 SR
Queue Stats
8W - 7L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 6 / 1
6,776
399
5,480
10,092
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
12
1 / 1 / 4
8,000
471
4,779
14,136
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Melvo-xX
Cernunnos
14
1 / 2 / 2
8,041
473
8,514
11,535
3,621
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
mvhanca
Amaterasu
14
0 / 4 / 1
7,831
461
6,520
15,518
12,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
pueblahan
Zhong Kui
16
6 / 5 / 0
9,855
580
9,977
11,626
7,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
4 / 2 / 3
9,473
557
5,101
12,222
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
JZ_5-0
Pele
14
1 / 3 / 3
8,315
489
6,993
13,223
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
NES Wafflecat
Baron Samedi
16
7 / 1 / 3
9,918
583
11,689
8,241
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
R3ignOfChaos
Sun Wukong
15
3 / 1 / 5
9,513
560
10,431
19,828
15,704
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Tay3Ta3
Neith
13
2 / 2 / 1
8,093
476
9,413
6,971
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
17
18
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Agni
1
6
1
0.25
W
Hun Batz
4
2
3
2.75
L
Athena
1
1
4
3
W
Pele
JZ_5-0
Pele
1
3
3
0.83
L
Cernunnos
Melvo-xX
Cernunnos
1
2
2
1
W
Baron Samedi
NES Wafflecat
Baron Samedi
7
1
3
8.5
W
Sun Wukong
R3ignOfChaos
Sun Wukong
3
1
5
5.5
W
Neith
Tay3Ta3
Neith
2
2
1
1.25
L
Amaterasu
mvhanca
Amaterasu
0
4
1
0.13
L
Zhong Kui
pueblahan
Zhong Kui
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,270
Damage
43,627
62,907
Taken
60,485
38,044
Mitigated
31,133
17,910
Healing
21,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
5,480
668
0
988
10,092
2,767
0
2,183
7,785
40,930
0
W
Hun Batz
5,101
1,905
0
4,791
12,222
4,055
0
3,555
8,667
0
61,255
L
Athena
4,779
1,279
310
2,581
14,136
11,404
0
2,830
11,214
21,899
0
W
Pele
JZ_5-0
Pele
6,993
1,398
210
5,093
13,223
5,161
612
3,421
9,802
0
49,183
L
Cernunnos
Melvo-xX
Cernunnos
8,514
4,189
0
2,719
11,535
3,621
0
0
11,535
0
58,625
W
Baron Samedi
NES Wafflecat
Baron Samedi
11,689
893
1,974
2,487
8,241
3,384
606
5,057
3,184
64,615
421
W
Sun Wukong
R3ignOfChaos
Sun Wukong
10,431
2,638
0
4,565
19,828
15,704
408
6,061
13,767
0
57,940
W
Neith
Tay3Ta3
Neith
9,413
3,275
208
2,391
6,971
2,829
1,034
2,142
4,829
0
46,007
L
Amaterasu
mvhanca
Amaterasu
6,520
3,139
0
8,028
15,518
12,916
0
2,714
12,747
0
52,211
L
Zhong Kui
pueblahan
Zhong Kui
9,977
1,355
0
3,284
11,626
7,336
0
3,467
7,937
56,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,503
Gold Earned
45,312
412
Minions Killed
498
0
Camps Cleared
0
1,579,265
Distance Traveled
1,649,728
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,776
399
58
3
0
322,421
0
W
Hun Batz
9,473
557
107
6
0
390,645
1
L
Athena
8,000
471
29
2
0
349,546
4
W
Pele
8,315
489
73
4
0
341,915
2
L
Cernunnos
8,041
473
107
6
0
292,183
7
W
Baron Samedi
9,918
583
121
7
0
317,089
3
W
Sun Wukong
9,513
560
112
7
0
320,687
4
W
Neith
8,093
476
85
5
0
279,392
1
L
Amaterasu
7,831
461
93
5
0
291,645
5
L
Zhong Kui
9,855
580
125
7
0
323,470
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role