Player Matchup

Cernunnos
Cernunnos
Block3ddd
Cernunnos
Level 143
God Stats
6W - 3L
1,500 SR
Queue Stats
332W - 278L
1,637 Elo+
Party 2
He Bo
He Bo
FAST SHOT 03
He Bo
Level 100
God Stats
4W - 2L
1,827 SR
Queue Stats
246W - 247L
1,538 Elo+
Party 2
Artio
Artio
ORVAC
Artio
Level 141
God Stats
19W - 18L
1,555 SR
Queue Stats
410W - 362L
1,583 Elo+
Party 2
Nox
Nox
SLOWSHOT1
Nox
Level 32
God Stats
6W - 4L
1,500 SR
Queue Stats
183W - 122L
1,604 Elo+
Party 2
Mulan
Mulan
friedcaprisun
Mulan
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 175L
1,523 Elo+
Party 2
Team Averages
Level 103
1,576 SR
1,577 Elo+

VS

Team Averages
Level 67
1,521 SR
1,555 Elo+
Kuzenbo
Kuzenbo
DR KimiKayuuga
Kuzenbo
Level 49
God Stats
24W - 31L
1,540 SR
Queue Stats
540W - 513L
1,431 Elo+
Party 1
Anubis
Anubis
Echo Ch1mp
Anubis
Level 47
God Stats
2W - 4L
1,424 SR
Queue Stats
270W - 299L
1,482 Elo+
Party 1
Neith
Neith
VHC__SpillZ
Neith
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 69L
1,625 Elo+
Party 3
Loki
Loki
XIXSKRAPPYXIX
Loki
Level 117
God Stats
5W - 3L
1,643 SR
Queue Stats
118W - 114L
1,575 Elo+
Party 3
Artemis
Artemis
X_TheM3RcEnArY
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,660 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Block3ddd
Cernunnos
20
18 / 2 / 7
13,652
683
26,975
18,309
7,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 6 / 3
10,274
514
5,977
13,038
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
ORVAC
Artio
14
1 / 4 / 17
9,852
493
5,733
21,829
23,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
5 / 2 / 9
11,660
583
13,333
8,645
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 3
10,767
538
5,672
11,056
11,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,750
438
5,833
15,292
17,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Echo Ch1mp
Anubis
15
2 / 4 / 4
9,424
471
5,805
11,563
5,649
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 9 / 2
9,326
466
7,712
14,433
3,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 4 / 2
11,648
582
12,854
16,793
8,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 9 / 0
10,259
513
11,402
16,331
5,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
31
Kills
20
20
Deaths
31
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Block3ddd
Cernunnos
18
2
7
10.75
L
2
5
2
0.6
L
Anubis
Echo Ch1mp
Anubis
2
4
4
1
W
3
6
3
0.75
W
Artio
ORVAC
Artio
1
4
17
2.38
W
5
2
9
4.75
L
3
9
2
0.44
L
9
4
2
2.5
L
4
9
0
0.44
W
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,690
Damage
43,606
72,877
Taken
74,412
48,691
Mitigated
42,037
25,160
Healing
16,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Block3ddd
Cernunnos
26,975
16,923
0
11,455
18,309
7,325
3,058
1,692
16,617
0
112,225
L
5,833
2,359
0
3,153
15,292
17,994
0
6,481
8,811
40,643
4,278
L
Anubis
Echo Ch1mp
Anubis
5,805
400
0
4,662
11,563
5,649
0
6,919
4,604
48,214
0
W
5,977
314
0
4,593
13,038
3,456
289
1,368
11,670
76,242
0
W
Artio
ORVAC
Artio
5,733
753
970
5,039
21,829
23,429
0
4,321
17,178
22,340
3,862
W
13,333
827
0
1,080
8,645
3,083
175
2,767
5,878
85,886
0
L
7,712
3,149
0
2,101
14,433
3,643
0
1,154
13,279
0
45,478
L
12,854
3,125
0
3,702
16,793
8,960
2,224
5,684
10,785
0
73,810
L
11,402
5,403
0
3,288
16,331
5,791
0
4,554
11,734
0
61,441
W
5,672
817
0
2,023
11,056
11,398
877
796
10,260
0
52,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,205
Gold Earned
49,407
573
Minions Killed
457
0
Camps Cleared
0
1,869,268
Distance Traveled
1,709,376
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,652
683
174
9
0
360,128
1
L
Kuzenbo
8,750
438
58
3
0
350,307
4
L
Anubis
9,424
471
83
4
0
359,509
4
W
He Bo
10,274
514
110
6
0
356,298
3
W
Artio
9,852
493
28
1
0
375,578
3
W
Nox
11,660
583
150
8
0
399,704
2
L
Neith
9,326
466
84
4
0
307,030
2
L
Loki
11,648
582
133
7
0
372,381
5
L
Artemis
10,259
513
99
5
0
320,149
10
W
Mulan
10,767
538
111
6
0
377,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role