Player Matchup

Heimdallr
Heimdallr
BillyD8834
Heimdallr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,600 Elo+
Party 2
Ne Zha
Ne Zha
ChubZ19
Ne Zha
Level 93
God Stats
2W - 1L
1,338 SR
Queue Stats
42W - 27L
1,605 Elo+
Party 2
Baron Samedi
Baron Samedi
LeprechaunDrunk
Baron Samedi
Level 106
God Stats
5W - 4L
1,638 SR
Queue Stats
38W - 25L
1,619 Elo+
Party 2
Team Averages
Level 77
1,492 SR
1,608 Elo+

VS

Team Averages
Level 78
1,402 SR
1,401 Elo+
Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KyYouGaming
Chaac
Level 52
God Stats
0W - 4L
1,206 SR
Queue Stats
30W - 53L
1,331 Elo+
Party 1
Nu Wa
Nu Wa
MySandyCheeks
Nu Wa
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 43L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BillyD8834
Heimdallr
8
1 / 1 / 2
4,742
948
1,749
4,002
1,207
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
ChubZ19
Ne Zha
8
1 / 0 / 3
4,932
986
1,838
4,072
1,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baron Samedi
LeprechaunDrunk
Baron Samedi
9
2 / 0 / 1
4,958
992
4,809
3,774
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
1
0 / 0 / 0
2,136
427
0
0
0
8
0 / 3 / 1
4,104
821
1,505
5,446
3,004
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 0
4,350
870
4,482
4,348
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
1
1
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
Heimdallr
BillyD8834
Heimdallr
1
1
2
2
W
Ne Zha
ChubZ19
Ne Zha
1
0
3
2.5
L
0
3
1
0.17
W
Baron Samedi
LeprechaunDrunk
Baron Samedi
2
0
1
2.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,396
Damage
5,987
11,848
Taken
9,794
3,807
Mitigated
4,264
5,901
Healing
2,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
BillyD8834
Heimdallr
1,749
486
0
937
4,002
1,207
220
1,174
2,696
0
13,566
W
Ne Zha
ChubZ19
Ne Zha
1,838
243
0
1,255
4,072
1,409
206
1,437
2,487
0
9,279
L
1,505
0
0
465
5,446
3,004
0
2,868
2,578
0
6,527
W
Baron Samedi
LeprechaunDrunk
Baron Samedi
4,809
309
1,061
2,648
3,774
1,191
288
1,728
1,910
18,361
0
L
4,482
1,593
0
1,540
4,348
1,260
0
1,941
2,407
11,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,632
Gold Earned
10,590
70
Minions Killed
23
4
Camps Cleared
1
329,873
Distance Traveled
221,907
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,136
427
0
0
0
0
0
W
Heimdallr
4,742
948
25
5
0
106,605
0
W
Ne Zha
4,932
986
16
3
2
113,884
2
L
Chaac
4,104
821
6
1
0
100,201
1
W
Baron Samedi
4,958
992
29
6
2
109,384
1
L
Nu Wa
4,350
870
17
3
1
121,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role