Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ChosenOreo69
Mercury
Level 64
God Stats
2W - 7L
1,867 SR
Queue Stats
20W - 23L
1,586 Elo+
Party 1
Hou Yi
Hou Yi
MrAtomicTurtle
Hou Yi
Level 68
God Stats
1W - 8L
1,132 SR
Queue Stats
348W - 364L
1,418 Elo+
Solo
Kukulkan
Kukulkan
ZOMB1EPOTAT0
Kukulkan
Level 73
God Stats
1W - 1L
1,784 SR
Queue Stats
20W - 21L
1,586 Elo+
Party 1
Shiva
Shiva
ZombieHolic115
Shiva
Level 69
God Stats
2W - 2L
1,479 SR
Queue Stats
38W - 40L
1,419 Elo+
Solo
Team Averages
Level 73
1,552 SR
1,502 Elo+

VS

Team Averages
Level 97
1,451 SR
1,389 Elo+
Anubis
Anubis
AGENT WILLYXDB2
Anubis
Level 69
God Stats
8W - 8L
1,485 SR
Queue Stats
20W - 19L
1,399 Elo+
Solo
Skadi
Skadi
Iam_Mizuko
Skadi
Level 128
God Stats
2W - 1L
1,441 SR
Queue Stats
3W - 4L
1,383 Elo+
Solo
Zeus
Zeus
MARVINTRON
Zeus
Level 74
God Stats
3W - 5L
1,410 SR
Queue Stats
862W - 862L
1,398 Elo+
Solo
Set
Set
OCEAN EYES 3
Set
Level 69
God Stats
4W - 3L
1,406 SR
Queue Stats
26W - 41L
1,360 Elo+
Solo
Sylvanus
Sylvanus
Ravenwiccam
Sylvanus
Level 144
God Stats
11W - 14L
1,514 SR
Queue Stats
177W - 189L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 6 / 0
9,686
538
5,405
17,829
15,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
ChosenOreo69
Mercury
14
1 / 3 / 3
8,832
491
4,780
9,582
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 6 / 1
10,024
557
13,899
17,905
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
ZOMB1EPOTAT0
Kukulkan
14
2 / 6 / 1
9,235
513
5,807
11,720
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 4
7,072
393
3,014
8,023
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 3
11,070
615
12,102
10,249
4,841
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
15
6 / 5 / 6
9,356
520
11,410
10,127
2,328
16
4 / 4 / 0
9,598
533
5,163
8,040
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 6
9,333
519
4,756
9,350
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
Ravenwiccam
Sylvanus
16
2 / 2 / 12
9,011
501
5,863
12,309
9,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
14
Kills
23
23
Deaths
14
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
6
0
0.67
W
9
2
3
5.25
L
Mercury
ChosenOreo69
Mercury
1
3
3
0.83
W
Skadi
6
5
6
1.8
W
4
4
0
1
L
7
6
1
1.25
W
2
1
6
5
W
Sylvanus
Ravenwiccam
Sylvanus
2
2
12
4
L
Kukulkan
ZOMB1EPOTAT0
Kukulkan
2
6
1
0.42
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,905
Damage
39,294
65,059
Taken
50,075
28,741
Mitigated
24,798
14,051
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,405
923
0
4,062
17,829
15,007
102
7,595
10,234
0
56,034
W
12,102
146
0
4,913
10,249
4,841
3,500
3,294
6,915
63,128
0
L
Mercury
ChosenOreo69
Mercury
4,780
1,773
0
105
9,582
2,559
0
3,634
5,948
0
59,308
W
Skadi
11,410
3,377
0
0
10,127
2,328
3,068
0
10,127
0
48,858
W
5,163
888
0
1,000
8,040
4,379
285
0
7,592
51,091
0
L
13,899
5,339
0
6,221
17,905
4,891
39
4,830
13,075
0
70,914
W
4,756
1,668
0
4,650
9,350
3,300
21
1,014
8,295
0
51,148
W
Sylvanus
Ravenwiccam
Sylvanus
5,863
1,297
2,510
4,012
12,309
9,950
887
1,499
10,810
25,763
7,455
L
Kukulkan
ZOMB1EPOTAT0
Kukulkan
5,807
705
0
460
11,720
2,730
196
5,009
6,711
48,977
0
L
3,014
412
250
2,953
8,023
3,554
0
1,568
6,455
0
14,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,849
Gold Earned
48,368
413
Minions Killed
446
0
Camps Cleared
0
1,524,094
Distance Traveled
1,659,535
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,686
538
85
5
0
339,867
1
W
Anubis
11,070
615
122
7
0
316,909
2
L
Mercury
8,832
491
97
5
0
403,234
9
W
Skadi
9,356
520
66
4
0
316,071
3
W
Zeus
9,598
533
112
6
0
306,735
3
L
Hou Yi
10,024
557
106
6
0
289,664
7
W
Set
9,333
519
89
5
0
427,011
5
W
Sylvanus
9,011
501
57
3
0
292,809
2
L
Kukulkan
9,235
513
101
6
0
322,413
0
L
Shiva
7,072
393
24
1
0
168,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role