Player Matchup

Vamana
Vamana
Kuno Rod
Vamana
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
232W - 205L
1,438 Elo+
Party 1
Cupid
Cupid
Low Drags
Cupid
Level 105
God Stats
7W - 5L
1,640 SR
Queue Stats
747W - 766L
1,440 Elo+
Party 1
Thoth
Thoth
That Girl Mecca
Thoth
Level 42
God Stats
12W - 16L
1,341 SR
Queue Stats
449W - 475L
1,456 Elo+
Party 1
Xbalanque
Xbalanque
VolitiveRocket1
Xbalanque
Level 125
God Stats
1W - 5L
1,691 SR
Queue Stats
206W - 200L
1,452 Elo+
Party 1
Arachne
Arachne
jerebear97
Arachne
Level 89
God Stats
1W - 1L
1,479 SR
Queue Stats
84W - 65L
1,521 Elo+
Party 1
Team Averages
Level 89
1,530 SR
1,461 Elo+

VS

Team Averages
Level 100
1,494 SR
1,428 Elo+
Vulcan
Vulcan
 
Vulcan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
GoodOlBackwoods
Khepri
Level 65
God Stats
3W - 3L
1,414 SR
Queue Stats
118W - 158L
1,344 Elo+
Party 2
Raijin
Raijin
TRILLV
Raijin
Level 124
God Stats
9W - 3L
1,555 SR
Queue Stats
577W - 658L
1,434 Elo+
Solo
Cthulhu
Cthulhu
jDiversity
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Cupid
Cupid
zachattack0996
Cupid
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 103L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kuno Rod
Vamana
12
0 / 5 / 7
7,594
633
4,607
14,695
10,490
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Low Drags
Cupid
15
3 / 4 / 5
8,525
710
11,845
11,205
4,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 5 / 6
8,163
680
8,869
10,338
3,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
VolitiveRocket1
Xbalanque
17
8 / 6 / 3
10,078
840
9,367
11,787
4,272
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
jerebear97
Arachne
14
3 / 3 / 6
8,265
689
6,107
12,456
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
8 / 4 / 10
11,581
965
16,240
9,309
4,442
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 3 / 16
9,636
803
5,182
14,244
18,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
TRILLV
Raijin
18
6 / 4 / 11
10,358
863
12,022
7,134
2,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
jDiversity
Cthulhu
16
4 / 3 / 10
9,840
820
11,533
11,366
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 10
8,868
739
5,897
6,830
2,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
15
Kills
22
23
Deaths
15
27
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
4
10
3.25
W
2
3
16
3.33
L
Vamana
Kuno Rod
Vamana
0
5
7
0.7
L
Cupid
Low Drags
Cupid
3
4
5
1.38
W
Raijin
TRILLV
Raijin
6
4
11
2.88
L
1
5
6
0.8
L
Xbalanque
VolitiveRocket1
Xbalanque
8
6
3
1.58
W
Cthulhu
jDiversity
Cthulhu
4
3
10
3
L
Arachne
jerebear97
Arachne
3
3
6
2
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,795
Damage
50,874
60,481
Taken
48,883
27,245
Mitigated
35,735
22,677
Healing
14,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,240
8,662
274
1,301
9,309
4,442
1,040
830
8,479
36,517
0
W
5,182
132
1,460
2,732
14,244
18,107
344
3,325
10,919
9,158
0
L
Vamana
Kuno Rod
Vamana
4,607
1,972
633
4,012
14,695
10,490
27
10,781
3,739
0
10,441
L
Cupid
Low Drags
Cupid
11,845
3,378
3,999
2,902
11,205
4,304
69
7,942
2,991
0
22,066
W
Raijin
TRILLV
Raijin
12,022
835
1,236
357
7,134
2,717
745
2,224
4,910
30,515
0
L
8,869
673
1,378
1,249
10,338
3,422
0
8,216
2,061
23,404
0
L
Xbalanque
VolitiveRocket1
Xbalanque
9,367
3,381
1,418
1,403
11,787
4,272
0
8,007
3,638
0
27,159
W
Cthulhu
jDiversity
Cthulhu
11,533
856
1,189
1,674
11,366
7,529
539
1,270
10,096
17,200
0
L
Arachne
jerebear97
Arachne
6,107
3,157
1,635
4,048
12,456
4,757
0
9,241
3,075
0
10,801
W
5,897
2,428
2,332
2,159
6,830
2,940
2,293
1,220
5,610
0
18,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,625
Gold Earned
50,283
116
Minions Killed
168
0
Camps Cleared
0
1,077,809
Distance Traveled
1,182,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,581
965
60
5
0
249,993
0
W
Khepri
9,636
803
6
1
0
269,616
0
L
Vamana
7,594
633
19
2
0
238,677
0
L
Cupid
8,525
710
19
2
0
222,488
0
W
Raijin
10,358
863
53
4
0
195,255
0
L
Thoth
8,163
680
25
2
0
197,924
0
L
Xbalanque
10,078
840
37
3
0
194,386
0
W
Cthulhu
9,840
820
20
2
0
212,750
0
L
Arachne
8,265
689
16
1
0
224,334
0
W
Cupid
8,868
739
29
2
0
254,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role