Player Matchup

Nu Wa
Nu Wa
IgNachín
Nu Wa
Level 160
God Stats
5W - 1L
1,727 SR
Queue Stats
511W - 287L
1,770 Elo+
Party 1
Cerberus
Cerberus
Korpulenz
Cerberus
Level 82
God Stats
11W - 3L
1,752 SR
Queue Stats
653W - 391L
1,871 Elo+
Party 1
Izanami
Izanami
NC25
Izanami
Level 122
God Stats
3W - 2L
1,544 SR
Queue Stats
290W - 169L
1,627 Elo+
Solo
Team Averages
Level 121
1,674 SR
1,756 Elo+

VS

Team Averages
Level 106
1,543 SR
1,511 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
valemansur
Kukulkan
Level 102
God Stats
3W - 2L
1,714 SR
Queue Stats
26W - 19L
1,665 Elo+
Solo
Vamana
Vamana
xiblu
Vamana
Level 69
God Stats
4W - 3L
1,416 SR
Queue Stats
169W - 231L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IgNachín
Nu Wa
14
3 / 2 / 12
8,854
805
11,777
10,053
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Korpulenz
Cerberus
13
7 / 0 / 6
9,202
837
9,964
10,743
12,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
NC25
Izanami
15
8 / 3 / 6
9,543
868
11,825
8,963
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
1 / 5 / 2
7,114
647
4,633
9,495
6,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
valemansur
Kukulkan
12
2 / 7 / 3
8,077
734
9,161
11,150
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
xiblu
Vamana
13
2 / 6 / 2
8,216
747
6,144
16,687
11,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
5
5
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
5
2
0.4
W
Nu Wa
IgNachín
Nu Wa
3
2
12
4.5
W
Cerberus
Korpulenz
Cerberus
7
0
6
10
W
Izanami
NC25
Izanami
8
3
6
3.67
L
Kukulkan
valemansur
Kukulkan
2
7
3
0.5
L
Vamana
xiblu
Vamana
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,566
Damage
19,938
29,759
Taken
37,332
18,650
Mitigated
20,232
7,820
Healing
1,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,633
501
0
258
9,495
6,436
0
5,066
4,137
8,646
0
W
Nu Wa
IgNachín
Nu Wa
11,777
3,034
0
3,193
10,053
3,544
938
6,125
3,738
30,064
0
W
Cerberus
Korpulenz
Cerberus
9,964
519
0
2,707
10,743
12,038
460
4,003
6,514
23,836
0
W
Izanami
NC25
Izanami
11,825
6,230
0
1,920
8,963
3,068
1,141
3,505
5,306
0
54,803
L
Kukulkan
valemansur
Kukulkan
9,161
972
0
313
11,150
2,567
0
7,380
3,572
37,593
0
L
Vamana
xiblu
Vamana
6,144
2,134
183
1,228
16,687
11,229
0
8,679
7,618
0
19,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,599
Gold Earned
23,407
170
Minions Killed
99
8
Camps Cleared
1
573,788
Distance Traveled
513,234
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,114
647
15
1
0
149,013
4
W
Nu Wa
8,854
805
57
5
2
188,678
3
W
Cerberus
9,202
837
43
4
3
203,592
2
W
Izanami
9,543
868
70
6
3
181,518
4
L
Kukulkan
8,077
734
59
5
0
181,621
4
L
Vamana
8,216
747
25
2
1
182,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role