Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Eeffe
Eset
Level 99
God Stats
0W - 1L
1,737 SR
Queue Stats
7W - 4L
1,585 Elo+
Party 1
Bacchus
Bacchus
MancoTime
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
SecretMisael
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,743 Elo+
Party 1
Vamana
Vamana
Tumadre6Cifras
Vamana
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,763 Elo+
Party 1
Team Averages
Level 104
1,547 SR
1,618 Elo+

VS

Team Averages
Level 126
1,411 SR
1,558 Elo+
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Khеpri
Cthulhu
Level 156
God Stats
2W - 0L
1,300 SR
Queue Stats
23W - 12L
1,698 Elo+
Party 2
Cerberus
Cerberus
Tykutsu
Cerberus
Level 15
God Stats
1W - 0L
1,621 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ZabyZa
Kukulkan
Level 149
God Stats
1W - 0L
1,353 SR
Queue Stats
62W - 51L
1,591 Elo+
Party 3
Ne Zha
Ne Zha
locklamber
Ne Zha
Level 149
God Stats
1W - 0L
1,279 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
4 / 9 / 4
8,573
714
14,121
12,857
4,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
Eeffe
Eset
13
2 / 7 / 7
8,131
678
8,501
12,149
4,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
MancoTime
Bacchus
17
5 / 7 / 11
9,754
813
14,178
20,211
23,690
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SecretMisael
King Arthur
15
3 / 8 / 8
9,641
803
14,718
20,002
13,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 6 / 7
9,195
766
10,926
22,462
13,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 6 / 19
9,265
772
12,539
12,059
5,840
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Khеpri
Cthulhu
20
12 / 2 / 21
12,169
1,014
21,422
15,061
18,093
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Tykutsu
Cerberus
17
6 / 4 / 16
10,445
870
7,153
20,783
21,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
ZabyZa
Kukulkan
18
10 / 2 / 13
10,831
903
14,803
8,388
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
locklamber
Ne Zha
17
8 / 5 / 13
10,147
846
13,739
15,356
8,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
119
18
Kills
37
37
Deaths
19
37
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
9
4
0.67
W
Persephone
 
Persephone
1
6
19
1.75
L
Eset
Eeffe
Eset
2
7
7
0.79
W
Cthulhu
Khеpri
Cthulhu
12
2
21
11.25
L
Bacchus
MancoTime
Bacchus
5
7
11
1.5
L
King Arthur
SecretMisael
King Arthur
3
8
8
0.88
L
4
6
7
1.25
W
Cerberus
Tykutsu
Cerberus
6
4
16
3.5
W
Kukulkan
ZabyZa
Kukulkan
10
2
13
8.25
W
Ne Zha
locklamber
Ne Zha
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,444
Damage
69,656
87,681
Taken
71,647
59,584
Mitigated
58,327
22,363
Healing
23,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
14,121
2,304
435
491
12,857
4,455
0
8,882
3,975
25,964
0
W
Persephone
 
Persephone
12,539
1,132
767
1,406
12,059
5,840
309
7,058
4,627
19,920
0
L
Eset
Eeffe
Eset
8,501
438
2,545
1,434
12,149
4,257
112
8,396
3,753
16,519
0
W
Cthulhu
Khеpri
Cthulhu
21,422
1,604
2,619
4,034
15,061
18,093
514
5,502
9,146
34,636
0
L
Bacchus
MancoTime
Bacchus
14,178
1,614
870
2,933
20,211
23,690
164
12,823
7,388
24,318
0
L
King Arthur
SecretMisael
King Arthur
14,718
1,623
1,219
1,881
20,002
13,546
0
13,903
6,099
0
21,032
L
10,926
2,964
2,425
8,130
22,462
13,636
39
11,913
10,549
0
18,561
W
Cerberus
Tykutsu
Cerberus
7,153
829
744
5,832
20,783
21,666
561
13,567
6,692
13,350
0
W
Kukulkan
ZabyZa
Kukulkan
14,803
2,007
960
2,147
8,388
4,428
1,524
3,920
4,296
34,261
0
W
Ne Zha
locklamber
Ne Zha
13,739
3,391
430
4,648
15,356
8,300
2,302
6,749
8,007
0
26,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,294
Gold Earned
52,857
104
Minions Killed
122
0
Camps Cleared
0
1,037,370
Distance Traveled
1,132,311
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,573
714
30
3
0
156,677
1
W
Persephone
9,265
772
17
1
0
189,524
1
L
Eset
8,131
678
20
2
0
212,775
1
W
Cthulhu
12,169
1,014
24
2
0
250,039
1
L
Bacchus
9,754
813
20
2
0
201,050
0
L
King Arthur
9,641
803
18
2
0
212,871
0
L
Vamana
9,195
766
16
1
0
253,997
2
W
Cerberus
10,445
870
20
2
0
221,416
0
W
Kukulkan
10,831
903
37
3
0
225,865
0
W
Ne Zha
10,147
846
24
2
0
245,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role