Player Matchup

Bakasura
Bakasura
ECU_God_Steve
Bakasura
Level 128
God Stats
4W - 7L
1,740 SR
Queue Stats
84W - 124L
1,369 Elo+
Solo
Horus
Horus
GreenPenguin77
Horus
Level 69
God Stats
3W - 6L
1,554 SR
Queue Stats
266W - 289L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
NoobiusxMaximus
Gilgamesh
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
SMF Chaos
Neith
Level 44
God Stats
6W - 10L
1,521 SR
Queue Stats
84W - 94L
1,439 Elo+
Solo
Thoth
Thoth
SavageMyGuy
Thoth
Level 86
God Stats
2W - 8L
1,320 SR
Queue Stats
888W - 910L
1,459 Elo+
Solo
Team Averages
Level 72
1,527 SR
1,431 Elo+

VS

Team Averages
Level 116
1,497 SR
1,418 Elo+
Arachne
Arachne
CMdaGod
Arachne
Level 126
God Stats
13W - 13L
1,359 SR
Queue Stats
335W - 348L
1,419 Elo+
Party 1
Artio
Artio
LastCall315
Artio
Level 126
God Stats
12W - 15L
1,653 SR
Queue Stats
395W - 422L
1,427 Elo+
Solo
Heimdallr
Heimdallr
MaccabeesWrath
Heimdallr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 247L
1,430 Elo+
Solo
Hades
Hades
huddini21
Hades
Level 107
God Stats
30W - 27L
1,479 SR
Queue Stats
230W - 232L
1,428 Elo+
Party 1
Shiva
Shiva
xXAlaenna95X
Shiva
Level 120
God Stats
38W - 34L
1,492 SR
Queue Stats
369W - 390L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ECU_God_Steve
Bakasura
7
0 / 2 / 0
3,994
666
1,398
5,784
1,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 2 / 1
3,655
609
1,963
4,178
2,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
NoobiusxMaximus
Gilgamesh
1
0 / 2 / 0
2,746
458
325
1,556
483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
SMF Chaos
Neith
7
1 / 0 / 1
4,006
668
2,862
2,435
518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 1 / 0
3,432
572
2,124
2,900
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CMdaGod
Arachne
6
1 / 0 / 0
3,818
636
1,050
4,690
1,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 2 / 3
3,731
622
635
4,444
1,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
MaccabeesWrath
Heimdallr
6
1 / 0 / 0
3,821
637
2,134
3,063
633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hades
huddini21
Hades
7
1 / 0 / 0
4,195
699
2,141
2,951
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
4 / 0 / 0
4,959
827
3,265
4,287
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
7
7
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
CMdaGod
Arachne
1
0
0
1
L
Bakasura
ECU_God_Steve
Bakasura
0
2
0
0
L
1
2
1
0.75
W
0
2
3
0.75
W
Heimdallr
MaccabeesWrath
Heimdallr
1
0
0
1
L
Gilgamesh
NoobiusxMaximus
Gilgamesh
0
2
0
0
L
Neith
SMF Chaos
Neith
1
0
1
1.5
L
0
1
0
0
W
Hades
huddini21
Hades
1
0
0
1
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,672
Damage
9,225
16,853
Taken
19,435
5,819
Mitigated
8,257
6,693
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CMdaGod
Arachne
1,050
662
0
1,680
4,690
1,066
0
1,080
3,610
0
15,312
L
Bakasura
ECU_God_Steve
Bakasura
1,398
1,031
0
1,620
5,784
1,664
0
359
5,425
0
17,272
L
1,963
926
442
1,959
4,178
2,373
0
834
3,344
0
9,238
W
635
93
157
1,551
4,444
1,499
0
335
4,109
7,750
0
W
Heimdallr
MaccabeesWrath
Heimdallr
2,134
1,018
0
1,478
3,063
633
0
0
3,063
0
16,712
L
Gilgamesh
NoobiusxMaximus
Gilgamesh
325
150
0
340
1,556
483
0
0
1,556
0
1,171
L
Neith
SMF Chaos
Neith
2,862
1,438
0
1,462
2,435
518
0
13
2,422
0
18,907
L
2,124
0
0
870
2,900
781
0
1,570
1,330
15,464
0
W
Hades
huddini21
Hades
2,141
126
0
1,253
2,951
1,169
126
709
2,242
18,351
0
W
3,265
945
0
1,418
4,287
3,890
0
0
4,089
0
22,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,833
Gold Earned
20,524
139
Minions Killed
168
0
Camps Cleared
0
503,521
Distance Traveled
635,899
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,818
636
33
6
0
159,888
3
L
Bakasura
3,994
666
53
9
0
138,604
0
L
Horus
3,655
609
11
2
0
119,160
3
W
Artio
3,731
622
11
2
0
121,359
1
W
Heimdallr
3,821
637
36
6
0
104,670
2
L
Gilgamesh
2,746
458
1
0
0
38,262
0
L
Neith
4,006
668
51
9
0
91,383
0
L
Thoth
3,432
572
23
4
0
116,112
0
W
Hades
4,195
699
41
7
0
127,997
0
W
Shiva
4,959
827
47
8
0
121,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role