Player Matchup

Cupid
Cupid
Fall3n0NE
Cupid
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 82L
1,611 Elo+
Party 1
Hun Batz
Hun Batz
LoiteringInLane
Hun Batz
Level 120
God Stats
12W - 10L
1,563 SR
Queue Stats
184W - 181L
1,591 Elo+
Solo
Cabrakan
Cabrakan
MajGeneral CRON
Cabrakan
Level 147
God Stats
31W - 19L
1,687 SR
Queue Stats
104W - 93L
1,603 Elo+
Solo
Cliodhna
Cliodhna
TheEndlessSnow
Cliodhna
Level 87
God Stats
4W - 6L
1,488 SR
Queue Stats
16W - 27L
1,568 Elo+
Party 1
Sol
Sol
itzDrew
Sol
Level 61
God Stats
2W - 1L
1,314 SR
Queue Stats
5W - 7L
1,414 Elo+
Party 1
Team Averages
Level 112
1,510 SR
1,557 Elo+

VS

Team Averages
Level 122
1,600 SR
1,570 Elo+
Tiamat
Tiamat
ChromaXI
Tiamat
Level 123
God Stats
18W - 17L
1,563 SR
Queue Stats
691W - 537L
1,591 Elo+
Party 2
Erlang Shen
Erlang Shen
Fhysics-
Erlang Shen
Level 132
God Stats
2W - 4L
1,518 SR
Queue Stats
193W - 181L
1,583 Elo+
Solo
Fenrir
Fenrir
V2 PoSeiDoN xXx
Fenrir
Level 79
God Stats
9W - 5L
1,591 SR
Queue Stats
115W - 116L
1,564 Elo+
Solo
Fafnir
Fafnir
ashbro1503
Fafnir
Level 120
God Stats
2W - 4L
1,502 SR
Queue Stats
172W - 188L
1,493 Elo+
Party 2
Heimdallr
Heimdallr
castaturr
Heimdallr
Level 154
God Stats
1W - 1L
1,826 SR
Queue Stats
74W - 61L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fall3n0NE
Cupid
17
2 / 2 / 4
10,413
548
8,463
13,817
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
18
4 / 2 / 7
11,007
579
9,409
12,160
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cabrakan
17
6 / 0 / 3
11,065
582
9,121
9,751
12,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
20
3 / 1 / 1
12,187
641
13,187
12,830
5,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
17
2 / 1 / 6
10,639
560
7,926
9,307
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChromaXI
Tiamat
15
1 / 3 / 1
8,797
463
8,920
10,012
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Fhysics-
Erlang Shen
16
1 / 3 / 0
9,039
476
7,413
17,998
15,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 4 / 1
7,658
403
5,574
12,297
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
ashbro1503
Fafnir
14
1 / 2 / 0
8,674
457
2,092
11,879
13,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
castaturr
Heimdallr
15
1 / 5 / 0
8,801
463
7,887
11,639
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
17
Kills
5
6
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ChromaXI
Tiamat
1
3
1
0.5
W
Cupid
Fall3n0NE
Cupid
2
2
4
2
L
Erlang Shen
Fhysics-
Erlang Shen
1
3
0
0.33
W
Hun Batz
4
2
7
3.75
W
Cabrakan
6
0
3
7.5
W
Cliodhna
3
1
1
3.5
L
1
4
1
0.38
L
Fafnir
ashbro1503
Fafnir
1
2
0
0.5
L
Heimdallr
castaturr
Heimdallr
1
5
0
0.2
W
Sol
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,106
Damage
31,886
57,865
Taken
63,825
30,027
Mitigated
42,240
24,911
Healing
20,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ChromaXI
Tiamat
8,920
755
0
2,874
10,012
4,810
0
3,941
6,071
77,171
0
W
Cupid
Fall3n0NE
Cupid
8,463
4,614
325
6,664
13,817
4,199
0
3,054
10,261
0
90,156
L
Erlang Shen
Fhysics-
Erlang Shen
7,413
3,229
0
5,766
17,998
15,762
0
2,481
15,517
0
60,100
W
Hun Batz
9,409
3,299
0
3,575
12,160
5,353
519
3,098
9,062
0
83,864
W
Cabrakan
9,121
1,494
0
2,627
9,751
12,486
87
1,849
7,902
36,717
5,659
W
Cliodhna
13,187
2,525
0
7,290
12,830
5,295
0
897
11,933
0
99,235
L
5,574
1,362
0
5,121
12,297
4,539
0
3,897
8,400
0
42,604
L
Fafnir
ashbro1503
Fafnir
2,092
450
0
2,674
11,879
13,804
0
4,405
7,474
16,217
0
L
Heimdallr
castaturr
Heimdallr
7,887
4,190
0
3,757
11,639
3,325
0
1,978
9,661
0
71,033
W
Sol
7,926
3,159
0
4,430
9,307
2,694
876
3,294
6,013
79,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,311
Gold Earned
42,969
668
Minions Killed
511
0
Camps Cleared
0
1,946,105
Distance Traveled
1,740,516
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,797
463
176
9
0
355,341
2
W
Cupid
10,413
548
141
7
0
371,833
6
L
Erlang Shen
9,039
476
106
6
0
385,399
5
W
Hun Batz
11,007
579
127
7
0
416,506
2
W
Cabrakan
11,065
582
71
4
0
378,389
3
W
Cliodhna
12,187
641
198
10
0
420,122
2
L
Fenrir
7,658
403
86
5
0
292,564
1
L
Fafnir
8,674
457
19
1
0
394,013
5
L
Heimdallr
8,801
463
124
7
0
313,199
3
W
Sol
10,639
560
131
7
0
359,255
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role