Player Matchup

Erlang Shen
Erlang Shen
GalagaArisen
Erlang Shen
Level 89
God Stats
1W - 0L
1,225 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Heybigmont
Morgan Le Fay
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 45L
986 Elo+
Party 1
Izanami
Izanami
lamdia
Izanami
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,593 Elo+
Party 1
Team Averages
Level 90
1,408 SR
1,360 Elo+

VS

Team Averages
Level 29
1,472 SR
1,326 Elo+
Fenrir
Fenrir
RelaxedRainstorm
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 140L
1,395 Elo+
Party 2
Ymir
Ymir
SovaEW
Ymir
Level 14
God Stats
4W - 7L
1,415 SR
Queue Stats
10W - 22L
1,327 Elo+
Party 2
Baron Samedi
Baron Samedi
Twigus22
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GalagaArisen
Erlang Shen
15
3 / 3 / 8
10,632
709
10,961
13,997
11,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Heybigmont
Morgan Le Fay
15
2 / 5 / 10
10,719
715
14,916
9,976
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
lamdia
Izanami
16
7 / 5 / 5
11,730
782
13,531
11,815
4,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 4
11,433
762
13,088
20,347
11,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
SovaEW
Ymir
14
3 / 2 / 8
10,723
715
6,728
18,760
22,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Twigus22
Baron Samedi
15
2 / 5 / 8
10,110
674
9,802
11,392
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
12
Kills
13
13
Deaths
12
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
GalagaArisen
Erlang Shen
3
3
8
2.33
W
Morgan Le Fay
Heybigmont
Morgan Le Fay
2
5
10
1.4
L
8
5
4
2
L
Ymir
SovaEW
Ymir
3
2
8
3.5
L
Baron Samedi
Twigus22
Baron Samedi
2
5
8
1.2
W
Izanami
lamdia
Izanami
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,408
Damage
29,618
35,788
Taken
50,499
18,817
Mitigated
39,343
6,507
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
GalagaArisen
Erlang Shen
10,961
3,405
709
2,960
13,997
11,174
86
6,524
7,292
2,410
21,160
W
Morgan Le Fay
Heybigmont
Morgan Le Fay
14,916
3,576
104
690
9,976
3,441
424
3,625
6,074
33,718
0
L
13,088
3,259
0
4,082
20,347
11,362
0
5,318
14,725
0
41,425
L
Ymir
SovaEW
Ymir
6,728
650
0
984
18,760
22,143
199
6,958
11,211
15,879
0
L
Baron Samedi
Twigus22
Baron Samedi
9,802
210
1,432
1,014
11,392
5,838
0
3,341
7,790
41,418
0
W
Izanami
lamdia
Izanami
13,531
8,345
0
2,044
11,815
4,202
1,853
7,024
4,591
0
48,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,081
Gold Earned
32,266
167
Minions Killed
154
5
Camps Cleared
6
745,241
Distance Traveled
797,428
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,632
709
31
2
2
278,188
8
W
Morgan Le Fay
10,719
715
49
3
0
238,310
1
L
Fenrir
11,433
762
61
4
5
297,713
0
L
Ymir
10,723
715
25
2
0
261,043
0
L
Baron Samedi
10,110
674
68
5
1
238,672
1
W
Izanami
11,730
782
87
6
3
228,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role