Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Deathtaker 702
Neith
Level 157
God Stats
3W - 9L
1,156 SR
Queue Stats
68W - 147L
1,119 Elo+
Party 1
Shiva
Shiva
ShadySlice10
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 145L
1,194 Elo+
Party 1
Team Averages
Level 107
1,385 SR
1,271 Elo+

VS

Team Averages
Level 75
1,490 SR
1,483 Elo+
Artemis
Artemis
Bad Santa 3
Artemis
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
ashaffer21
Cabrakan
Level 81
God Stats
16W - 12L
1,469 SR
Queue Stats
77W - 77L
1,502 Elo+
Party 2
Hercules
Hercules
janepain
Hercules
Level 78
God Stats
1W - 5L
1,500 SR
Queue Stats
34W - 35L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 6 / 1
8,590
614
13,136
11,839
4,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 1
8,279
591
3,727
10,384
4,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 7 / 2
7,872
562
1,916
11,976
13,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bad Santa 3
Artemis
15
7 / 1 / 9
10,825
773
10,751
9,420
3,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
ashaffer21
Cabrakan
17
9 / 0 / 7
10,876
777
14,243
8,720
5,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
janepain
Hercules
14
1 / 1 / 13
9,191
657
2,478
10,262
7,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
17
17
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
1
0.25
W
Artemis
Bad Santa 3
Artemis
7
1
9
11.5
L
1
4
1
0.38
L
0
7
2
0.14
W
Cabrakan
ashaffer21
Cabrakan
9
0
7
12.5
W
Hercules
janepain
Hercules
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,779
Damage
27,472
34,199
Taken
28,402
22,184
Mitigated
17,172
4,979
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,136
2,494
0
1,991
11,839
4,786
0
5,966
5,873
36,574
2,836
W
Artemis
Bad Santa 3
Artemis
10,751
3,490
0
3,620
9,420
3,675
1,523
4,728
4,659
0
49,376
L
3,727
705
0
1,344
10,384
4,060
0
5,354
5,030
0
33,445
L
1,916
221
647
997
11,976
13,338
0
3,645
8,331
46
11,636
W
Cabrakan
ashaffer21
Cabrakan
14,243
1,466
0
4,161
8,720
5,966
370
3,980
4,554
41,121
0
W
Hercules
janepain
Hercules
2,478
523
0
3,130
10,262
7,531
673
4,230
5,884
0
18,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,741
Gold Earned
30,892
145
Minions Killed
160
5
Camps Cleared
5
616,926
Distance Traveled
725,039
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,590
614
64
5
1
214,660
3
W
Artemis
10,825
773
74
5
1
205,272
0
L
Neith
8,279
591
55
4
4
194,663
0
L
Shiva
7,872
562
26
2
0
207,603
0
W
Cabrakan
10,876
777
52
4
3
250,090
0
W
Hercules
9,191
657
34
2
1
269,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role