Player Matchup

Bacchus
Bacchus
Hamzalot
Bacchus
Level 63
God Stats
7W - 6L
1,459 SR
Queue Stats
21W - 39L
1,345 Elo+
Party 2
Thanatos
Thanatos
Harl3yQuinn_313
Thanatos
Level 109
God Stats
14W - 22L
1,386 SR
Queue Stats
268W - 281L
1,453 Elo+
Party 1
Charybdis
Charybdis
Mythreindeer
Charybdis
Level 94
God Stats
3W - 2L
1,281 SR
Queue Stats
429W - 447L
1,426 Elo+
Party 2
Chronos
Chronos
SebastianCV2006
Chronos
Level 101
God Stats
3W - 2L
1,724 SR
Queue Stats
243W - 241L
1,455 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
chris92hulse
Ah Muzen Cab
Level 148
God Stats
11W - 13L
1,619 SR
Queue Stats
257W - 291L
1,455 Elo+
Party 2
Team Averages
Level 103
1,494 SR
1,427 Elo+

VS

Team Averages
Level 91
1,560 SR
1,456 Elo+
Agni
Agni
Búgu
Agni
Level 86
God Stats
5W - 5L
1,552 SR
Queue Stats
68W - 66L
1,475 Elo+
Party 3
Guan Yu
Guan Yu
godziking407
Guan Yu
Level 112
God Stats
9W - 3L
1,964 SR
Queue Stats
337W - 312L
1,434 Elo+
Party 4
Artemis
Artemis
kingziggie
Artemis
Level 88
God Stats
1W - 3L
1,199 SR
Queue Stats
106W - 104L
1,459 Elo+
Party 3
Da Ji
Da Ji
xerovy
Da Ji
Level 66
God Stats
25W - 23L
1,521 SR
Queue Stats
57W - 56L
1,463 Elo+
Party 3
Horus
Horus
youngpro8088
Horus
Level 101
God Stats
22W - 14L
1,566 SR
Queue Stats
237W - 206L
1,447 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hamzalot
Bacchus
13
0 / 5 / 7
8,347
417
7,279
14,922
14,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
15
6 / 6 / 1
9,458
473
6,127
14,973
4,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
Mythreindeer
Charybdis
17
4 / 3 / 2
10,257
513
11,640
12,762
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 8 / 4
9,814
491
16,891
18,725
5,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
chris92hulse
Ah Muzen Cab
17
3 / 4 / 3
10,371
519
9,804
12,375
3,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Búgu
Agni
16
3 / 3 / 8
9,869
493
10,752
11,114
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
godziking407
Guan Yu
17
5 / 2 / 10
10,115
506
10,925
18,327
21,124
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
kingziggie
Artemis
16
2 / 2 / 6
9,485
474
7,320
12,352
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Da Ji
xerovy
Da Ji
17
11 / 7 / 5
10,714
536
15,160
14,058
5,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 7
10,440
522
11,033
18,696
16,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
16
Kills
26
26
Deaths
16
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Agni
Búgu
Agni
3
3
8
2.33
L
Bacchus
Hamzalot
Bacchus
0
5
7
0.7
L
Thanatos
6
6
1
1.08
L
Charybdis
Mythreindeer
Charybdis
4
3
2
1.67
L
3
8
4
0.63
L
Ah Muzen Cab
chris92hulse
Ah Muzen Cab
3
4
3
1.13
W
Guan Yu
godziking407
Guan Yu
5
2
10
5
W
Artemis
kingziggie
Artemis
2
2
6
2.5
W
Da Ji
xerovy
Da Ji
11
7
5
1.93
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,741
Damage
55,190
73,757
Taken
74,547
32,437
Mitigated
49,712
21,123
Healing
28,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Búgu
Agni
10,752
1,742
0
3,698
11,114
3,167
372
1,228
9,886
69,397
0
L
Bacchus
Hamzalot
Bacchus
7,279
718
213
1,824
14,922
14,658
0
3,359
11,563
21,597
0
L
Thanatos
6,127
1,584
0
7,202
14,973
4,123
0
1,769
13,204
0
54,470
L
Charybdis
Mythreindeer
Charybdis
11,640
5,327
0
5,128
12,762
3,869
181
1,240
11,522
0
78,968
L
16,891
6,105
0
3,217
18,725
5,892
150
3,270
15,455
56,672
7,574
L
Ah Muzen Cab
chris92hulse
Ah Muzen Cab
9,804
2,711
0
3,539
12,375
3,895
759
1,114
11,261
0
75,879
W
Guan Yu
godziking407
Guan Yu
10,925
1,032
2,907
5,303
18,327
21,124
364
8,029
10,298
0
46,764
W
Artemis
kingziggie
Artemis
7,320
4,039
0
6,457
12,352
3,273
390
1,390
10,962
0
58,503
W
Da Ji
xerovy
Da Ji
15,160
3,921
0
2,924
14,058
5,793
1,134
3,870
10,188
0
59,933
W
11,033
4,610
1,591
5,772
18,696
16,355
0
7,758
10,938
0
43,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,247
Gold Earned
50,623
490
Minions Killed
489
0
Camps Cleared
0
1,799,310
Distance Traveled
1,862,132
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,869
493
147
7
0
350,954
7
L
Bacchus
8,347
417
25
1
0
372,931
12
L
Thanatos
9,458
473
93
5
0
388,605
5
L
Charybdis
10,257
513
136
7
0
350,393
3
L
Chronos
9,814
491
110
6
0
337,895
0
L
Ah Muzen Cab
10,371
519
126
6
0
349,486
8
W
Guan Yu
10,115
506
94
5
0
411,812
3
W
Artemis
9,485
474
106
5
0
348,245
5
W
Da Ji
10,714
536
88
4
0
349,327
2
W
Horus
10,440
522
54
3
0
401,794
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role