Player Matchup

Chaac
Chaac
BipoHan
Chaac
Level 27
God Stats
0W - 4L
1,269 SR
Queue Stats
23W - 36L
1,300 Elo+
Party 1
Atlas
Atlas
CodeName-Stain
Atlas
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,318 Elo+
Party 1
Nemesis
Nemesis
MJMomo21
Nemesis
Level 22
God Stats
0W - 2L
1,268 SR
Queue Stats
22W - 34L
1,303 Elo+
Party 1
Baron Samedi
Baron Samedi
Tchoupi-380
Baron Samedi
Level 40
God Stats
3W - 5L
1,872 SR
Queue Stats
244W - 282L
1,353 Elo+
Solo
Anhur
Anhur
dalampe1997
Anhur
Level 48
God Stats
0W - 1L
1,118 SR
Queue Stats
1W - 3L
1,364 Elo+
Solo
Team Averages
Level 49
1,405 SR
1,328 Elo+

VS

Team Averages
Level 51
1,524 SR
1,436 Elo+
Izanami
Izanami
Cabo422
Izanami
Level 88
God Stats
95W - 106L
1,477 SR
Queue Stats
96W - 107L
1,418 Elo+
Solo
Eset
Eset
Ervenimar_PS
Eset
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,473 Elo+
Party 2
Atlas
Atlas
IndianPlayer2500
Atlas
Level 16
God Stats
13W - 5L
1,552 SR
Queue Stats
17W - 14L
1,400 Elo+
Party 2
Thanatos
Thanatos
JTFvicel85
Thanatos
Level 48
God Stats
4W - 0L
1,668 SR
Queue Stats
26W - 17L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
luca25124
Kukulkan
Level 43
God Stats
5W - 4L
1,424 SR
Queue Stats
19W - 16L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BipoHan
Chaac
10
0 / 4 / 2
6,177
515
2,190
7,660
2,831
9
0 / 3 / 1
5,377
448
4,438
8,482
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
MJMomo21
Nemesis
10
4 / 3 / 0
6,713
559
3,471
6,472
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Tchoupi-380
Baron Samedi
10
1 / 6 / 0
6,229
519
2,618
7,278
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 3 / 1
5,262
439
2,484
6,929
1,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cabo422
Izanami
11
1 / 2 / 2
6,206
517
3,670
6,355
1,670
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
6 / 2 / 3
7,129
594
6,548
5,128
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 0 / 4
6,260
522
6,189
6,839
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
JTFvicel85
Thanatos
12
10 / 1 / 2
7,843
654
6,292
8,369
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
luca25124
Kukulkan
10
1 / 1 / 5
6,375
531
1,680
2,652
706
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
19
19
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
BipoHan
Chaac
0
4
2
0.25
W
Izanami
Cabo422
Izanami
1
2
2
1
L
0
3
1
0.17
W
6
2
3
3.75
W
1
0
4
3
W
Thanatos
JTFvicel85
Thanatos
10
1
2
11
L
Nemesis
MJMomo21
Nemesis
4
3
0
1.33
L
Baron Samedi
Tchoupi-380
Baron Samedi
1
6
0
0.17
L
1
3
1
0.5
W
Kukulkan
luca25124
Kukulkan
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,201
Damage
24,379
36,821
Taken
29,343
13,164
Mitigated
11,021
8,884
Healing
13,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BipoHan
Chaac
2,190
198
0
986
7,660
2,831
638
4,230
3,430
0
26,137
W
Izanami
Cabo422
Izanami
3,670
2,622
0
1,758
6,355
1,670
908
1,408
4,947
0
52,256
L
4,438
2,228
138
1,865
8,482
4,080
0
3,530
4,952
19,207
0
W
6,548
466
0
611
5,128
1,575
641
445
4,683
33,890
0
W
6,189
2,831
0
1,877
6,839
4,401
78
2,527
4,312
13,824
0
W
Thanatos
JTFvicel85
Thanatos
6,292
2,016
0
9,070
8,369
2,669
757
854
7,430
0
34,479
L
Nemesis
MJMomo21
Nemesis
3,471
1,832
0
1,665
6,472
2,191
0
1,168
5,304
0
27,634
L
Baron Samedi
Tchoupi-380
Baron Samedi
2,618
115
0
1,331
7,278
2,233
0
1,606
5,672
33,926
0
L
2,484
1,112
394
2,505
6,929
1,829
280
3,883
3,046
0
18,002
W
Kukulkan
luca25124
Kukulkan
1,680
279
0
0
2,652
706
720
1,499
915
23,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,758
Gold Earned
33,813
251
Minions Killed
304
0
Camps Cleared
0
1,122,129
Distance Traveled
1,135,016
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,177
515
55
5
0
216,909
0
W
Izanami
6,206
517
108
9
0
198,150
3
L
Atlas
5,377
448
19
2
0
227,451
0
W
Eset
7,129
594
62
5
0
214,965
0
W
Atlas
6,260
522
7
1
0
245,407
1
W
Thanatos
7,843
654
64
5
0
256,642
1
L
Nemesis
6,713
559
54
5
0
233,495
0
L
Baron Samedi
6,229
519
76
6
0
224,527
0
L
Anhur
5,262
439
47
4
0
219,747
1
W
Kukulkan
6,375
531
63
5
0
219,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role