Player Matchup

Achilles
Achilles
 
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
CosmicClyster
Nemesis
Level 123
God Stats
2W - 6L
1,396 SR
Queue Stats
97W - 104L
1,473 Elo+
Solo
Hachiman
Hachiman
King_of_Moondust
Hachiman
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
189W - 204L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
RPMSantos
Cthulhu
Level 109
God Stats
0W - 2L
1,298 SR
Queue Stats
156W - 158L
1,429 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
azertyproxy
Ah Muzen Cab
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,407 Elo+
Solo
Team Averages
Level 110
1,439 SR
1,450 Elo+

VS

Team Averages
Level 111
1,541 SR
1,479 Elo+
Hachiman
Hachiman
 
Hachiman
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Dizzy Wisp
Jormungandr
Level 129
God Stats
1W - 1L
1,259 SR
Queue Stats
9W - 10L
1,485 Elo+
Party 3
Chronos
Chronos
TheBaldViking7
Chronos
Level 113
God Stats
2W - 1L
1,743 SR
Queue Stats
155W - 153L
1,437 Elo+
Party 1
Eset
Eset
koop_123
Eset
Level 86
God Stats
3W - 1L
1,704 SR
Queue Stats
341W - 361L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
1 / 4 / 1
4,931
986
1,362
5,522
3,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
10
1 / 4 / 0
5,074
1,015
3,398
5,253
1,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 0
5,055
1,011
6,517
5,313
1,692
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
RPMSantos
Cthulhu
10
0 / 2 / 2
5,105
1,021
3,585
4,315
3,078
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
azertyproxy
Ah Muzen Cab
6
0 / 2 / 1
4,515
903
1,959
2,015
534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
8 / 1 / 5
7,056
1,411
8,036
5,475
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
 
Hera
11
3 / 1 / 9
6,297
1,259
2,707
3,771
1,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Dizzy Wisp
Jormungandr
11
1 / 0 / 12
6,153
1,231
2,521
6,185
5,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 1 / 9
6,335
1,267
2,866
6,032
2,343
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
11
1 / 0 / 9
6,016
1,203
4,731
3,152
1,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
3
Kills
15
15
Deaths
3
4
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
1
0.38
W
Hachiman
 
Hachiman
8
1
5
10.5
W
Hera
 
Hera
3
1
9
7.5
L
Nemesis
1
4
0
0.25
W
Jormungandr
Dizzy Wisp
Jormungandr
1
0
12
7
L
1
3
0
0.33
L
Cthulhu
RPMSantos
Cthulhu
0
2
2
0.5
W
2
1
9
6.5
L
Ah Muzen Cab
azertyproxy
Ah Muzen Cab
0
2
1
0.25
W
Eset
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,821
Damage
20,861
22,418
Taken
24,615
11,104
Mitigated
13,390
3,986
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,362
409
378
771
5,522
3,904
0
3,083
2,439
0
2,434
W
Hachiman
 
Hachiman
8,036
3,891
359
1,031
5,475
2,309
1,140
738
4,737
0
12,243
W
Hera
 
Hera
2,707
365
334
323
3,771
1,718
137
439
3,304
8,778
0
L
Nemesis
3,398
932
187
707
5,253
1,896
0
3,288
1,965
0
4,983
W
Jormungandr
Dizzy Wisp
Jormungandr
2,521
696
421
940
6,185
5,755
347
1,087
5,098
6,128
0
L
6,517
1,802
0
1,050
5,313
1,692
0
2,852
2,461
0
14,475
L
Cthulhu
RPMSantos
Cthulhu
3,585
44
21
480
4,315
3,078
0
2,668
1,647
10,087
0
W
2,866
1,326
538
1,374
6,032
2,343
925
1,052
4,920
7,277
0
L
Ah Muzen Cab
azertyproxy
Ah Muzen Cab
1,959
475
147
245
2,015
534
0
934
1,081
0
3,516
W
Eset
4,731
522
1,986
327
3,152
1,265
435
269
2,883
9,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,680
Gold Earned
31,857
37
Minions Killed
60
0
Camps Cleared
0
370,261
Distance Traveled
547,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,931
986
4
1
0
74,022
0
W
Hachiman
7,056
1,411
11
2
0
103,381
0
W
Hera
6,297
1,259
6
1
0
108,521
0
L
Nemesis
5,074
1,015
3
1
0
96,789
0
W
Jormungandr
6,153
1,231
9
2
0
112,367
0
L
Hachiman
5,055
1,011
12
2
0
80,441
0
L
Cthulhu
5,105
1,021
13
3
0
74,577
0
W
Chronos
6,335
1,267
20
4
0
114,411
0
L
Ah Muzen Cab
4,515
903
5
1
0
44,432
0
W
Eset
6,016
1,203
14
3
0
108,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role