Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
DrOogway
Ah Puch
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 9L
1,787 Elo+
Party 1
Bastet
Bastet
VulCANNON33
Bastet
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 7L
2,026 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,771 Elo+

VS

Team Averages
Level 85
1,420 SR
1,596 Elo+
Ares
Ares
SquirtCinnabon
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 17L
1,669 Elo+
Party 2
Scylla
Scylla
StrawHatChancho
Scylla
Level 145
God Stats
7W - 2L
1,310 SR
Queue Stats
91W - 34L
1,669 Elo+
Party 2
Mercury
Mercury
Zemnexx
Mercury
Level 103
God Stats
6W - 12L
1,450 SR
Queue Stats
671W - 676L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
10 / 2 / 4
9,890
989
11,628
10,555
9,513
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
DrOogway
Ah Puch
12
1 / 3 / 6
7,378
738
9,881
7,363
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
3 / 3 / 4
7,862
786
6,842
7,264
2,411
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 4
7,749
775
8,531
14,663
14,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 6 / 4
7,353
735
5,205
7,073
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Zemnexx
Mercury
10
2 / 5 / 2
7,028
703
3,158
9,736
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
14
Kills
7
8
Deaths
14
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
10
2
4
6
W
Ah Puch
DrOogway
Ah Puch
1
3
6
1.33
L
3
3
4
1.67
L
2
6
4
0.67
W
Bastet
3
3
4
1.67
L
Mercury
Zemnexx
Mercury
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,351
Damage
16,894
25,182
Taken
31,472
14,591
Mitigated
21,049
4,537
Healing
2,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,628
4,447
210
1,430
10,555
9,513
495
5,265
5,290
0
29,621
W
Ah Puch
DrOogway
Ah Puch
9,881
592
0
2,174
7,363
2,667
383
4,427
2,936
28,154
0
L
8,531
562
291
1,220
14,663
14,449
0
4,955
9,708
11,664
0
L
5,205
474
0
350
7,073
2,592
0
1,871
5,202
24,241
0
W
Bastet
6,842
2,149
0
723
7,264
2,411
661
4,360
2,904
0
19,655
L
Mercury
Zemnexx
Mercury
3,158
1,286
0
175
9,736
4,008
0
3,595
6,141
0
15,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,130
Gold Earned
22,130
118
Minions Killed
92
6
Camps Cleared
3
610,578
Distance Traveled
553,859
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,890
989
42
4
2
214,961
4
W
Ah Puch
7,378
738
48
5
1
189,365
1
L
Ares
7,749
775
13
1
1
193,312
0
L
Scylla
7,353
735
57
6
1
152,878
5
W
Bastet
7,862
786
28
3
3
206,252
1
L
Mercury
7,028
703
22
2
1
207,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role