Player Matchup

Ganesha
Ganesha
HaggBagg
Ganesha
Level 12
God Stats
2W - 4L
1,141 SR
Queue Stats
10W - 27L
1,231 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Highh_Tides
Morgan Le Fay
Level 149
God Stats
16W - 15L
1,741 SR
Queue Stats
233W - 237L
1,451 Elo+
Party 1
Mercury
Mercury
Rebeliousgamer1
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,285 Elo+
Party 1
Cernunnos
Cernunnos
SirVegetable509
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 127L
1,233 Elo+
Party 2
Merlin
Merlin
ThonkTwonk
Merlin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 77L
1,313 Elo+
Party 2
Team Averages
Level 48
1,476 SR
1,303 Elo+

VS

Team Averages
Level 82
1,680 SR
1,695 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
ChaosTwohander
Heimdallr
Level 143
God Stats
8W - 4L
1,708 SR
Queue Stats
463W - 87L
1,852 Elo+
Party 3
Agni
Agni
GnomishFireworks
Agni
Level 129
God Stats
18W - 4L
1,901 SR
Queue Stats
383W - 98L
1,778 Elo+
Party 3
Ra
Ra
Jackson91F
Ra
Level 4
God Stats
2W - 1L
1,470 SR
Queue Stats
4W - 3L
1,506 Elo+
Party 3
Vamana
Vamana
StickNUrButt
Vamana
Level 103
God Stats
13W - 3L
1,823 SR
Queue Stats
178W - 40L
1,840 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HaggBagg
Ganesha
15
0 / 4 / 2
10,420
1,042
6,361
23,449
33,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Highh_Tides
Morgan Le Fay
14
0 / 5 / 0
8,945
895
8,720
9,381
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 9 / 1
9,235
924
1,320
15,046
5,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
SirVegetable509
Cernunnos
14
1 / 7 / 0
9,237
924
7,260
14,782
4,866
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
ThonkTwonk
Merlin
14
0 / 13 / 1
8,996
900
10,000
22,817
9,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

17

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
5 / 0 / 20
10,688
1,069
9,724
8,125
9,321
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
ChaosTwohander
Heimdallr
18
13 / 0 / 22
12,535
1,254
27,475
6,571
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

18
11 / 1 / 15
12,217
1,222
18,186
7,482
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 1 / 27
10,930
1,093
11,919
6,251
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
17
6 / 0 / 23
11,819
1,182
13,598
16,546
10,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
145
2
Kills
38
38
Deaths
2
4
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
20
15
W
Heimdallr
ChaosTwohander
Heimdallr
13
0
22
24
W
11
1
15
18.5
L
Ganesha
HaggBagg
Ganesha
0
4
2
0.25
L
Morgan Le Fay
Highh_Tides
Morgan Le Fay
0
5
0
0
W
3
1
27
16.5
L
1
9
1
0.17
L
Cernunnos
SirVegetable509
Cernunnos
1
7
0
0.14
W
Vamana
6
0
23
17.5
L
Merlin
ThonkTwonk
Merlin
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,661
Damage
80,902
85,475
Taken
44,975
56,132
Mitigated
28,021
2,198
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,724
1,592
0
0
8,125
9,321
0
4,399
3,556
13,527
0
W
Heimdallr
ChaosTwohander
Heimdallr
27,475
16,572
0
3,164
6,571
2,858
0
3,667
2,787
0
54,874
W
18,186
1,328
0
253
7,482
2,682
0
5,706
1,626
37,409
0
L
Ganesha
HaggBagg
Ganesha
6,361
424
0
1,526
23,449
33,492
0
11,498
11,951
19,718
0
L
Morgan Le Fay
Highh_Tides
Morgan Le Fay
8,720
839
0
342
9,381
3,113
0
3,990
5,391
30,571
0
W
11,919
861
2,052
1,967
6,251
2,466
0
4,825
1,313
31,875
0
L
1,320
330
0
0
15,046
5,348
0
6,684
8,362
0
8,334
L
Cernunnos
SirVegetable509
Cernunnos
7,260
3,853
0
300
14,782
4,866
0
5,585
9,197
0
16,084
W
Vamana
13,598
6,753
2,027
4,829
16,546
10,694
0
5,692
9,010
0
26,661
L
Merlin
ThonkTwonk
Merlin
10,000
408
0
30
22,817
9,313
0
12,072
10,745
22,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,833
Gold Earned
58,189
129
Minions Killed
193
3
Camps Cleared
9
781,489
Distance Traveled
1,001,118
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,688
1,069
9
1
1
187,432
0
W
Heimdallr
12,535
1,254
45
5
3
188,063
0
W
Agni
12,217
1,222
60
6
0
199,059
0
L
Ganesha
10,420
1,042
0
0
0
162,675
2
L
Morgan Le Fay
8,945
895
58
6
0
175,240
0
W
Ra
10,930
1,093
51
5
1
210,656
0
L
Mercury
9,235
924
7
1
3
175,014
0
L
Cernunnos
9,237
924
17
2
0
139,229
0
W
Vamana
11,819
1,182
28
3
4
215,908
0
L
Merlin
8,996
900
47
5
0
129,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role