Player Matchup

Bastet
Bastet
 
Bastet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Martisha
Cerberus
Level 123
God Stats
0W - 2L
1,338 SR
Queue Stats
49W - 51L
1,593 Elo+
Solo
Neith
Neith
Milan0808
Neith
Level 65
God Stats
2W - 1L
1,791 SR
Queue Stats
50W - 37L
1,518 Elo+
Solo
Yemoja
Yemoja
Star-Jet
Yemoja
Level 153
God Stats
23W - 15L
1,421 SR
Queue Stats
826W - 881L
1,451 Elo+
Party 1
Loki
Loki
moejoe030
Loki
Level 140
God Stats
15W - 26L
1,440 SR
Queue Stats
890W - 933L
1,444 Elo+
Party 1
Team Averages
Level 120
1,498 SR
1,501 Elo+

VS

Team Averages
Level 107
1,529 SR
1,486 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
IIIOKkm
Hel
Level 65
God Stats
8W - 2L
1,500 SR
Queue Stats
161W - 156L
1,468 Elo+
Party 2
Odin
Odin
MaxHunter26
Odin
Level 120
God Stats
2W - 3L
1,288 SR
Queue Stats
422W - 406L
1,479 Elo+
Party 2
Kuzenbo
Kuzenbo
Solamon1
Kuzenbo
Level 63
God Stats
7W - 7L
1,895 SR
Queue Stats
195W - 185L
1,481 Elo+
Party 2
Thor
Thor
calzaspollunas
Thor
Level 128
God Stats
15W - 15L
1,464 SR
Queue Stats
370W - 383L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
5 / 2 / 12
12,145
607
31,432
25,681
13,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Martisha
Cerberus
19
4 / 5 / 9
11,450
573
22,605
34,981
39,310
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Milan0808
Neith
20
5 / 2 / 7
12,539
627
28,451
13,128
6,966
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yemoja
Star-Jet
Yemoja
17
1 / 3 / 11
10,355
518
9,779
18,130
12,753
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
19
3 / 6 / 10
11,896
595
20,646
26,204
12,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
6 / 3 / 11
13,879
694
20,592
20,889
10,220
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
20
6 / 6 / 10
13,709
685
17,748
27,975
11,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
1 / 2 / 16
12,106
605
23,904
41,102
35,379
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Solamon1
Kuzenbo
20
0 / 2 / 14
11,730
587
14,446
23,449
42,491
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
5 / 5 / 11
13,079
654
23,581
21,324
9,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
80
18
Kills
18
18
Deaths
18
49
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
2
12
5.5
W
Anubis
 
Anubis
6
3
11
3.83
W
Hel
6
6
10
1.83
L
Cerberus
Martisha
Cerberus
4
5
9
1.7
W
1
2
16
4.5
L
Neith
Milan0808
Neith
5
2
7
4.25
W
Kuzenbo
Solamon1
Kuzenbo
0
2
14
3.5
L
Yemoja
Star-Jet
Yemoja
1
3
11
2.17
W
5
5
11
2.1
L
Loki
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,913
Damage
100,271
118,124
Taken
134,739
85,063
Mitigated
108,841
51,955
Healing
74,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
31,432
6,138
1,665
4,960
25,681
13,660
345
6,604
18,659
0
42,475
W
Anubis
 
Anubis
20,592
1,881
755
3,977
20,889
10,220
1,315
5,953
14,936
56,629
0
W
Hel
17,748
461
24,192
15,102
27,975
11,525
274
8,829
19,146
38,533
0
L
Cerberus
Martisha
Cerberus
22,605
1,579
68
11,524
34,981
39,310
51
15,388
18,849
38,769
0
W
23,904
2,934
1,439
14,768
41,102
35,379
319
7,492
33,610
0
33,769
L
Neith
Milan0808
Neith
28,451
7,801
950
4,636
13,128
6,966
1,565
4,757
7,979
0
71,070
W
Kuzenbo
Solamon1
Kuzenbo
14,446
6,029
1,646
3,876
23,449
42,491
455
4,240
19,209
20,954
0
L
Yemoja
Star-Jet
Yemoja
9,779
1,177
16,254
4,545
18,130
12,753
448
11,512
6,277
19,357
0
W
23,581
2,674
3,449
5,224
21,324
9,226
2,575
5,870
15,454
0
53,306
L
Loki
20,646
1,433
887
6,466
26,204
12,374
535
14,525
11,272
0
53,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,385
Gold Earned
64,503
264
Minions Killed
228
0
Camps Cleared
0
1,699,579
Distance Traveled
1,902,797
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,145
607
32
2
0
398,212
3
W
Anubis
13,879
694
89
4
0
339,018
0
W
Hel
13,709
685
40
2
0
372,665
2
L
Cerberus
11,450
573
51
3
0
310,594
0
W
Odin
12,106
605
34
2
0
416,444
2
L
Neith
12,539
627
110
6
0
353,059
0
W
Kuzenbo
11,730
587
14
1
0
416,432
0
L
Yemoja
10,355
518
17
1
0
312,136
0
W
Thor
13,079
654
51
3
0
358,238
0
L
Loki
11,896
595
54
3
0
325,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role