Player Matchup

He Bo
He Bo
Slayyzee
He Bo
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 51L
1,479 Elo+
Party 2
Fafnir
Fafnir
Vlo0lyy
Fafnir
Level 28
God Stats
3W - 2L
1,523 SR
Queue Stats
25W - 28L
1,444 Elo+
Party 2
Thor
Thor
licoorne
Thor
Level 57
God Stats
2W - 4L
1,500 SR
Queue Stats
288W - 261L
1,423 Elo+
Party 2
Ra
Ra
vAkaii-
Ra
Level 26
God Stats
2W - 0L
1,716 SR
Queue Stats
23W - 36L
1,361 Elo+
Party 2
Medusa
Medusa
vKweiiz-
Medusa
Level 24
God Stats
1W - 2L
1,245 SR
Queue Stats
12W - 23L
1,312 Elo+
Party 2
Team Averages
Level 34
1,497 SR
1,404 Elo+

VS

Team Averages
Level 88
1,546 SR
1,377 Elo+
Khepri
Khepri
Antique_Serpent
Khepri
Level 108
God Stats
28W - 32L
1,598 SR
Queue Stats
891W - 1,167L
1,411 Elo+
Party 1
Thanatos
Thanatos
Ayan_419
Thanatos
Level 156
God Stats
138W - 160L
1,456 SR
Queue Stats
440W - 470L
1,407 Elo+
Solo
Loki
Loki
Helios_Javi
Loki
Level 49
God Stats
5W - 11L
1,551 SR
Queue Stats
84W - 113L
1,339 Elo+
Party 3
Merlin
Merlin
Hyper-94-
Merlin
Level 38
God Stats
12W - 17L
1,589 SR
Queue Stats
88W - 124L
1,323 Elo+
Party 3
Chang'e
Chang'e
JeonLetii
Chang'e
Level 89
God Stats
59W - 50L
1,533 SR
Queue Stats
253W - 320L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Slayyzee
He Bo
11
2 / 3 / 1
6,393
581
4,052
6,933
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Vlo0lyy
Fafnir
8
0 / 1 / 1
6,011
546
892
6,729
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
12
1 / 0 / 0
6,812
619
3,479
4,525
1,446
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 1 / 1
6,020
547
3,845
3,897
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
vKweiiz-
Medusa
11
1 / 2 / 0
6,402
582
1,955
4,434
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,057
460
1,922
982
710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Ayan_419
Thanatos
10
4 / 0 / 0
6,397
582
3,279
6,477
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 3
5,344
486
1,433
6,001
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Hyper-94-
Merlin
9
1 / 2 / 3
5,577
507
3,223
4,389
1,161
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
JeonLetii
Chang'e
11
2 / 1 / 1
6,563
597
3,102
5,750
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
7
7
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
L
Thanatos
Ayan_419
Thanatos
4
0
0
4
L
0
2
3
0.75
L
Merlin
Hyper-94-
Merlin
1
2
3
1.25
L
Chang'e
JeonLetii
Chang'e
2
1
1
2.5
W
He Bo
Slayyzee
He Bo
2
3
1
0.83
W
Fafnir
Vlo0lyy
Fafnir
0
1
1
0.5
W
Thor
1
0
0
1
W
1
1
1
1.5
W
Medusa
vKweiiz-
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,223
Damage
12,959
26,518
Taken
23,599
11,935
Mitigated
6,691
6,271
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,922
108
49
246
982
710
0
236
720
15,781
0
L
Thanatos
Ayan_419
Thanatos
3,279
1,016
0
5,880
6,477
1,770
0
1,559
4,814
0
31,375
L
1,433
156
0
2,036
6,001
1,456
57
3,093
2,776
0
22,361
L
Merlin
Hyper-94-
Merlin
3,223
508
0
771
4,389
1,161
301
2,965
1,320
21,613
0
L
Chang'e
JeonLetii
Chang'e
3,102
117
0
3,287
5,750
1,594
0
542
5,180
33,199
0
W
He Bo
Slayyzee
He Bo
4,052
386
0
2,458
6,933
1,916
0
1,521
5,366
40,037
0
W
Fafnir
Vlo0lyy
Fafnir
892
321
0
1,651
6,729
6,029
23
2,741
3,986
14,753
0
W
Thor
3,479
581
0
657
4,525
1,446
0
1,391
3,004
0
35,766
W
3,845
210
196
1,179
3,897
1,133
830
1,377
2,470
29,384
0
W
Medusa
vKweiiz-
Medusa
1,955
1,090
0
130
4,434
1,411
755
989
3,445
0
37,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
28,938
345
Minions Killed
249
0
Camps Cleared
0
1,118,728
Distance Traveled
1,138,917
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,057
460
24
2
0
233,590
6
L
Thanatos
6,397
582
58
5
0
257,958
2
L
Loki
5,344
486
47
4
0
223,668
2
L
Merlin
5,577
507
32
3
0
195,922
0
L
Chang'e
6,563
597
88
8
0
227,779
4
W
He Bo
6,393
581
72
7
0
244,652
1
W
Fafnir
6,011
546
17
2
0
228,037
1
W
Thor
6,812
619
97
9
0
223,548
2
W
Ra
6,020
547
79
7
0
215,244
0
W
Medusa
6,402
582
80
7
0
207,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role