Player Matchup

Nu Wa
Nu Wa
ArbyDevour
Nu Wa
Level 147
God Stats
1W - 0L
1,218 SR
Queue Stats
261W - 258L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ayla2569
Tsukuyomi
Level 145
God Stats
6W - 0L
1,708 SR
Queue Stats
152W - 151L
1,539 Elo+
Party 1
Cabrakan
Cabrakan
Fat Raccoon1495
Cabrakan
Level 13
God Stats
3W - 2L
1,962 SR
Queue Stats
5W - 3L
1,799 Elo+
Party 1
Izanami
Izanami
MelodieSnoww
Izanami
Level 88
God Stats
4W - 2L
1,234 SR
Queue Stats
20W - 19L
1,376 Elo+
Party 1
Hun Batz
Hun Batz
harryx66x
Hun Batz
Level 116
God Stats
8W - 2L
1,529 SR
Queue Stats
152W - 151L
1,509 Elo+
Party 1
Team Averages
Level 102
1,531 SR
1,538 Elo+

VS

Team Averages
Level 90
1,540 SR
1,476 Elo+
Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Motw24
Danzaburou
Level 103
God Stats
16W - 14L
1,465 SR
Queue Stats
52W - 66L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
maicolpre
Cthulhu
Level 14
God Stats
0W - 2L
1,400 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 2
Loki
Loki
samir_yaujar
Loki
Level 126
God Stats
4W - 4L
1,835 SR
Queue Stats
164W - 166L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
7 / 4 / 3
8,369
598
10,580
8,944
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Ayla2569
Tsukuyomi
14
1 / 2 / 4
8,504
607
9,353
9,022
4,018
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
13
3 / 0 / 6
7,877
563
8,411
7,709
4,358
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
MelodieSnoww
Izanami
12
0 / 1 / 0
6,600
471
2,624
7,218
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
harryx66x
Hun Batz
12
1 / 0 / 1
7,391
528
3,876
10,205
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 6 / 1
7,373
527
3,919
8,808
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
 
Artio
12
1 / 4 / 1
6,899
493
3,723
11,945
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Motw24
Danzaburou
11
1 / 1 / 0
6,306
450
6,158
8,048
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
maicolpre
Cthulhu
9
0 / 1 / 1
5,387
385
3,028
6,394
3,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 2
7,295
521
4,447
10,409
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
7
7
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
6
1
0.58
L
Artio
 
Artio
1
4
1
0.38
W
Nu Wa
7
4
3
2.13
W
Tsukuyomi
Ayla2569
Tsukuyomi
1
2
4
1.5
W
Cabrakan
3
0
6
6
W
Izanami
MelodieSnoww
Izanami
0
1
0
0
L
Danzaburou
Motw24
Danzaburou
1
1
0
1
W
Hun Batz
harryx66x
Hun Batz
1
0
1
1.5
L
Cthulhu
maicolpre
Cthulhu
0
1
1
0.5
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,844
Damage
21,275
43,098
Taken
45,604
18,857
Mitigated
16,694
14,569
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,919
327
221
898
8,808
2,546
0
8,124
684
36,266
0
L
Artio
 
Artio
3,723
501
379
4,205
11,945
5,371
0
2,440
9,505
33,190
0
W
Nu Wa
10,580
2,053
19
3,273
8,944
2,678
1,074
2,799
5,856
42,164
5,381
W
Tsukuyomi
Ayla2569
Tsukuyomi
9,353
2,645
0
2,271
9,022
4,018
150
3,566
5,456
0
61,949
W
Cabrakan
8,411
719
0
3,056
7,709
4,358
108
1,830
5,879
41,958
0
W
Izanami
MelodieSnoww
Izanami
2,624
2,023
0
3,252
7,218
1,794
901
1,049
6,169
0
46,296
L
Danzaburou
Motw24
Danzaburou
6,158
1,954
211
2,645
8,048
2,257
50
1,883
6,165
0
42,761
W
Hun Batz
harryx66x
Hun Batz
3,876
468
255
2,443
10,205
6,009
35
1,426
8,779
0
34,107
L
Cthulhu
maicolpre
Cthulhu
3,028
318
690
957
6,394
3,563
0
1,899
4,495
15,128
0
L
4,447
1,086
0
2,960
10,409
2,957
0
4,279
6,130
0
43,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,741
Gold Earned
33,260
407
Minions Killed
343
0
Camps Cleared
0
1,383,974
Distance Traveled
1,414,908
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,373
527
78
6
0
267,919
1
L
Artio
6,899
493
80
6
0
275,606
2
W
Nu Wa
8,369
598
71
5
0
263,454
2
W
Tsukuyomi
8,504
607
123
9
0
274,728
8
W
Cabrakan
7,877
563
64
5
0
301,002
3
W
Izanami
6,600
471
90
6
0
244,644
5
L
Danzaburou
6,306
450
84
6
0
281,336
3
W
Hun Batz
7,391
528
59
4
0
300,146
1
L
Cthulhu
5,387
385
19
1
0
269,338
1
L
Loki
7,295
521
82
6
0
320,709
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role