Player Matchup

Hades
Hades
AugurShadow
Hades
Level 91
God Stats
2W - 0L
1,773 SR
Queue Stats
21W - 16L
1,654 Elo+
Party 1
Nemesis
Nemesis
Blastaton20
Nemesis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
juicytenderskin
Cthulhu
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,503 Elo+
Party 1
Team Averages
Level 48
1,591 SR
1,580 Elo+

VS

Team Averages
Level 58
1,531 SR
1,394 Elo+
Freya
Freya
ChunkyBeans5294
Freya
Level 39
God Stats
0W - 1L
1,281 SR
Queue Stats
81W - 88L
1,376 Elo+
Party 2
Odin
Odin
Possesed Knight
Odin
Level 67
God Stats
11W - 3L
1,565 SR
Queue Stats
136W - 141L
1,376 Elo+
Party 2
Kuzenbo
Kuzenbo
xdHI0
Kuzenbo
Level 67
God Stats
1W - 1L
1,746 SR
Queue Stats
70W - 65L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 10
14,432
902
33,491
21,039
12,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Blastaton20
Nemesis
15
6 / 6 / 13
11,854
741
9,610
13,366
5,800
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 3 / 19
13,269
829
14,115
18,211
23,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 13 / 5
11,559
722
10,275
17,791
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 8 / 9
10,443
653
7,274
22,912
20,584
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
xdHI0
Kuzenbo
15
5 / 8 / 8
11,032
690
14,166
24,548
18,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
29
Kills
13
14
Deaths
29
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
16
5
10
4.2
W
Nemesis
Blastaton20
Nemesis
6
6
13
2.08
L
5
13
5
0.58
L
3
8
9
0.94
W
7
3
19
5.5
L
Kuzenbo
xdHI0
Kuzenbo
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,216
Damage
31,715
52,616
Taken
65,251
41,832
Mitigated
44,686
17,639
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,491
2,640
3,048
12,395
21,039
12,043
1,381
11,140
9,899
83,576
0
W
Nemesis
Blastaton20
Nemesis
9,610
3,391
0
347
13,366
5,800
214
7,788
5,578
0
21,030
L
10,275
2,714
0
1,363
17,791
5,373
0
14,032
3,759
28,431
0
L
7,274
2,072
0
2,684
22,912
20,584
39
16,343
6,569
0
19,989
W
14,115
1,554
460
1,389
18,211
23,989
103
5,752
12,459
30,809
0
L
Kuzenbo
xdHI0
Kuzenbo
14,166
3,770
0
1,406
24,548
18,729
0
17,865
6,683
36,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,555
Gold Earned
33,034
182
Minions Killed
112
8
Camps Cleared
3
772,333
Distance Traveled
710,845
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,432
902
119
7
6
258,256
2
W
Nemesis
11,854
741
22
1
1
234,897
1
L
Freya
11,559
722
50
3
0
191,152
2
L
Odin
10,443
653
28
2
1
258,362
0
W
Cthulhu
13,269
829
41
3
1
279,180
0
L
Kuzenbo
11,032
690
34
2
2
261,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role