Player Matchup

Bacchus
Bacchus
Andrewemme
Bacchus
Level 99
God Stats
12W - 6L
1,689 SR
Queue Stats
91W - 96L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
Crazyeli01
Baron Samedi
Level 109
God Stats
3W - 4L
1,740 SR
Queue Stats
16W - 15L
1,567 Elo+
Party 1
Fenrir
Fenrir
DonMaky
Fenrir
Level 154
God Stats
1W - 2L
1,333 SR
Queue Stats
73W - 78L
1,519 Elo+
Party 1
Scylla
Scylla
Giochere
Scylla
Level 101
God Stats
7W - 2L
1,858 SR
Queue Stats
32W - 30L
1,554 Elo+
Party 1
Neith
Neith
X3oN23
Neith
Level 160
God Stats
2W - 3L
1,436 SR
Queue Stats
169W - 161L
1,544 Elo+
Party 1
Team Averages
Level 125
1,611 SR
1,549 Elo+

VS

Team Averages
Level 92
1,426 SR
1,494 Elo+
Tiamat
Tiamat
AXMNL
Tiamat
Level 65
God Stats
25W - 33L
1,358 SR
Queue Stats
271W - 291L
1,361 Elo+
Solo
Xbalanque
Xbalanque
Bebzon89
Xbalanque
Level 125
God Stats
11W - 17L
1,138 SR
Queue Stats
339W - 390L
1,404 Elo+
Party 2
Athena
Athena
Tabyfa
Athena
Level 77
God Stats
2W - 3L
1,892 SR
Queue Stats
124W - 112L
1,648 Elo+
Party 3
Pele
Pele
ZiLo_PS
Pele
Level 126
God Stats
0W - 3L
1,244 SR
Queue Stats
128W - 155L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
x4YD3N19x
Cthulhu
Level 69
God Stats
3W - 5L
1,500 SR
Queue Stats
125W - 111L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Andrewemme
Bacchus
9
0 / 2 / 7
6,063
466
3,514
7,721
5,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Crazyeli01
Baron Samedi
13
0 / 1 / 2
7,424
571
4,287
4,465
3,812
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
DonMaky
Fenrir
14
3 / 1 / 3
8,026
617
5,460
7,524
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Giochere
Scylla
13
4 / 0 / 2
7,688
591
5,119
3,299
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
X3oN23
Neith
15
7 / 1 / 1
8,738
672
10,169
6,585
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AXMNL
Tiamat
11
1 / 3 / 2
6,644
511
3,498
5,920
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Bebzon89
Xbalanque
10
0 / 6 / 2
6,030
464
2,772
9,850
2,238
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
Tabyfa
Athena
8
1 / 3 / 2
5,658
435
2,367
10,490
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
ZiLo_PS
Pele
13
2 / 2 / 1
7,124
548
3,762
7,874
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
x4YD3N19x
Cthulhu
10
1 / 0 / 2
6,287
484
2,667
6,458
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
14
Kills
5
5
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AXMNL
Tiamat
1
3
2
0.67
W
Bacchus
Andrewemme
Bacchus
0
2
7
1.75
L
Xbalanque
Bebzon89
Xbalanque
0
6
2
0.17
W
Baron Samedi
Crazyeli01
Baron Samedi
0
1
2
1
W
Fenrir
DonMaky
Fenrir
3
1
3
4.5
W
Scylla
Giochere
Scylla
4
0
2
5
L
Athena
Tabyfa
Athena
1
3
2
0.67
W
Neith
X3oN23
Neith
7
1
1
7.5
L
Pele
ZiLo_PS
Pele
2
2
1
1.25
L
Cthulhu
x4YD3N19x
Cthulhu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,549
Damage
15,066
29,594
Taken
40,592
15,769
Mitigated
17,268
8,394
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AXMNL
Tiamat
3,498
247
0
2,027
5,920
2,379
156
2,383
3,537
34,402
0
W
Bacchus
Andrewemme
Bacchus
3,514
819
0
1,604
7,721
5,117
0
3,117
4,513
12,576
0
L
Xbalanque
Bebzon89
Xbalanque
2,772
1,229
0
1,968
9,850
2,238
0
1,646
8,204
0
38,227
W
Baron Samedi
Crazyeli01
Baron Samedi
4,287
393
344
1,936
4,465
3,812
164
1,096
3,180
44,754
0
W
Fenrir
DonMaky
Fenrir
5,460
545
0
640
7,524
3,241
0
1,767
5,757
0
62,519
W
Scylla
Giochere
Scylla
5,119
477
0
993
3,299
951
0
1,395
1,869
46,069
0
L
Athena
Tabyfa
Athena
2,367
872
0
2,454
10,490
5,264
0
2,470
8,020
11,953
0
W
Neith
X3oN23
Neith
10,169
4,356
0
2,877
6,585
2,648
510
1,019
5,566
0
71,811
L
Pele
ZiLo_PS
Pele
3,762
594
0
941
7,874
2,384
0
3,268
4,606
0
48,395
L
Cthulhu
x4YD3N19x
Cthulhu
2,667
0
208
2,138
6,458
5,003
0
3,153
3,305
26,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,939
Gold Earned
31,743
447
Minions Killed
331
0
Camps Cleared
0
1,322,984
Distance Traveled
1,272,894
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,644
511
81
6
0
264,278
11
W
Bacchus
6,063
466
15
1
0
258,243
6
L
Xbalanque
6,030
464
77
6
0
216,995
2
W
Baron Samedi
7,424
571
96
7
0
230,682
6
W
Fenrir
8,026
617
110
8
0
311,769
0
W
Scylla
7,688
591
100
8
0
268,276
1
L
Athena
5,658
435
18
1
0
278,931
3
W
Neith
8,738
672
126
10
0
254,014
5
L
Pele
7,124
548
98
8
0
268,167
4
L
Cthulhu
6,287
484
57
4
0
244,523
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role