Player Matchup

Izanami
Izanami
Banannana
Izanami
Level 29
God Stats
1W - 3L
1,286 SR
Queue Stats
21W - 28L
1,448 Elo+
Party 2
Mulan
Mulan
Trankuelo
Mulan
Level 36
God Stats
0W - 2L
1,350 SR
Queue Stats
8W - 20L
1,093 Elo+
Solo
Baron Samedi
Baron Samedi
hotswowlol
Baron Samedi
Level 61
God Stats
0W - 3L
1,844 SR
Queue Stats
9W - 12L
1,448 Elo+
Party 2
Team Averages
Level 42
1,493 SR
1,330 Elo+

VS

Team Averages
Level 94
1,526 SR
1,587 Elo+
Cerberus
Cerberus
 
Cerberus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
PhilMcRack4567
Set
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,613 Elo+
Party 1
Nox
Nox
Snugg1yDuck
Nox
Level 124
God Stats
6W - 7L
1,578 SR
Queue Stats
192W - 115L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Banannana
Izanami
11
1 / 8 / 1
7,133
648
6,556
11,514
2,673
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Trankuelo
Mulan
10
2 / 7 / 2
7,395
672
6,629
13,190
7,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
hotswowlol
Baron Samedi
10
1 / 11 / 2
7,101
646
11,221
13,439
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
6 / 1 / 17
10,073
916
13,355
15,222
16,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 3 / 18
9,090
826
6,828
10,188
5,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
16 / 0 / 10
10,543
958
13,818
8,317
3,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
4
Kills
26
26
Deaths
4
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
17
14.5
L
Izanami
Banannana
Izanami
1
8
1
0.19
W
4
3
18
4.33
W
16
0
10
21
L
Mulan
Trankuelo
Mulan
2
7
2
0.43
L
Baron Samedi
hotswowlol
Baron Samedi
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,406
Damage
34,001
38,143
Taken
33,727
14,541
Mitigated
25,434
4,338
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,355
1,610
705
7,224
15,222
16,240
139
5,302
9,601
30,720
0
L
Izanami
Banannana
Izanami
6,556
4,631
0
854
11,514
2,673
0
8,511
2,827
0
27,409
W
6,828
3,308
0
2,359
10,188
5,200
1,435
3,566
6,569
0
22,521
W
13,818
2,136
0
2,803
8,317
3,994
759
3,425
4,709
46,171
0
L
Mulan
Trankuelo
Mulan
6,629
1,281
0
468
13,190
7,566
0
9,359
3,628
1,675
12,617
L
Baron Samedi
hotswowlol
Baron Samedi
11,221
899
758
2,258
13,439
4,302
0
9,453
3,825
17,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,629
Gold Earned
29,706
79
Minions Killed
141
1
Camps Cleared
8
508,376
Distance Traveled
645,488
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,073
916
48
4
1
220,522
3
L
Izanami
7,133
648
42
4
0
163,236
3
W
Set
9,090
826
23
2
3
219,650
2
W
Nox
10,543
958
70
6
4
205,316
3
L
Mulan
7,395
672
17
2
1
172,588
2
L
Baron Samedi
7,101
646
20
2
0
172,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role