Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
EuphoriaInMe
Scylla
Level 39
God Stats
1W - 1L
1,750 SR
Queue Stats
139W - 92L
1,601 Elo+
Solo
Nemesis
Nemesis
Ghost-Eddy31
Nemesis
Level 42
God Stats
1W - 2L
1,297 SR
Queue Stats
144W - 133L
1,576 Elo+
Solo
Guan Yu
Guan Yu
Terroristka
Guan Yu
Level 35
God Stats
0W - 1L
1,837 SR
Queue Stats
4W - 6L
1,514 Elo+
Solo
Medusa
Medusa
pepelino23
Medusa
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 360L
1,499 Elo+
Solo
Team Averages
Level 83
1,577 SR
1,538 Elo+

VS

Team Averages
Level 114
1,486 SR
1,508 Elo+
Artemis
Artemis
GwynbleiddXIV
Artemis
Level 109
God Stats
11W - 3L
1,506 SR
Queue Stats
297W - 318L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
KiraShinigami
Heimdallr
Level 117
God Stats
9W - 5L
1,500 SR
Queue Stats
529W - 539L
1,574 Elo+
Solo
Apollo
Apollo
MaestroAddak
Apollo
Level 136
God Stats
3W - 4L
1,422 SR
Queue Stats
211W - 229L
1,516 Elo+
Party 1
Guan Yu
Guan Yu
Tamakashi
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
iiBlackWolfx
Ganesha
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
352W - 383L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
3 / 7 / 20
11,674
730
16,573
16,827
20,835
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
20
14 / 4 / 9
13,964
873
27,682
15,125
5,728
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Ghost-Eddy31
Nemesis
18
6 / 7 / 16
11,893
743
12,207
23,775
22,663
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
Terroristka
Guan Yu
16
1 / 6 / 16
10,688
668
3,518
15,736
22,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
pepelino23
Medusa
18
7 / 9 / 16
11,524
720
24,378
17,194
6,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
5 / 5 / 18
12,415
776
17,221
15,928
6,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
KiraShinigami
Heimdallr
18
3 / 6 / 20
11,442
715
15,289
16,875
8,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
20
15 / 4 / 13
14,489
906
19,983
16,329
7,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
Tamakashi
Guan Yu
20
9 / 8 / 12
12,629
789
10,198
21,443
30,486
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
iiBlackWolfx
Ganesha
19
1 / 8 / 23
11,084
693
12,986
24,836
21,242
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
119
31
Kills
33
33
Deaths
31
77
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
7
20
1.86
L
Scylla
14
4
9
4.63
L
Nemesis
Ghost-Eddy31
Nemesis
6
7
16
2
W
Artemis
5
5
18
2.8
W
Heimdallr
KiraShinigami
Heimdallr
3
6
20
2.17
W
Apollo
15
4
13
5.38
W
Guan Yu
Tamakashi
Guan Yu
9
8
12
1.88
L
Guan Yu
Terroristka
Guan Yu
1
6
16
1.5
W
Ganesha
iiBlackWolfx
Ganesha
1
8
23
1.56
L
Medusa
pepelino23
Medusa
7
9
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,358
Damage
75,677
88,657
Taken
95,411
78,386
Mitigated
74,550
26,902
Healing
30,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
16,573
2,956
2,230
1,362
16,827
20,835
672
3,075
13,752
0
32,309
L
Scylla
27,682
2,760
1,895
4,783
15,125
5,728
2,317
1,813
13,312
65,420
0
L
Nemesis
Ghost-Eddy31
Nemesis
12,207
3,173
1,009
4,728
23,775
22,663
146
2,822
20,953
0
17,846
W
Artemis
17,221
7,028
1,049
3,750
15,928
6,893
1,677
3,774
12,154
0
33,612
W
Heimdallr
KiraShinigami
Heimdallr
15,289
4,931
1,559
3,000
16,875
8,405
2,197
4,890
11,985
0
34,585
W
Apollo
19,983
8,584
2,574
6,170
16,329
7,524
1,040
2,997
13,332
0
43,964
W
Guan Yu
Tamakashi
Guan Yu
10,198
1,043
4,440
5,112
21,443
30,486
246
9,015
12,428
0
19,689
L
Guan Yu
Terroristka
Guan Yu
3,518
405
2,954
4,730
15,736
22,274
376
2,755
12,981
462
5,913
W
Ganesha
iiBlackWolfx
Ganesha
12,986
1,067
1,210
1,575
24,836
21,242
39
7,050
17,786
23,837
0
L
Medusa
pepelino23
Medusa
24,378
6,930
1,401
1,810
17,194
6,886
286
2,521
14,673
0
40,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,743
Gold Earned
62,059
155
Minions Killed
162
0
Camps Cleared
0
1,381,618
Distance Traveled
1,375,958
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,674
730
27
2
0
261,207
0
L
Scylla
13,964
873
92
6
0
276,890
2
L
Nemesis
11,893
743
13
1
0
351,590
0
W
Artemis
12,415
776
35
2
0
250,381
2
W
Heimdallr
11,442
715
44
3
0
269,093
0
W
Apollo
14,489
906
58
4
0
294,653
0
W
Guan Yu
12,629
789
25
2
0
294,866
1
L
Guan Yu
10,688
668
8
1
0
210,149
2
W
Ganesha
11,084
693
0
0
0
266,965
2
L
Medusa
11,524
720
15
1
0
281,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role