Player Matchup

Sol
Sol
GhostRyderZane
Sol
Level 24
God Stats
0W - 2L
1,309 SR
Queue Stats
2W - 3L
1,420 Elo+
Party 1
Eset
Eset
GhoulieGhoul
Eset
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,405 Elo+
Party 2
Cupid
Cupid
IIxSinxII
Cupid
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,353 Elo+
Party 2
Thanatos
Thanatos
ShrekitRalph195
Thanatos
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
ThatWasNuts
Danzaburou
Level 29
God Stats
0W - 2L
1,409 SR
Queue Stats
0W - 2L
1,353 Elo+
Party 2
Team Averages
Level 40
1,444 SR
1,390 Elo+

VS

Team Averages
Level 82
1,508 SR
1,470 Elo+
Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AlbelTheSamurai
Bellona
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,089 Elo+
Solo
Janus
Janus
MasterlessWolf
Janus
Level 44
God Stats
10W - 10L
1,538 SR
Queue Stats
364W - 309L
1,590 Elo+
Solo
Nemesis
Nemesis
MelonShooter172
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,671 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,364
636
6,175
7,023
2,130
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 4 / 1
6,090
609
1,589
7,557
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
IIxSinxII
Cupid
13
1 / 4 / 0
7,246
725
5,583
9,269
3,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
11
1 / 2 / 0
6,329
633
3,397
7,382
2,316
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
ThatWasNuts
Danzaburou
11
0 / 4 / 1
6,140
614
3,287
8,693
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
7 / 0 / 1
8,117
812
5,145
6,212
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
 
Medusa
13
0 / 1 / 4
6,962
696
5,383
5,764
2,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 1 / 8
8,581
858
5,969
11,314
9,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 0 / 5
8,414
841
13,915
5,110
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 0 / 2
7,931
793
5,768
4,056
1,478
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
16
16
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
0
1
7.5
W
Medusa
 
Medusa
0
1
4
2
W
2
1
8
6
L
0
2
2
0.5
L
0
4
1
0.13
L
Cupid
IIxSinxII
Cupid
1
4
0
0.25
W
6
0
5
8.5
W
1
0
2
2
L
Thanatos
1
2
0
0.5
L
Danzaburou
ThatWasNuts
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,031
Damage
36,180
39,924
Taken
32,456
12,455
Mitigated
19,744
8,701
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,145
324
1,150
2,347
6,212
4,897
981
1,387
4,825
21,650
0
W
Medusa
 
Medusa
5,383
1,216
0
761
5,764
2,026
746
1,814
3,950
0
20,088
W
5,969
228
1,757
3,217
11,314
9,689
540
1,931
9,383
0
22,771
L
6,175
659
407
1,817
7,023
2,130
0
3,823
2,992
16,523
0
L
1,589
201
442
789
7,557
2,347
0
4,420
2,893
6,693
0
L
Cupid
IIxSinxII
Cupid
5,583
2,488
1,597
1,277
9,269
3,108
435
3,506
5,574
0
22,118
W
13,915
0
0
1,108
5,110
1,654
87
1,876
3,234
36,024
0
W
5,768
1,785
0
1,128
4,056
1,478
1,002
756
3,300
0
35,156
L
Thanatos
3,397
547
137
1,999
7,382
2,316
0
3,284
3,996
0
9,011
L
Danzaburou
ThatWasNuts
Danzaburou
3,287
1,037
0
236
8,693
2,554
0
3,104
5,409
0
13,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
40,005
120
Minions Killed
235
0
Camps Cleared
0
868,134
Distance Traveled
1,066,278
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,117
812
32
3
0
209,730
2
W
Medusa
6,962
696
36
4
0
202,794
1
W
Bellona
8,581
858
34
3
0
205,398
0
L
Sol
6,364
636
28
3
0
182,769
2
L
Eset
6,090
609
12
1
0
157,351
0
L
Cupid
7,246
725
46
5
0
184,377
3
W
Janus
8,414
841
60
6
0
213,419
1
W
Nemesis
7,931
793
73
7
0
234,937
1
L
Thanatos
6,329
633
15
2
0
182,706
1
L
Danzaburou
6,140
614
19
2
0
160,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role