Player Matchup

Ganesha
Ganesha
CrYptM6
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DChyme
Gilgamesh
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,402 Elo+
Party 1
Bakasura
Bakasura
Gameralike
Bakasura
Level 66
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 1
Discordia
Discordia
USMCWall
Discordia
Level 44
God Stats
7W - 8L
1,608 SR
Queue Stats
135W - 172L
1,425 Elo+
Solo
Neith
Neith
Yangere
Neith
Level 30
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 1
Team Averages
Level 60
1,558 SR
1,370 Elo+

VS

Team Averages
Level 81
1,528 SR
1,477 Elo+
Achilles
Achilles
Boar7Merlin
Achilles
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
137W - 135L
1,548 Elo+
Party 2
Medusa
Medusa
KBUDrew
Medusa
Level 85
God Stats
9W - 9L
1,575 SR
Queue Stats
163W - 207L
1,394 Elo+
Solo
Jormungandr
Jormungandr
Player08020
Jormungandr
Level 120
God Stats
7W - 1L
1,633 SR
Queue Stats
57W - 48L
1,468 Elo+
Party 2
Tiamat
Tiamat
ReyLyger
Tiamat
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 35L
1,464 Elo+
Party 2
Hercules
Hercules
Swifty1756
Hercules
Level 66
God Stats
3W - 4L
1,430 SR
Queue Stats
294W - 351L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CrYptM6
Ganesha
8
0 / 7 / 1
4,689
426
1,659
11,322
5,336
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
DChyme
Gilgamesh
9
1 / 5 / 0
5,356
487
6,683
10,274
4,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
Gameralike
Bakasura
8
0 / 9 / 2
5,604
509
3,807
10,427
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
USMCWall
Discordia
11
1 / 2 / 0
5,946
541
1,859
5,933
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Yangere
Neith
9
2 / 5 / 0
5,991
545
4,788
8,596
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Boar7Merlin
Achilles
12
3 / 1 / 4
7,105
646
5,230
7,918
7,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
KBUDrew
Medusa
14
12 / 1 / 2
8,427
766
14,446
8,875
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Player08020
Jormungandr
10
3 / 1 / 7
6,603
600
3,998
7,393
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
ReyLyger
Tiamat
12
4 / 0 / 1
7,047
641
3,529
3,393
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Swifty1756
Hercules
11
6 / 1 / 1
7,128
648
4,556
5,001
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
28
28
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
Boar7Merlin
Achilles
3
1
4
5
L
Ganesha
CrYptM6
Ganesha
0
7
1
0.07
L
Gilgamesh
DChyme
Gilgamesh
1
5
0
0.2
L
Bakasura
Gameralike
Bakasura
0
9
2
0.11
W
Medusa
KBUDrew
Medusa
12
1
2
13
W
Jormungandr
Player08020
Jormungandr
3
1
7
6.5
W
Tiamat
ReyLyger
Tiamat
4
0
1
4.5
W
Hercules
Swifty1756
Hercules
6
1
1
6.5
L
Discordia
USMCWall
Discordia
1
2
0
0.5
L
Neith
Yangere
Neith
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,796
Damage
31,759
46,552
Taken
32,580
16,746
Mitigated
19,171
6,685
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Boar7Merlin
Achilles
5,230
1,291
0
2,709
7,918
7,060
376
0
7,588
4,052
22,080
L
Ganesha
CrYptM6
Ganesha
1,659
479
150
376
11,322
5,336
256
735
10,587
6,000
0
L
Gilgamesh
DChyme
Gilgamesh
6,683
2,427
0
900
10,274
4,514
90
1,627
8,149
0
22,448
L
Bakasura
Gameralike
Bakasura
3,807
2,330
0
1,516
10,427
4,008
0
3,756
6,621
0
18,503
W
Medusa
KBUDrew
Medusa
14,446
7,391
0
4,452
8,875
2,660
1,382
1,352
7,483
0
55,781
W
Jormungandr
Player08020
Jormungandr
3,998
1,201
0
1,209
7,393
6,305
128
624
6,243
18,146
0
W
Tiamat
ReyLyger
Tiamat
3,529
519
0
1,221
3,393
1,315
880
930
2,326
41,961
0
W
Hercules
Swifty1756
Hercules
4,556
1,671
0
2,748
5,001
1,831
0
612
4,273
0
33,632
L
Discordia
USMCWall
Discordia
1,859
171
0
1,420
5,933
1,490
0
2,066
3,867
32,825
0
L
Neith
Yangere
Neith
4,788
1,908
475
1,848
8,596
1,398
787
292
8,304
0
30,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,586
Gold Earned
36,310
213
Minions Killed
358
0
Camps Cleared
0
1,043,849
Distance Traveled
1,146,439
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,105
646
60
5
0
242,800
0
L
Ganesha
4,689
426
5
0
0
208,144
2
L
Gilgamesh
5,356
487
39
4
0
215,409
4
L
Bakasura
5,604
509
50
5
0
213,065
3
W
Medusa
8,427
766
108
10
0
203,995
6
W
Jormungandr
6,603
600
34
3
0
228,245
2
W
Tiamat
7,047
641
83
8
0
209,253
1
W
Hercules
7,128
648
73
7
0
262,146
6
L
Discordia
5,946
541
64
6
0
209,269
3
L
Neith
5,991
545
55
5
0
197,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role