Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DuckyNA
Ah Muzen Cab
Level 46
God Stats
6W - 6L
1,514 SR
Queue Stats
97W - 91L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
GlizzygGladiator
Gilgamesh
Level 48
God Stats
4W - 5L
1,639 SR
Queue Stats
26W - 28L
1,444 Elo+
Solo
Bastet
Bastet
GreenBrownies
Bastet
Level 45
God Stats
8W - 5L
1,550 SR
Queue Stats
210W - 232L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
Spacepope42
Nu Wa
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 61L
1,369 Elo+
Solo
Neith
Neith
browniebf
Neith
Level 20
God Stats
34W - 42L
1,476 SR
Queue Stats
41W - 53L
1,421 Elo+
Party 1
Team Averages
Level 42
1,536 SR
1,435 Elo+

VS

Team Averages
Level 45
1,497 SR
1,340 Elo+
Loki
Loki
AmJangler
Loki
Level 67
God Stats
1W - 2L
1,290 SR
Queue Stats
22W - 37L
1,423 Elo+
Party 3
Jormungandr
Jormungandr
DaveSacker
Jormungandr
Level 17
God Stats
2W - 4L
1,458 SR
Queue Stats
7W - 22L
1,231 Elo+
Party 3
Ra
Ra
FloydArcadium
Ra
Level 27
God Stats
1W - 1L
1,735 SR
Queue Stats
9W - 27L
1,286 Elo+
Party 3
Chaac
Chaac
LARAMERA
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,437 Elo+
Party 2
King Arthur
King Arthur
MrTermo
King Arthur
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 46L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DuckyNA
Ah Muzen Cab
20
15 / 5 / 17
15,215
1,383
26,880
15,010
6,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
19
10 / 5 / 16
13,003
1,182
16,701
18,939
14,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
10 / 3 / 18
13,611
1,237
16,212
12,936
5,024
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 7 / 28
12,160
1,105
15,541
11,986
4,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
browniebf
Neith
19
8 / 3 / 23
13,472
1,225
21,711
12,204
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

197

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
6 / 7 / 8
12,573
1,143
11,847
15,223
4,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
DaveSacker
Jormungandr
20
5 / 7 / 14
13,450
1,223
19,557
24,107
26,098
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 13 / 12
10,993
999
10,066
18,258
7,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
LARAMERA
Chaac
18
6 / 10 / 10
12,823
1,166
16,309
25,490
20,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MrTermo
King Arthur
19
6 / 7 / 10
13,032
1,185
8,688
20,133
19,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
77
44
Kills
23
23
Deaths
44
102
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Loki
6
7
8
1.43
L
Jormungandr
DaveSacker
Jormungandr
5
7
14
1.71
W
Ah Muzen Cab
DuckyNA
Ah Muzen Cab
15
5
17
4.7
L
0
13
12
0.46
W
Gilgamesh
10
5
16
3.6
W
10
3
18
6.33
L
Chaac
LARAMERA
Chaac
6
10
10
1.1
L
King Arthur
MrTermo
King Arthur
6
7
10
1.57
W
1
7
28
2.14
W
Neith
browniebf
Neith
8
3
23
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,045
Damage
66,467
71,075
Taken
103,211
34,285
Mitigated
77,511
9,567
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
11,847
2,538
0
812
15,223
4,126
0
2,199
12,877
0
31,173
L
Jormungandr
DaveSacker
Jormungandr
19,557
3,906
0
125
24,107
26,098
0
3,499
20,310
41,847
0
W
Ah Muzen Cab
DuckyNA
Ah Muzen Cab
26,880
17,344
0
3,996
15,010
6,375
0
6,362
8,612
0
66,543
L
10,066
2,036
520
272
18,258
7,228
0
2,064
16,071
28,042
0
W
Gilgamesh
16,701
6,591
548
2,150
18,939
14,114
0
8,958
9,717
660
29,777
W
16,212
5,721
0
1,315
12,936
5,024
0
3,218
9,523
0
29,390
L
Chaac
LARAMERA
Chaac
16,309
3,780
0
4,349
25,490
20,787
0
2,311
22,912
0
30,434
L
King Arthur
MrTermo
King Arthur
8,688
1,444
0
0
20,133
19,272
0
5,958
14,076
0
35,410
W
15,541
3,611
0
188
11,986
4,152
0
4,604
7,322
27,500
0
W
Neith
browniebf
Neith
21,711
14,442
0
1,370
12,204
4,620
0
6,481
5,452
0
30,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,461
Gold Earned
62,871
198
Minions Killed
194
8
Camps Cleared
6
954,609
Distance Traveled
1,014,773
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,573
1,143
41
4
4
216,704
0
L
Jormungandr
13,450
1,223
31
3
1
199,688
0
W
Ah Muzen Cab
15,215
1,383
78
7
2
162,316
0
L
Ra
10,993
999
35
3
1
179,578
0
W
Gilgamesh
13,003
1,182
34
3
0
216,919
0
W
Bastet
13,611
1,237
33
3
0
233,414
3
L
Chaac
12,823
1,166
25
2
0
217,796
2
L
King Arthur
13,032
1,185
62
6
0
201,007
0
W
Nu Wa
12,160
1,105
29
3
4
180,740
2
W
Neith
13,472
1,225
24
2
2
161,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role