Player Matchup

Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Fall3n0NE
Medusa
Level 144
God Stats
7W - 4L
1,635 SR
Queue Stats
81W - 82L
1,621 Elo+
Party 2
Cthulhu
Cthulhu
TheEndlessSnow
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,586 Elo+
Party 2
Hou Yi
Hou Yi
TheLuckIGet
Hou Yi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,637 Elo+
Party 1
Kuzenbo
Kuzenbo
itzDrew
Kuzenbo
Level 61
God Stats
2W - 2L
1,538 SR
Queue Stats
5W - 7L
1,498 Elo+
Party 2
Team Averages
Level 100
1,535 SR
1,568 Elo+

VS

Team Averages
Level 114
1,585 SR
1,647 Elo+
Athena
Athena
Chortz
Athena
Level 149
God Stats
1W - 1L
1,228 SR
Queue Stats
139W - 85L
1,732 Elo+
Party 3
Shiva
Shiva
Chuscle
Shiva
Level 160
God Stats
11W - 5L
1,595 SR
Queue Stats
143W - 96L
1,675 Elo+
Party 3
Discordia
Discordia
ICarryY00u
Discordia
Level 88
God Stats
6W - 0L
1,879 SR
Queue Stats
77W - 94L
1,541 Elo+
Solo
Medusa
Medusa
LordStabbington
Medusa
Level 73
God Stats
23W - 14L
1,763 SR
Queue Stats
175W - 104L
1,697 Elo+
Party 3
Bakasura
Bakasura
SSoupp
Bakasura
Level 102
God Stats
10W - 15L
1,459 SR
Queue Stats
61W - 46L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
2 / 3 / 3
10,473
499
4,014
10,449
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Fall3n0NE
Medusa
16
1 / 2 / 2
10,211
486
11,104
9,563
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 7 / 0
10,565
503
10,117
20,001
24,096
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
15
2 / 4 / 1
9,593
457
7,055
11,302
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
itzDrew
Kuzenbo
12
0 / 10 / 1
7,993
381
3,996
21,715
19,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chortz
Athena
17
4 / 1 / 15
12,081
575
9,965
23,625
34,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Chuscle
Shiva
18
10 / 3 / 6
12,756
607
17,764
22,827
15,608
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
ICarryY00u
Discordia
18
3 / 2 / 7
12,232
582
10,845
7,904
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 1 / 5
13,019
620
6,244
8,659
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
SSoupp
Bakasura
18
6 / 2 / 7
12,401
591
8,279
15,233
8,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
9
Kills
26
26
Deaths
9
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
3
3
1.17
W
Athena
Chortz
Athena
4
1
15
11.5
W
Shiva
Chuscle
Shiva
10
3
6
4.33
L
Medusa
Fall3n0NE
Medusa
1
2
2
1
W
Discordia
ICarryY00u
Discordia
3
2
7
3.25
W
3
1
5
5.5
W
Bakasura
SSoupp
Bakasura
6
2
7
4.75
L
4
7
0
0.57
L
Hou Yi
2
4
1
0.63
L
Kuzenbo
itzDrew
Kuzenbo
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,286
Damage
53,097
73,030
Taken
78,248
55,432
Mitigated
64,746
8,966
Healing
25,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,014
1,116
0
223
10,449
3,833
398
1,135
9,154
0
80,485
W
Athena
Chortz
Athena
9,965
2,851
0
4,405
23,625
34,069
501
3,503
19,177
42,259
8,863
W
Shiva
Chuscle
Shiva
17,764
4,872
922
6,377
22,827
15,608
2,043
5,865
16,962
0
70,229
L
Medusa
Fall3n0NE
Medusa
11,104
4,473
0
2,778
9,563
4,096
0
4,330
5,233
0
89,011
W
Discordia
ICarryY00u
Discordia
10,845
1,023
0
2,255
7,904
2,765
1,108
2,919
4,985
83,163
0
W
6,244
2,963
0
4,993
8,659
3,842
5,699
538
8,121
0
115,122
W
Bakasura
SSoupp
Bakasura
8,279
4,901
0
6,337
15,233
8,462
2,676
2,636
12,597
0
71,594
L
10,117
1,167
0
2,280
20,001
24,096
0
6,023
13,382
64,935
0
L
Hou Yi
7,055
2,156
0
2,674
11,302
3,956
1,056
1,574
9,658
0
58,188
L
Kuzenbo
itzDrew
Kuzenbo
3,996
1,028
0
1,011
21,715
19,451
0
6,517
13,947
27,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,835
Gold Earned
62,489
601
Minions Killed
643
0
Camps Cleared
0
1,967,349
Distance Traveled
2,158,312
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,473
499
146
7
0
477,529
4
W
Athena
12,081
575
65
3
0
458,153
10
W
Shiva
12,756
607
122
6
0
422,531
7
L
Medusa
10,211
486
169
8
0
431,109
4
W
Discordia
12,232
582
158
8
0
395,984
4
W
Medusa
13,019
620
169
8
0
403,456
2
W
Bakasura
12,401
591
129
6
0
478,188
3
L
Cthulhu
10,565
503
136
6
0
362,196
1
L
Hou Yi
9,593
457
111
5
0
341,390
0
L
Kuzenbo
7,993
381
39
2
0
355,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role