Player Matchup

Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Chokin Pickles
Sun Wukong
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
226W - 282L
1,313 Elo+
Solo
Yemoja
Yemoja
lilwolf-95
Yemoja
Level 120
God Stats
1W - 0L
1,222 SR
Queue Stats
9W - 7L
1,390 Elo+
Party 3
Charybdis
Charybdis
x__King_Rygel__x
Charybdis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 20L
1,523 Elo+
Party 3
Bacchus
Bacchus
zzHellBoundzz
Bacchus
Level 156
God Stats
11W - 8L
1,761 SR
Queue Stats
499W - 573L
1,369 Elo+
Party 1
Team Averages
Level 114
1,497 SR
1,419 Elo+

VS

Team Averages
Level 79
1,544 SR
1,383 Elo+
Tiamat
Tiamat
DeBuke
Tiamat
Level 160
God Stats
4W - 9L
1,518 SR
Queue Stats
1,017W - 1,170L
1,410 Elo+
Solo
Yemoja
Yemoja
Jafharh
Yemoja
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,281 Elo+
Party 2
Tyr
Tyr
Lrivera27
Tyr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 92L
1,281 Elo+
Party 2
The Morrigan
The Morrigan
PUTitinThePO
The Morrigan
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Hera
Hera
TheSavior702
Hera
Level 47
God Stats
4W - 1L
1,704 SR
Queue Stats
71W - 83L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 1 / 10
9,584
958
11,576
5,317
2,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Chokin Pickles
Sun Wukong
13
2 / 1 / 5
8,195
820
4,808
8,731
9,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
lilwolf-95
Yemoja
15
3 / 3 / 11
9,324
932
3,490
12,227
7,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
13
3 / 3 / 4
8,179
818
9,330
7,619
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
15
6 / 3 / 9
9,009
901
9,223
10,558
13,484
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DeBuke
Tiamat
10
0 / 3 / 2
6,431
643
1,675
4,364
2,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yemoja
Jafharh
Yemoja
14
1 / 3 / 8
7,224
722
3,595
11,290
12,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
2 / 4 / 6
7,878
788
4,966
14,272
10,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
PUTitinThePO
The Morrigan
12
3 / 5 / 5
7,526
753
8,043
7,969
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 5
8,331
833
15,139
7,540
3,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
18
Kills
9
11
Deaths
18
39
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
10
9
W
Sun Wukong
Chokin Pickles
Sun Wukong
2
1
5
4.5
L
Tiamat
DeBuke
Tiamat
0
3
2
0.33
L
Yemoja
Jafharh
Yemoja
1
3
8
1.67
L
2
4
6
1.25
L
The Morrigan
PUTitinThePO
The Morrigan
3
5
5
1.1
L
3
3
5
1.83
W
Yemoja
lilwolf-95
Yemoja
3
3
11
2.83
W
Charybdis
3
3
4
1.67
W
Bacchus
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,427
Damage
33,418
44,452
Taken
45,435
36,843
Mitigated
31,797
18,936
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,576
795
924
1,063
5,317
2,584
1,165
3,446
1,871
36,515
0
W
Sun Wukong
Chokin Pickles
Sun Wukong
4,808
931
824
2,543
8,731
9,615
356
4,839
3,892
0
10,653
L
Tiamat
DeBuke
Tiamat
1,675
273
42
257
4,364
2,276
0
3,625
704
4,635
0
L
Yemoja
Jafharh
Yemoja
3,595
1,123
3,021
373
11,290
12,517
0
5,119
5,981
7,307
0
L
4,966
1,520
1,611
1,434
14,272
10,887
0
7,036
7,062
0
13,424
L
The Morrigan
PUTitinThePO
The Morrigan
8,043
1,479
158
245
7,969
3,027
0
4,564
3,397
14,940
0
L
15,139
3,988
751
414
7,540
3,090
0
3,945
3,421
31,657
0
W
Yemoja
lilwolf-95
Yemoja
3,490
982
3,381
3,316
12,227
7,553
800
10,169
2,058
8,953
0
W
Charybdis
9,330
3,622
893
1,621
7,619
3,607
1,705
5,449
2,170
0
18,257
W
Bacchus
9,223
1,200
1,693
2,678
10,558
13,484
658
4,549
6,009
17,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,291
Gold Earned
37,390
108
Minions Killed
73
0
Camps Cleared
0
1,014,337
Distance Traveled
803,461
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,584
958
49
5
0
202,111
0
W
Sun Wukong
8,195
820
12
1
0
234,499
0
L
Tiamat
6,431
643
9
1
0
84,240
0
L
Yemoja
7,224
722
2
0
0
173,720
0
L
Tyr
7,878
788
13
1
0
186,535
0
L
The Morrigan
7,526
753
15
2
0
171,297
0
L
Hera
8,331
833
34
3
0
187,669
1
W
Yemoja
9,324
932
14
1
0
183,069
0
W
Charybdis
8,179
818
14
1
0
194,339
0
W
Bacchus
9,009
901
19
2
0
200,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role