Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Mariolo032
Athena
Level 67
God Stats
3W - 5L
1,620 SR
Queue Stats
156W - 148L
1,435 Elo+
Party 1
Bacchus
Bacchus
PitufoTeFarmea
Bacchus
Level 105
God Stats
2W - 2L
1,619 SR
Queue Stats
183W - 214L
1,391 Elo+
Party 1
Zeus
Zeus
Μιχαηλ
Zeus
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,284 Elo+
Party 2
Team Averages
Level 65
1,548 SR
1,422 Elo+

VS

Team Averages
Level 99
1,523 SR
1,458 Elo+
Thanatos
Thanatos
ConiBravo
Thanatos
Level 126
God Stats
14W - 9L
1,558 SR
Queue Stats
117W - 101L
1,455 Elo+
Solo
Tiamat
Tiamat
Heridor
Tiamat
Level 99
God Stats
2W - 3L
1,498 SR
Queue Stats
26W - 16L
1,377 Elo+
Party 3
Nike
Nike
Kréoush
Nike
Level 47
God Stats
2W - 2L
1,272 SR
Queue Stats
67W - 55L
1,493 Elo+
Party 3
Medusa
Medusa
Ugdrasil
Medusa
Level 124
God Stats
18W - 12L
1,533 SR
Queue Stats
101W - 81L
1,485 Elo+
Party 3
Athena
Athena
bouldozer
Athena
Level 101
God Stats
5W - 3L
1,752 SR
Queue Stats
36W - 21L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 3 / 2
7,834
522
5,238
8,545
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
 
Izanami
12
2 / 6 / 1
7,199
480
4,866
9,407
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Mariolo032
Athena
10
0 / 8 / 2
6,406
427
3,935
17,492
8,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 1
7,778
519
7,234
11,853
7,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 3
7,803
520
7,735
6,875
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ConiBravo
Thanatos
12
4 / 5 / 6
7,830
522
6,631
14,043
5,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Heridor
Tiamat
14
4 / 3 / 6
8,678
579
7,037
7,507
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
15
6 / 3 / 5
8,864
591
9,369
10,686
5,710
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Medusa
Ugdrasil
Medusa
17
12 / 0 / 1
10,315
688
9,853
7,311
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
bouldozer
Athena
12
1 / 0 / 14
7,933
529
5,025
9,685
6,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
11
Kills
27
27
Deaths
11
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
3
2
2
L
Izanami
 
Izanami
2
6
1
0.42
W
Thanatos
ConiBravo
Thanatos
4
5
6
1.4
W
Tiamat
Heridor
Tiamat
4
3
6
2.33
W
Nike
6
3
5
2.83
L
Athena
Mariolo032
Athena
0
8
2
0.13
L
2
5
1
0.5
W
Medusa
Ugdrasil
Medusa
12
0
1
12.5
W
Athena
bouldozer
Athena
1
0
14
8
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,008
Damage
37,915
54,172
Taken
49,232
21,981
Mitigated
24,046
15,735
Healing
19,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,238
1,407
0
7,489
8,545
2,847
0
2,547
5,998
0
38,417
L
Izanami
 
Izanami
4,866
3,160
0
2,110
9,407
1,536
942
2,463
6,944
0
40,447
W
Thanatos
ConiBravo
Thanatos
6,631
1,223
0
10,098
14,043
5,823
0
5,633
8,221
0
46,156
W
Tiamat
Heridor
Tiamat
7,037
651
0
2,343
7,507
3,552
445
1,548
5,959
46,548
0
W
Nike
9,369
2,114
0
711
10,686
5,710
430
4,864
5,496
0
49,356
L
Athena
Mariolo032
Athena
3,935
725
209
2,393
17,492
8,703
46
3,316
14,176
23,616
0
L
7,234
1,196
193
2,851
11,853
7,183
0
1,241
10,612
43,194
0
W
Medusa
Ugdrasil
Medusa
9,853
4,609
0
3,875
7,311
2,497
1,090
1,637
5,674
0
78,642
W
Athena
bouldozer
Athena
5,025
1,351
0
2,014
9,685
6,464
170
4,707
4,978
15,285
7,341
L
7,735
2,149
0
490
6,875
1,712
332
2,007
4,868
45,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,020
Gold Earned
43,620
377
Minions Killed
444
0
Camps Cleared
0
1,431,074
Distance Traveled
1,529,950
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,834
522
64
4
0
342,747
1
L
Izanami
7,199
480
81
5
0
273,951
1
W
Thanatos
7,830
522
68
5
0
277,401
1
W
Tiamat
8,678
579
94
6
0
296,401
4
W
Nike
8,864
591
103
7
0
297,237
3
L
Athena
6,406
427
34
2
0
260,084
1
L
Bacchus
7,778
519
89
6
0
270,090
0
W
Medusa
10,315
688
142
9
0
314,836
4
W
Athena
7,933
529
37
2
0
344,075
4
L
Zeus
7,803
520
109
7
0
284,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role