Player Matchup

Ah Puch
Ah Puch
BanOdin
Ah Puch
Level 146
God Stats
8W - 2L
1,747 SR
Queue Stats
194W - 124L
1,557 Elo+
Party 2
Cerberus
Cerberus
JESUSF33TZ
Cerberus
Level 108
God Stats
2W - 0L
1,724 SR
Queue Stats
92W - 83L
1,490 Elo+
Party 2
Janus
Janus
Lil Midorya
Janus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,438 Elo+
Party 2
Eset
Eset
TheOddworld
Eset
Level 160
God Stats
2W - 0L
1,749 SR
Queue Stats
98W - 106L
1,464 Elo+
Solo
Pele
Pele
koop_123
Pele
Level 86
God Stats
4W - 6L
1,312 SR
Queue Stats
341W - 361L
1,481 Elo+
Solo
Team Averages
Level 121
1,606 SR
1,486 Elo+

VS

Team Averages
Level 74
1,485 SR
1,404 Elo+
Neith
Neith
BYFABIO17
Neith
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,428 Elo+
Solo
Hades
Hades
CL3m3nsx1000
Hades
Level 64
God Stats
2W - 2L
1,426 SR
Queue Stats
119W - 121L
1,432 Elo+
Party 1
Pele
Pele
IParabo1a
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,419 Elo+
Solo
Agni
Agni
MissclickPL
Agni
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,447 Elo+
Solo
Thor
Thor
mativa92
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 79L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BanOdin
Ah Puch
20
20 / 1 / 15
15,123
840
39,022
10,111
5,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
JESUSF33TZ
Cerberus
20
3 / 6 / 30
13,558
753
14,603
33,160
47,022
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 4 / 11
13,205
734
14,246
11,760
4,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 5 / 25
12,752
708
13,725
14,184
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
19
3 / 6 / 24
12,518
695
14,104
16,780
7,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BYFABIO17
Neith
19
4 / 5 / 8
11,206
623
16,936
17,056
5,910
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 7 / 11
13,131
730
20,272
24,333
24,995
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
19
6 / 7 / 4
12,049
669
11,561
13,897
5,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 15 / 7
11,504
639
12,183
17,896
4,982
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
16
1 / 8 / 9
10,262
570
4,911
29,475
21,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
61
42
Kills
22
22
Deaths
42
105
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
BYFABIO17
Neith
4
5
8
1.6
W
Ah Puch
BanOdin
Ah Puch
20
1
15
27.5
L
6
7
11
1.64
L
Pele
6
7
4
1.14
W
Cerberus
JESUSF33TZ
Cerberus
3
6
30
3
W
11
4
11
4.13
L
5
15
7
0.57
W
5
5
25
3.5
W
Pele
3
6
24
2.5
L
Thor
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,700
Damage
65,863
85,995
Taken
102,657
69,836
Mitigated
62,215
28,912
Healing
28,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BYFABIO17
Neith
16,936
4,562
608
5,700
17,056
5,910
450
13,605
3,451
0
45,766
W
Ah Puch
BanOdin
Ah Puch
39,022
1,371
317
3,094
10,111
5,139
1,435
2,346
7,765
63,832
0
L
20,272
1,120
1,406
8,441
24,333
24,995
640
18,831
5,502
36,787
0
L
Pele
11,561
1,967
1,100
1,293
13,897
5,008
0
9,934
3,963
0
25,516
W
Cerberus
JESUSF33TZ
Cerberus
14,603
706
944
9,107
33,160
47,022
264
7,712
25,448
32,983
0
W
14,246
1,065
1,604
1,544
11,760
4,679
610
6,912
4,848
30,574
0
L
12,183
161
1,130
997
17,896
4,982
0
15,204
2,692
26,592
0
W
13,725
868
1,575
2,693
14,184
5,950
2,241
8,145
6,039
33,933
0
W
Pele
14,104
1,375
3,401
4,633
16,780
7,046
987
7,340
9,440
0
35,868
L
Thor
4,911
1,124
554
7,253
29,475
21,320
0
24,022
5,453
0
7,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,156
Gold Earned
58,152
205
Minions Killed
170
0
Camps Cleared
0
1,612,685
Distance Traveled
1,350,594
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,206
623
62
3
0
283,265
1
W
Ah Puch
15,123
840
46
3
0
353,185
1
L
Hades
13,131
730
42
2
0
269,535
0
L
Pele
12,049
669
35
2
0
327,511
0
W
Cerberus
13,558
753
40
2
0
324,664
0
W
Janus
13,205
734
45
3
0
299,561
0
L
Agni
11,504
639
23
1
0
227,022
0
W
Eset
12,752
708
33
2
0
279,861
0
W
Pele
12,518
695
41
2
0
355,414
0
L
Thor
10,262
570
8
0
0
243,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role